JaymesFogarty said:
Corkydog said:
JaymesFogarty said:
God, NO!! First Dead Space, Assassin'S Creed, Uncharted, and now Mass Effect as well? When will developers learn that sometimes, the single player experience should remain a single-player experience. All the money and time they pour into that mode could have been put into making the actual game better instead! I've no problem with multiplayer game, just games with multiplayer that definitely do not need it.
I liked Uncharted's multiplayer. It was quick and fun. A good addition to a fantastic game.
And all of you people are small minded. There are two things we know: Bioware wants some form of multiplayer component for something set in the Mass Effect universe. Big deal. Get over yourselves, everyone claims they want innovation, well here it is and it is already getting shot down when no one knows anything about it.
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First off, thank you for the kind words.
Second, you make some damn good points, but in my defense, literally only the first three sentences of my previous post were directed at you. The rest was a lazy, general statement that I disagreed with the pessimistic mood on this thread.
I do agree that multiplayer, when tacked on to a splendid single player experience not suited towards it, is a bad idea. I agree with your examples for the most part, but I would say that for all of them, multiplayer COULD theoretically work, it just remains unfulfilled. Dead Space's campaign is ill suited towards multiplayer, yes, but is Dead Space's universe ill suited towards it? Could there be a way to integrate multiplayer functionality into some new take on the Dead Space formula? Probably. Off the top of my head, while still maintaining the sense of isolation and fear, there could be a Demon's Souls type deal, where you get glimpses of ghosts of other players doing battle, or see warnings of enemies ahead, and so on.
My original point, and my point now, is that multiplayer could be literally anything involving more than one player. I'm not so quick to judge Bioware because they want to try something new. They seem to know what they are doing.
And I kinda like what they are doing with AC: Brotherhood, because it sounds like good assassin-y fun, but we won't know if it's any good until launch.
And if you are suggesting Valve would just whip out a campaign with minimal funding and development, than you don't really...what's that you say? They made a sequel to L4D ALREADY?
......I want my Episode 3......sniff