Hevva said:
While Mass Effect 3 did what most people would argue is a good or satisfactory job of resolving its numerous sideplots and character dilemmas
Please tell me this is sarcasm.
Please tell me this is sarcasm.
According to BioWare developer Mike Gamble, the DLC is "double the size" of any other Mass Effect 3 single-player DLC released to date.
The Extended Cut had roughly 10-20 minutes of additional cutscenes/slides (with most of the filesize relegated to full-motion video clips instead of in-game scenes - wasn't worth the download), From Ashes was half an hour, and Leviathan could be done in sub-2 hours at normal pace. I still wouldn't pay $15 for it - at least Dawnguard was a wholly original story that didn't have story data on-disc, and let you get a boatload of new weapons and items, a follower and a ton of sidequests. I doubt this will have that luxury.
The DLC will follow on from the story of the Mass Effect: Invasion prequel comics, with General Petrovsky himself apparently making an appearance on the Omega station.
Maybe while Bioware is at it, they could also answer why they gave Harbinger more lines in the Retaliation multiplayer trailer than he had in the actual game.
We've already known the gist of the Omega story for months now (Shepard and team go down to planet, possible confrontation with enforcer, Aria thanking you at the end). They seriously need to up their game, because everything that's come from them in the last couple months has made me scratch my head. I'll give this DLC credit - at least it doesn't have blatantly-finished character models still sitting on-disc.
Multiplayer content based on jokes from the games that utterly break the lore? A comic book series revolving around an Easter egg in the second and third games? Anime with Slab McLargeHuge? More DLC that doesn't change anything about the ending (and if it did, it would be relegated to a slide of Blue Suns bombers taking out a Reaper)?
I'll pass.