Mass Effect 3: Retake Mass Effect Ending Child's Play Movement

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irishda

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Merrick_HLC said:
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To ask the author to write another chapter isn't 'entitlement' or 'immaturity'
Then you're not a writer. When an author publishes a work, we don't ask them to add another chapter. We either accept it as a good story or hate it as a bad story. To ask someone to write more for their own story is a disservice because they wouldn't have stopped if they didn't have more to add. This is the result of a person's creative inspiration. To ask people to be inspired to make more is a bad thing because you're forcing a process that can't be forced.

Maybe Bioware does have more to this story's end that will be released in coming days as DLC, and they're just holding out cause they know everyone (especially the people that complained so bitterly about how much they hate Bioware and the ending) will rush out to snap it up. And then people will complain about the business model despite simultaneously supporting it. But as it stands for now, this is the ending you get. If you don't like the book, bring the book back and find an author that knows how to end a story.
 

irishda

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BloatedGuppy said:
irishda said:
Really? You mean giving money to kids you wouldn't otherwise have given if you didn't think it would help you get your way? That doesn't sound at all despicable or terrible to you?
No, I don't think charities receiving money sounds despicable and terrible. I think sneering and ranting on forums about charities receiving money, for any reason, and then attempting to present yourself as having somehow seized the ethical high ground is so obtuse as to be laughable, though.

So, good work on that front, I guess.

irishda said:
I was talking about the stereotypes the video game community will never get over, this measure of self-entitlement being one of them.
Yeah, I know what you were talking about. The parallels you were drawing had no place in the discussion. If you were interested in having a civil discussion instead just attacking, then you would acknowledge that.
The ends justifies the means eh.
 

Merrick_HLC

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Buretsu said:
The vocal majority of the fans are not requesting it, they're demanding it, and furthermore want it to not only be free, but also come bundled with an official apology for the current endings.
Ah but "demand" can easily be read into lots of stuff.

Most fans of anything, especially online, don't add "Please and thank you" to everything.
The free I'll give you, most feel that way because in their minds it's equivalent to a patch.

If you bought a FPS and felt the shooting mechanics were broken I doubt you'd respond well to being charged for a patch to fix it after all.

While I've seen a FEW seem to want an apology, the emphasis is few, and I doubt even many of them were serious.
 

BloatedGuppy

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irishda said:
The ends justifies the means eh.
Yes, because calling attention to a 100% harmless petition by donating money to a worthy charity is totally the kind of situation that calls for invoking "the ends justify the means".

Are any more clowns going to come out of that car you're driving, or is that about it now?
 

Merrick_HLC

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irishda said:
Merrick_HLC said:
---
To ask the author to write another chapter isn't 'entitlement' or 'immaturity'
Then you're not a writer. When an author publishes a work, we don't ask them to add another chapter. We either accept it as a good story or hate it as a bad story. To ask someone to write more for their own story is a disservice because they wouldn't have stopped if they didn't have more to add. This is the result of a person's creative inspiration. To ask people to be inspired to make more is a bad thing because you're forcing a process that can't be forced.

Maybe Bioware does have more to this story's end that will be released in coming days as DLC, and they're just holding out cause they know everyone (especially the people that complained so bitterly about how much they hate Bioware and the ending) will rush out to snap it up. And then people will complain about the business model despite simultaneously supporting it. But as it stands for now, this is the ending you get. If you don't like the book, bring the book back and find an author that knows how to end a story.

Actually I have written.
I'll admit I'm no published author, I've never been paid for it, and it's a hobby more than anything.

My stories were published entirely freely on various websites, and ya know what....I got people requesting I write more of X or Y, I got people making suggestions for what should happen in future chapters if I chose to write them.

I didn't view any of those reactions, even the people who bashed my writing, as "entitled immature" people.

Sometimes I took their suggestions to heart and tried to give them what they wanted.
Sometimes I ignored the suggestions and did other things.

I never once begrudged anyone for suggesting or wanting certain things in the story.
 

BloatedGuppy

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Merrick_HLC said:
I never once begrudged anyone for suggesting or wanting certain things in the story.
How DARE they develop an emotional stake or interest in the things you're writing? The proper response is clearly to sneer at them.
 

irishda

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Fappy said:
Most fans have admitted that they would pay for it if they have to. Personally I'd prefer it be free. The less damage they can cause their brand at this point the better.
Then what damage is done to the brand if everyone's going to continue to support it, albeit begrudgingly?
 

Fappy

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irishda said:
Fappy said:
Most fans have admitted that they would pay for it if they have to. Personally I'd prefer it be free. The less damage they can cause their brand at this point the better.
Then what damage is done to the brand if everyone's going to continue to support it, albeit begrudgingly?
The implication that if they actually need to pay for it they will no longer do business with Bioware after completing the true ME trilogy experience. I know its likely a hollow threat by most, but it is very likely I will avoid Bioware future titles if they pull that shit. I'm already not buying the "From Ashes" DLC so we'll see how much they can destroy my perception of them.
 

irishda

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Merrick_HLC said:
irishda said:
Merrick_HLC said:
---
To ask the author to write another chapter isn't 'entitlement' or 'immaturity'
Then you're not a writer. When an author publishes a work, we don't ask them to add another chapter. We either accept it as a good story or hate it as a bad story. To ask someone to write more for their own story is a disservice because they wouldn't have stopped if they didn't have more to add. This is the result of a person's creative inspiration. To ask people to be inspired to make more is a bad thing because you're forcing a process that can't be forced.

Maybe Bioware does have more to this story's end that will be released in coming days as DLC, and they're just holding out cause they know everyone (especially the people that complained so bitterly about how much they hate Bioware and the ending) will rush out to snap it up. And then people will complain about the business model despite simultaneously supporting it. But as it stands for now, this is the ending you get. If you don't like the book, bring the book back and find an author that knows how to end a story.

Actually I have written.
I'll admit I'm no published author, I've never been paid for it, and it's a hobby more than anything.

My stories were published entirely freely on various websites, and ya know what....I got people requesting I write more of X or Y, I got people making suggestions for what should happen in future chapters if I chose to write them.

I didn't view any of those reactions, even the people who bashed my writing, as "entitled immature" people.

Sometimes I took their suggestions to heart and tried to give them what they wanted.
Sometimes I ignored the suggestions and did other things.

I never once begrudged anyone for suggesting or wanting certain things in the story.
Which turned out better though, writing for others or writing for yourself? Occasionally you'll get people who know what they're talking about and give you genuinely good advice beyond just "I liked this character, why can't you have more of them?" And occasionally you'll come up with some real turds on your own. But overall, the work that comes from your own critical eye will be far beyond what other people think should happen, because they're your characters, and you understand them better than anyone else. People get emotionally attached and invested in your characters but that doesn't give them the right to dictate to you what happens with your characters. Because, again, they're your characters.

That's the tricky thing about video games. There's still this wall because we get to feel like we're crafting our own story, especially with companies like Bioware, but ultimately we're still just playing a story that someone else already wrote. And we're asking them to do something different with their characters and their universe then what they already did, which is ultimately gonna feel like a cop-out or something forced.
 

irishda

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Fappy said:
irishda said:
Fappy said:
Most fans have admitted that they would pay for it if they have to. Personally I'd prefer it be free. The less damage they can cause their brand at this point the better.
Then what damage is done to the brand if everyone's going to continue to support it, albeit begrudgingly?
The implication that if they actually need to pay for it they will no longer do business with Bioware after completing the true ME trilogy experience. I know its likely a hollow threat by most, but it is very likely I will avoid Bioware future titles if they pull that shit. I'm already not buying the "From Ashes" DLC so we'll see how much they can destroy my perception of them.
If you give them an implication, then there's no guarantee it won't be repeated. Maybe they won't try it again out of fear of losing business, maybe they will just to see if everyone will still pay for it. The key here is people will no longer do business AFTER they do more business (completing the franchise). But what if the ME experience was sacrificed for the sake of showing Bioware that its customers weren't gonna tolerate those sort of business practices? What if people could let go of the story and just let it die without finding out what happens? What would speak louder, forum posts or sales numbers?
 

Merrick_HLC

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irishda said:
Merrick_HLC said:
irishda said:
Merrick_HLC said:
---
To ask the author to write another chapter isn't 'entitlement' or 'immaturity'
Then you're not a writer. When an author publishes a work, we don't ask them to add another chapter. We either accept it as a good story or hate it as a bad story. To ask someone to write more for their own story is a disservice because they wouldn't have stopped if they didn't have more to add. This is the result of a person's creative inspiration. To ask people to be inspired to make more is a bad thing because you're forcing a process that can't be forced.

Maybe Bioware does have more to this story's end that will be released in coming days as DLC, and they're just holding out cause they know everyone (especially the people that complained so bitterly about how much they hate Bioware and the ending) will rush out to snap it up. And then people will complain about the business model despite simultaneously supporting it. But as it stands for now, this is the ending you get. If you don't like the book, bring the book back and find an author that knows how to end a story.

Actually I have written.
I'll admit I'm no published author, I've never been paid for it, and it's a hobby more than anything.

My stories were published entirely freely on various websites, and ya know what....I got people requesting I write more of X or Y, I got people making suggestions for what should happen in future chapters if I chose to write them.

I didn't view any of those reactions, even the people who bashed my writing, as "entitled immature" people.

Sometimes I took their suggestions to heart and tried to give them what they wanted.
Sometimes I ignored the suggestions and did other things.

I never once begrudged anyone for suggesting or wanting certain things in the story.
Which turned out better though, writing for others or writing for yourself? Occasionally you'll get people who know what they're talking about and give you genuinely good advice beyond just "I liked this character, why can't you have more of them?" And occasionally you'll come up with some real turds on your own. But overall, the work that comes from your own critical eye will be far beyond what other people think should happen, because they're your characters, and you understand them better than anyone else. People get emotionally attached and invested in your characters but that doesn't give them the right to dictate to you what happens with your characters. Because, again, they're your characters.

That's the tricky thing about video games. There's still this wall because we get to feel like we're crafting our own story, especially with companies like Bioware, but ultimately we're still just playing a story that someone else already wrote. And we're asking them to do something different with their characters and their universe then what they already did, which is ultimately gonna feel like a cop-out or something forced.
Honestly the middle ground was generally best IMO.
Sometimes adapting to add more of a character or idea the fans added twisted things around in positive ways.
When I didn't think it would work, I just didn't do it.

Also, the problem most people have with the ending in ME3 is that it does feel like a forced cop-out to them.

This is not some situation where the orig writer had a definitve vision that the fans are just disappointed with the outcome of.

This is the result of a lot of different writers having input, changing things, rearranging them.
Let me use a previous ME example.

Tali was obviously not intended by the original writers of ME to be a romance-able character.
Fans wanted it.

She was made romanceable in the 2nd game.

I admit I wasn't checking the forums at the time but I'm doubting there was a huge negative reaction to Bioware changing the story to fit what the fans wanted.
 

Steven Kilpatrick

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My confusion is the notion that "most fans" have reached some sort of consensus on this.

The game has been in our hands for just over a week. That's hardly enough time for the 1 million plus owners to have beaten it. Furthermore, only about 1,400 people have donated money to the charity.

Great, good for charity, but 1,400 donations hardly equals consensus.

Beyond that, the FREE TO JOIN facebook group has about 26,500 members right now.

If there are 1,000,000 copies of the game already in the hands of gamers, and there are 26,500 people who are unhappy, then you're dealing with somewhere between 2 and 3% of all people who own the game. Let me reiterate: That's 2-3% of people who are even willing to click a "like" button--one of the easiest forms of activism on the planet.

There's a good chance that, even if the numbers swell as more people finish the game, 70-90% of people are enjoying the ending.

If only 2.5% of people are mobilizing against something, there's a good chance they're in the vast minority. If that's the case, and I'm almost certain it is, then I can't imagine the gall it takes to demand something is changed that would cripple authorial credibility.

In terms of people complaining about choices made, I think (as I've said elsewhere) it has a lot to do with people assuming that the ending is only what takes place after the player makes his/her final input and before you reappear on the ship.

That's not true.

The ending of Mass Effect 3 starts just prior to the "point of no return" assault, it includes the chance to interact with various members of the story, it includes several moments along the way that are colored by choices made in the first two games.

I'm not sympathetic to this movement at all. It's not just because I'm a fan of the current ending. It's also that I'm not a fan of this notion of crowd sourced creativity. It's up there with voting "1 out of 10" at Metacritic to make a point.

You didn't like it. It was too bleak. So is life. So is the Christ story that Shepard is based on. So is nearly every catalytic change. If reapers dropping onto earth and killing everyone didn't set the tone for you, what were you doing for hours and hours of gameplay that didn't make you think: "this won't all end up perfectly?"

I wonder how many people would have petitioned Spielberg because Saving Private Ryan had an ending that was too bleak. I wonder how silly they'd have seemed.
 

irishda

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BloatedGuppy said:
irishda said:
The ends justifies the means eh.
Yes, because calling attention to a 100% harmless petition by donating money to a worthy charity is totally the kind of situation that calls for invoking "the ends justify the means".

Are any more clowns going to come out of that car you're driving, or is that about it now?
Yeah, I got it wrong. The means is noble (giving money to charity), it's the end that's kind of despicable (only because they wanted attention). What if Mass Effect had a popular ending instead? How many kids get helped then. Speaks loads about humanity that they'll only help if they get what they want.
 

Fappy

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irishda said:
Fappy said:
irishda said:
Fappy said:
Most fans have admitted that they would pay for it if they have to. Personally I'd prefer it be free. The less damage they can cause their brand at this point the better.
Then what damage is done to the brand if everyone's going to continue to support it, albeit begrudgingly?
The implication that if they actually need to pay for it they will no longer do business with Bioware after completing the true ME trilogy experience. I know its likely a hollow threat by most, but it is very likely I will avoid Bioware future titles if they pull that shit. I'm already not buying the "From Ashes" DLC so we'll see how much they can destroy my perception of them.
If you give them an implication, then there's no guarantee it won't be repeated. Maybe they won't try it again out of fear of losing business, maybe they will just to see if everyone will still pay for it. The key here is people will no longer do business AFTER they do more business (completing the franchise). But what if the ME experience was sacrificed for the sake of showing Bioware that its customers weren't gonna tolerate those sort of business practices? What if people could let go of the story and just let it die without finding out what happens? What would speak louder, forum posts or sales numbers?
I know exactly what you mean and I am not going to attempt to argue that the logic behind "I will boycott you AFTER I buy X game" is in anyway sound, but ME3 does present a rather unique case. This isn't just the ending to one game people are upset about, its an entire franchise. A franchise that began when Bioware was still calling all of the shots. I think a lot of people are saying two things:

- If you give us the revised ending for free you are admitting your mistakes and reassuring me that my opinion and by extension my business truly does matter to you

And,

- If you make me pay for it you are cashing in on a short term investment, but I will lose respect for you, possibly not buy from you in the future and you will lose out in the long term

So in the end I fall on the logic that this is an extremely unique case. I read a quote somewhere stating, "I would pay 10 dollars just to make this ending go away." If this as widespread a notion as I think it is I don't think it is so easy to write these annoyed customers off as being melodramatic hypocrites who will pre-order the next Bioware title as soon as its available. But then again we are an immature community and both sides of this very argument make that notion frighteningly clear. Only time will tell.
 

BloatedGuppy

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Steven Kilpatrick said:
There's a good chance that, even if the numbers swell as more people finish the game, 70-90% of people are enjoying the ending.
There's a poll on the Bioware forums with roughly 50,000 responses.

90% are "the ending ruined it".
2% are "the ending is fine as it is".

Forums are always a poor/biased sample population, but that's still a horrifying ratio if you're arguing that 70-90% of people are enjoying the ending.
 

Sam17

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Childs Play is such a clichéd charity, dunno why gamers never want to do another more important charity other than CP since it's the 'gamers' charity
 

BloatedGuppy

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irishda said:
Yeah, I got it wrong. The means is noble (giving money to charity), it's the end that's kind of despicable (only because they wanted attention). What if Mass Effect had a popular ending instead? How many kids get helped then. Speaks loads about humanity that they'll only help if they get what they want.
Well, I'm sorry to point this out, but you're wrong again. That money has already been donated to the charity. They're helping regardless of whether they get what they want or not. There's no threat to recall the donations if Bioware doesn't produce a new ending, and most of the people who are a part of that "movement" are pretty blunt about the fact they don't really expect much to come of this.
 
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Sam17 said:
Childs Play is such a clichéd charity, dunno why gamers never want to do another more important charity other than CP since it's the 'gamers' charity
I hope this is a joke.

Because 'charity' and 'hipster' shouldn't be in the same sentence.
 

Merrick_HLC

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Steven Kilpatrick said:
My confusion is the notion that "most fans" have reached some sort of consensus on this.

The game has been in our hands for just over a week. That's hardly enough time for the 1 million plus owners to have beaten it. Furthermore, only about 1,400 people have donated money to the charity.

Great, good for charity, but 1,400 donations hardly equals consensus.

Beyond that, the FREE TO JOIN facebook group has about 26,500 members right now.

If there are 1,000,000 copies of the game already in the hands of gamers, and there are 26,500 people who are unhappy, then you're dealing with somewhere between 2 and 3% of all people who own the game. Let me reiterate: That's 2-3% of people who are even willing to click a "like" button--one of the easiest forms of activism on the planet.

There's a good chance that, even if the numbers swell as more people finish the game, 70-90% of people are enjoying the ending.

If only 2.5% of people are mobilizing against something, there's a good chance they're in the vast minority. If that's the case, and I'm almost certain it is, then I can't imagine the gall it takes to demand something is changed that would cripple authorial credibility.

In terms of people complaining about choices made, I think (as I've said elsewhere) it has a lot to do with people assuming that the ending is only what takes place after the player makes his/her final input and before you reappear on the ship.

That's not true.

The ending of Mass Effect 3 starts just prior to the "point of no return" assault, it includes the chance to interact with various members of the story, it includes several moments along the way that are colored by choices made in the first two games.

I'm not sympathetic to this movement at all. It's not just because I'm a fan of the current ending. It's also that I'm not a fan of this notion of crowd sourced creativity. It's up there with voting "1 out of 10" at Metacritic to make a point.

You didn't like it. It was too bleak. So is life. So is the Christ story that Shepard is based on. So is nearly every catalytic change. If reapers dropping onto earth and killing everyone didn't set the tone for you, what were you doing for hours and hours of gameplay that didn't make you think: "this won't all end up perfectly?"

I wonder how many people would have petitioned Spielberg because Saving Private Ryan had an ending that was too bleak. I wonder how silly they'd have seemed.
2 problems here.

1-# of People not complaining =/= people who like & are satisfied.
I haven't gone and liked that facebook page, but I don't like and am unsatisfied with the endings.
And I'm someone who is even pedantic enough to argue this crap online.
There's always more people who agree with activists than there are activists.
I'm not saying dislikers of the endings are or will be the majority, but you can't presume "Everyone who bought the game who didn't click like on this page loves the ending"

2-Allow me to rebut your "The reapers land on earth" thing with ME2.
ME2 starts with SHEPARD DYING.
The entire theme of the game is that it's a SUICIDE MISSION.
You start the end of the game by going to where it says LAUNCH SUICIDE MISSION.

And you know what happens at the end of that game if you worked hard and made the right choices? EVERYONE LIVES.


ME1 & ME2 told the player "Yeah, everyone says it can't be done, everyone says you'll lose and you'll die. But if you do it just right, you can get a really happy awesome ending."

How dare people buying the third game in a series expect it follow the logic the first 2 games in the series taught them to expect.
 

Fappy

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BloatedGuppy said:
Steven Kilpatrick said:
There's a good chance that, even if the numbers swell as more people finish the game, 70-90% of people are enjoying the ending.
There's a poll on the Bioware forums with roughly 50,000 responses.

90% are "the ending ruined it".
2% are "the ending is fine as it is".

Forums are always a poor/biased sample population, but that's still a horrifying ratio if you're arguing that 70-90% of people are enjoying the ending.
People have this flawed notion that if you don't speak up it means you're on the majority side of any given issue. This is not how statistics works.