Mike Kayatta said:"This is the ending to a computer game," the new final cut scene reads beneath a hand-drawn picture of the aforementioned animal duo. "We don't care if you like it ... but at least the pony and dinosaur are happy." As the screen fades to black, the message continues in a small, but stark white font. "We go through a lot of things in life," it reads. "Not all of them are under our control. But that's ok because it's all water under the bridge, right? We can't expect the outcome of our stories to conform to our own perceptions."
Mike Kayatta said:"This is not a criticism of Bioware or anything they have said/done," Taylor remarked. "It is an experiment: I wanted to know how this felt. Honestly, it felt like vandalizing my own work, which was interesting."
Ah, makes more sense then, not a lot of people are that sensible though.Agente L said:Ah, sorry for taking it personal, heh.EClaris said:-snip-
I was talking mostly about the devs who been talking down gamers for wanting to change the ME3 ending. I don't think a new ending will improve or save ME3 (Don't take me wrong, ME3 itself is a very good game.) I was actually talking about the Bioshock creator and now the guys from frozen synapse. The whole "Devs created this world using their vision, so don't complain if you didn't liked it" thing. Why we can't complain about it, when Star Wars fans have been complaining about what Lucas does to the original trilogy since the remasterization? That's why I said all that.
Sorry, but I never said that, and quoting me just proves that. You thinking I "kind of" said something. Doesn't mean I said it, or even meant it. My only point was, that people brought up that the endings were terrible before launch. If someone just blindly buys a game when there were already complaints, then is surprised when the ending is exactly as others said it was, then they didn't do research and wait for more opinions to come out."Whoever bought that game failed as a consumer the second they bought the game without doing proper research. The endings were leaked before the release with people talking about bad they were."
Well, you kinda said it there. And it wasn't know if the ending were going to be the ones from the leak, since the leak was months before the game launch. So we didn't knew if the ending really were going to be that way, sou you couldn't judge it.
Mode 7 said:"We go through a lot of things in life. Not all of them are under our control. But that's ok because it's all water under the bridge, right? We can't expect the outcome of our stories to conform to our own perceptions."
Not even in the same ballpark here, unless they were being ironic or something, in which case it's not very funny.Casey Hudson said:"This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff."
They(Mode 7) is well, I don't know what they're doing. I'm not sure if they're doing it to be attention whores, or to defend Bioware, or to troll, or because they want to. I don't think they got it.Icehearted said:Mode 7 said:"We go through a lot of things in life. Not all of them are under our control. But that's ok because it's all water under the bridge, right? We can't expect the outcome of our stories to conform to our own perceptions."Not even in the same ballpark here, unless they were being ironic or something, in which case it's not very funny.Casey Hudson said:"This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff."
I think the point he's also trying to make with his analogies is that video games, in this digital age, can be modified with no investment other than man hours. You can patch out digital stupidity while you can't patch out a ship sinking 10 miles from shore.OniaPL said:But I think that you don't understand that I don't understand why it has to be changed.Murmillos said:I'm not sure how we can make this more obvious of what the problem is:
A sports game that changes types in the final minutes of the play offs, and the team that performed poorly for the season is suddenly the champions.
A classical concert that suddenly ends with a Rap-Off.
A long romantic novel that ends with a psycho killing everybody on the last 2 pages.
A 5 course dinner that ends with the chief serving rotting raw liver for desert.
A long Caribbean cruise that ends with the ship sinking 10 miles from shore, causing you to lose everything you brought on board.
When a classical concert ends with a rap off and you don't like it, you boo/get up and leave, and don't spend your money at the artist's shows anymore.
With that romantic novel, you don't tell the author to rewrite it, you just throw it into a corner and again, vote with your wallet.
And so on and so on.
Like it or not, this is what Bioware decided to do, whether there were financial or artistic reasons behind the decisions. You don't tell people to re-write it or remake it until it suits your tastes.
Well, no.Ganath said:Isn't that against what they stand for?
Books: Sherlock Holmes, the Hitchhiker's Guide to the Galaxy. Were either changed because of fan outcry? Unclear. But the outrage exists.I can't really recall any situation where this much fuss has been made to alter something, whether it's a movie, a game or maybe even a book?
As I was told when I was like five, "ignorance is no excuse."Perhaps that is why people play such..Uh. Cards.
Where this sort of thing has been mentioned ad nauseum, including above examples.Of course, I'm not really a very active person, considering the Escapist is one of the few sources I go to even skim worldly news.
Also, if you only count retconning and not necessarily the response, Fallout 3's ending is retconned by the DLC. Just saying, even if we're not counting fan outrage, there's a precedent for an ending change.Alter does not mean add onto of course. Changing an event in X is what I'm talking about here. Retconning, if you will. I guess that's what I'm finding silly here. If they decided to expand onto the ending, I'd probably even welcome it with open arms and money.
As I understand it, his and many others' point is that the story should be "patched" because it's possible and because Bioware should do it since the public doesn't like the current ending.Micalas said:I think the point he's also trying to make with his analogies is that video games, in this digital age, can be modified with no investment other than man hours. You can patch out digital stupidity while you can't patch out a ship sinking 10 miles from shore.
It's the ease of changing the game that makes this a unique situation similar to the above analogies, yet different enough to warrant a different response. People don't expect authors to change books because they know it's not feasible. The publisher isn't going to print off millions of copies at their expense because paper is expensive. With digital fixes, it's not only feasible but in time, the good will shall pay for itself.
I understand the concern but the thing about BioWare games is that while there is a cohesive story and strong characters it still is "your story." Within reason of course. I will be honest, I haven't played any of the Mass Effect games but I have played BioWare games. From what I understand, the ending was basically a deus ex machina that rendered all of your past choices worthless. In a game made by a company that prides itself on it's moral choice dialogue wheel, that's a pretty big problem. You don't buy Call of Duty to play Cooking Mama mini games and you don't buy an epic BioWare rpg to have everything you've sunk into the game suddenly dissapear like a corrupted save file.OniaPL said:As I understand it, his and many others' point is that the story should be "patched" because it's possible and because Bioware should do it since the public doesn't like the current ending.Micalas said:I think the point he's also trying to make with his analogies is that video games, in this digital age, can be modified with no investment other than man hours. You can patch out digital stupidity while you can't patch out a ship sinking 10 miles from shore.
It's the ease of changing the game that makes this a unique situation similar to the above analogies, yet different enough to warrant a different response. People don't expect authors to change books because they know it's not feasible. The publisher isn't going to print off millions of copies at their expense because paper is expensive. With digital fixes, it's not only feasible but in time, the good will shall pay for itself.
People have the right to be pissed about this whole thing, I don't mind. But don't go telling to the makers of the story that they ruined "your" story.
The reason why I oppose this whole charade is that if it happens, we cross into a dangerous territory and things will go downhill from there.
This. I actually enjoyed Fallout 3's ending and I didn't see a whole lot of hullabaloo over it, but they did change it and made it even better. My only reservation with Bioware changing the ending is they might find a way to fuck it up even more.Zachary Amaranth said:Also, if you only count retconning and not necessarily the response, Fallout 3's ending is retconned by the DLC. Just saying, even if we're not counting fan outrage, there's a precedent for an ending change.
Great way to establish yourself in the 'games are art' category: assert that this is just a mere computer game, and thus not worth getting upset over. Appeal to the irrelevance of your medium. Makes your profession out to be so pathetic that nobody will care about it. That'll protect your integrity as artists.Mike Kayatta said:"This is the ending to a computer game," the new final cut scene reads beneath a hand-drawn picture of the aforementioned animal duo.
And look: a great way to endear yourself to customers and your fanbase. Nothing says "We care about your continued support" quite like "we don't care if you like it."Mike Kayatta said:"We don't care if you like it ... but at least the pony and dinosaur are happy."
Oh, right. The Macbeth defense. "What's done is done," eh? Unfortunately, Broken Steel proved that this isn't the case in the slightest. So unless you're talking about murder, I think what's done can certainly be undone, or at least redone.Mike Kayatta said:As the screen fades to black, the message continues in a small, but stark white font. "We go through a lot of things in life," it reads. "Not all of them are under our control. But that's ok because it's all water under the bridge, right? We can't expect the outcome of our stories to conform to our own perceptions."
Jesus tapdancing Christ. With all the talk about "dangerous precedents," I think this is far more caustic than anything that Bioware might end up doing. Developers remotely changing the content of their game to make quasi-political statements?Mike Kayatta said:The game then shifts gears, and informs its community that they are both "moist and dolphin-proof."
Yes, this is the new, non-optional, total replacement ending for Frozen Synapse ... at least for about a week. After that, things will supposedly revert to normal. Paul Taylor, co-founder of the game's developer, Mode 7, has already commented on the potentially controversial decision, claiming that the move was mostly a personal experiment.
Yes it is. It clearly is, and you are the worst kind of liar for saying it isn't: a smug liar.Mike Kayatta said:"This is not a criticism of Bioware or anything they have said/done," Taylor remarked.
Imagine getting to the end of a great book, only to discover that as you slept, the author broke into your house and ripped the final pages out, replacing them with some snarky-ass commentary on an issue that wasn't even tangentially related to the book you wanted to read.Mike Kayatta said:"It is an experiment: I wanted to know how this felt. Honestly, it felt like vandalizing my own work, which was interesting."