erttheking said:
I really cannot fathom why when a game company makes a change to a game, people rattle off about how "They're not staying true to their fans!" Or "they're dumbing it down for people that aren't true fans of this!" or the always popular "It's just Halo/Call of Duty/ Gears of War/ some game where they have two things in common!" You know when it comes to things like this, I like to think of something that my father told me once. "When you're in business, trying to market to one group and only one group is pretty much the most stupid thing that you could ever do." Bioware may care about its fans, but you sound like you expect them to sit around doing as we please for all eternity, and man that just isn't going to happen. I'll have you know that in fact when it comes to my father he isn't interested about stories and such so I may be able to finally get him into the franchise with that mode. What I really don't get is why you seem to be under the impression that this is what Bioware is bellowing at the top of their lungs in an attempt to get the game attention when in reality we only know about this mode because of a leak, the main selling points seem to be other things, such as the ability to decide the fate of every single species in the freaking galaxy, that's what I'm focusing on.
And I know I know, the mere fact that this is in the game is an insult to your intelligence because someone thought that it was a good idea...if you honestly think that Bioware is expecting pratically all of their veteran fans to jump into that mode and not even bother with the RPG mode then your opinion of the company must be shockingly low. This is a way for them to real new people into the franchise while staying true to their longtime fans, everyone wins. Jesus you act like they put in the RPG mode as an afterthought when in reality they probably put in Shooter and Theater mode as an afterthought. And I know what you're going to say "Money and time that they put into this could've been put elsewhere," and if Bioware was finishing up the game at the last minute with their last cent, that would actually mean something. And you conclusion that the rest of the game is filled with bad choices because of that one little thing is biased and unfounded. That's like saying "Armor Lock in Halo Reach was a bad idea, therefore the rest of the game is filled with stupid decisions." It may be, it may not be, the thing is you don't really know beacuse you only looked at a small part of the game.
I'm not trying to change your opinion, I'm just pointing out you seem to be getting worked up over an ungodly trival issue, if this is really going to ruin the game for you...then fine, don't buy the game. I can assure you I won't lose sleep over it.
Also I never played Dragon Age, I don't really care about it, and from what I heard a different team devloped it anyway.
Attempting to please everyone is already self defeating, that is what Bioware is attempting. I believe your misconstruing my words and adding unnecessary hyperbole to what I am saying.
I am only addressing the marketing portion of the game, not quality. I have not assessed a single part about the game's quality potentially, nor anything else. Mass Effect is attempting to be marketed to everyone at the same time.
Films do not do this, if you sit into a film pitch meeting they always state who their "Targeted Demographic" is. They have done this for almost a century, and films like Dramas are always marketed toward a specific group of people and not others, along with things like action films, romantic films etc. Games are very much the same way, and borrow much of their development focus from film production.
As to your conclusion that I don't know what the game's quality is based on because I am judging it on the one stupid decision that was made. Yes you caught me red handed, I am assuming that since the game is trying to be marketed to every single person I believed that it was going to be filled with gimmicky nonsense.
And I know what you're going to say "Money and time that they put into this could've been put elsewhere," and if Bioware was finishing up the game at the last minute with their last cent, that would actually mean something.
I don't believe you understand how games control budget. They try not to "use up every last cent" of budget. Whatever budget they have left over at the end they try and use for things that are actually useful and relevant. Like Bug testing and the like. A feature that allows you to completely skip one part of the game repeatedly requires a lot of testing because your removing a lot of code at the same time.
Again I stress that it's not so much the inclusion of the feature as much as it is the fact it was put into the game into the first place. It's obviously not the only thing that Bioware just put in because it would squeeze as much sales as physically possible, whilst also treating it's fans like they are livestock.
I end with a quote that Bill Cosby said that is still very true and relevant to the hubris of man.
"I don't know the key to success, but the key to failure is trying to please everybody."