Mass Effect: The Mako Returns - Update

Mike Hoffman

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Sep 25, 2013
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Mass Effect: The Mako Returns - Update

The new Mass Effect signals the return of the Mako, the most divisive vehicle in video game history.

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Silentpony_v1legacy

Alleged Feather-Rustler
Jun 5, 2013
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What we know so far: No Tali, No Shepard but they do have a Mako.

Back to the drawing board Bioware and better luck next time.
Come back when you know what 'fun' means
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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*Tries to contain squee*
...
This pleases Souplex.
Next thing you're going to tell me they're doing away with thermal clips, and declare the ending of 3 non-canon.

Also, did anyone ever actually dislike the Mako? As far as I can tell it was five people yelling really loudly.
 

Brian Tams

New member
Sep 3, 2012
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Souplex said:
*Tries to contain squee*
...
This pleases Souplex.
Next thing you're going to tell me they're doing away with thermal clips, and declare the ending of 3 non-canon.

Also, did anyone ever actually dislike the Mako? As far as I can tell it was five people yelling really loudly.
I liked the Mako but could understand why people disliked it. It had the mobility of a barn, and a lot of the Mako levels featured insta-kill lava that would cause the Mako to spontaneously combust if it so much as brushed it.

Honestly, they should have replaced it with the Hammerhead, which was the hover-tank thing that was featured in some Mass Effect 2 DLC. Much better mobility, awesome vehicle, shame it was just for a handful of DLC missions.

Use the Hammerhead from ME2 for exploration segments like in ME1, and you have a recipe for success.
 

Kenbo Slice

Deep In The Willow
Jun 7, 2010
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Do not want. The Mako was a piece of shit that almost made me quit Mass Effect because of its shitty handling and levels.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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Brian Tams said:
Souplex said:
*Tries to contain squee*
...
This pleases Souplex.
Next thing you're going to tell me they're doing away with thermal clips, and declare the ending of 3 non-canon.

Also, did anyone ever actually dislike the Mako? As far as I can tell it was five people yelling really loudly.
I liked the Mako but could understand why people disliked it. It had the mobility of a barn, and a lot of the Mako levels featured insta-kill lava that would cause the Mako to spontaneously combust if it so much as brushed it.

Honestly, they should have replaced it with the Hammerhead, which was the hover-tank thing that was featured in some Mass Effect 2 DLC. Much better mobility, awesome vehicle, shame it was just for a handful of DLC missions.

Use the Hammerhead from ME2 for exploration segments like in ME1, and you have a recipe for success.
You mean the vehicle that burst into flames if under fire for half a second, fires homing spitballs, and has no sense of weight to it like a tank should?
 

WashAran

New member
Jun 28, 2012
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If they dont make the teraine as shit as it was in the first game then go for it, but if you have to climb mountains again then leave it at home. Also the models for your hero are all noticeable human, lets hope that this is not all they have to offer.

Souplex said:
Next thing you're going to tell me they're doing away with thermal clips
Maybe they combine both systems, so that you can wait and let the weapon cooldown, if you have no problem dealing with the enemy, or you can just blast through the clips, if you fight a boss e.g.
 

Adamantium93

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Jun 9, 2010
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Kenbo Slice said:
Do not want. The Mako was a piece of shit that almost made me quit Mass Effect because of its shitty handling and levels.
I doubt they'll release the Mako exactly as it was in ME1.
 

Millky95

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Nov 19, 2009
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I'm happy with this. Enjoyed the Mako when it wanted to work. i still want my space fight with the Normandy vs Geth or Reaper, Bioware. Hopefully something similar will happen in this game
 

Kingjackl

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Nov 18, 2009
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I have a saying about the Mako: "Whoever does not miss it has no heart; whoever wants it back has no brain". That may or may not be a quote about the Soviet Union, but I think it fits.

Is anyone else disappointed that it looks like there are only power armoured humans as the protagonists again? Hurry up and let us play as the aliens, that's what everyone is waiting for.
 

PiercedMonk

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Feb 26, 2010
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The mako was great. I never understood the hate for it.

You couldn't crash into geth colossi, or drive over mercenaries with the Hammerhead.
 

Tucker154

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Jul 20, 2009
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I don't really get the Mako hate so much, because I really enjoyed it in ME1, outside of the mission areas that were just narrow paths. I'd even be happy if they just make some kind exploring sim with no combat, just exploring random planets, driving the Mako. One of my favorite parts of ME was seeing a steep hill and thinking to myself, "Im going to climb this no matter how long it takes." The thing was such a beast I normally could, even if it did take 15 minutes or so.
 

Brian Tams

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Sep 3, 2012
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Souplex said:
Brian Tams said:
Souplex said:
*Tries to contain squee*
...
This pleases Souplex.
Next thing you're going to tell me they're doing away with thermal clips, and declare the ending of 3 non-canon.

Also, did anyone ever actually dislike the Mako? As far as I can tell it was five people yelling really loudly.
I liked the Mako but could understand why people disliked it. It had the mobility of a barn, and a lot of the Mako levels featured insta-kill lava that would cause the Mako to spontaneously combust if it so much as brushed it.

Honestly, they should have replaced it with the Hammerhead, which was the hover-tank thing that was featured in some Mass Effect 2 DLC. Much better mobility, awesome vehicle, shame it was just for a handful of DLC missions.

Use the Hammerhead from ME2 for exploration segments like in ME1, and you have a recipe for success.
You mean the vehicle that burst into flames if under fire for half a second, fires homing spitballs, and has no sense of weight to it like a tank should?
Its not going to have any weight because its a hover tank.
There were also some obvious balancing issues when it came to how powerful it was or how much damage it could sustain, but that's a problem of execution, not the concept. The Mako was a lumbering elephant of a vehicle; the Hammerhead is smoother to control, and its smooth controls make it better suited for exploration.
Hammerhead > Mako
 

AntiChri5

New member
Nov 9, 2011
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WashAran said:
If they dont make the teraine as shit as it was in the first game then go for it, but if you have to climb mountains again then leave it at home. Also the models for your hero are all noticeable human, lets hope that this is not all they have to offer.

Souplex said:
Next thing you're going to tell me they're doing away with thermal clips
Maybe they combine both systems, so that you can wait and let the weapon cooldown, if you have no problem dealing with the enemy, or you can just blast through the clips, if you fight a boss e.g.
There were already weapons in ME3 that a much more balanced and sensible version of the old system.
 

AntiChri5

New member
Nov 9, 2011
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Brian Tams said:
Souplex said:
Brian Tams said:
Souplex said:
*Tries to contain squee*
...
This pleases Souplex.
Next thing you're going to tell me they're doing away with thermal clips, and declare the ending of 3 non-canon.

Also, did anyone ever actually dislike the Mako? As far as I can tell it was five people yelling really loudly.
I liked the Mako but could understand why people disliked it. It had the mobility of a barn, and a lot of the Mako levels featured insta-kill lava that would cause the Mako to spontaneously combust if it so much as brushed it.

Honestly, they should have replaced it with the Hammerhead, which was the hover-tank thing that was featured in some Mass Effect 2 DLC. Much better mobility, awesome vehicle, shame it was just for a handful of DLC missions.

Use the Hammerhead from ME2 for exploration segments like in ME1, and you have a recipe for success.
You mean the vehicle that burst into flames if under fire for half a second, fires homing spitballs, and has no sense of weight to it like a tank should?
Its not going to have any weight because its a hover tank.
There were also some obvious balancing issues when it came to how powerful it was or how much damage it could sustain, but that's a problem of execution, not the concept. The Mako was a lumbering elephant of a vehicle; the Hammerhead is smoother to control, and its smooth controls make it better suited for exploration.
Hammerhead > Mako
I thought that no vehicle could match how terrible the Mako was. Then i drove the Hammerhead.

Pathetically soft, an impossibly terrible weapon and stupid platforming levels.
 

Brian Tams

New member
Sep 3, 2012
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AntiChri5 said:
Brian Tams said:
Souplex said:
Brian Tams said:
Souplex said:
*Tries to contain squee*
...
This pleases Souplex.
Next thing you're going to tell me they're doing away with thermal clips, and declare the ending of 3 non-canon.

Also, did anyone ever actually dislike the Mako? As far as I can tell it was five people yelling really loudly.
I liked the Mako but could understand why people disliked it. It had the mobility of a barn, and a lot of the Mako levels featured insta-kill lava that would cause the Mako to spontaneously combust if it so much as brushed it.

Honestly, they should have replaced it with the Hammerhead, which was the hover-tank thing that was featured in some Mass Effect 2 DLC. Much better mobility, awesome vehicle, shame it was just for a handful of DLC missions.

Use the Hammerhead from ME2 for exploration segments like in ME1, and you have a recipe for success.
You mean the vehicle that burst into flames if under fire for half a second, fires homing spitballs, and has no sense of weight to it like a tank should?
Its not going to have any weight because its a hover tank.
There were also some obvious balancing issues when it came to how powerful it was or how much damage it could sustain, but that's a problem of execution, not the concept. The Mako was a lumbering elephant of a vehicle; the Hammerhead is smoother to control, and its smooth controls make it better suited for exploration.
Hammerhead > Mako
I thought that no vehicle could match how terrible the Mako was. Then i drove the Hammerhead.

Pathetically soft, an impossibly terrible weapon and stupid platforming levels.
I liked the hammerhead. Being soft wasn't a problem with the vehicle but the developers doing a half assed job with the DLC. Same with the level design.

Stop coming at me because I like something you guys don't.
 

AntiChri5

New member
Nov 9, 2011
584
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0
Brian Tams said:
AntiChri5 said:
Brian Tams said:
Souplex said:
Brian Tams said:
Souplex said:
*Tries to contain squee*
...
This pleases Souplex.
Next thing you're going to tell me they're doing away with thermal clips, and declare the ending of 3 non-canon.

Also, did anyone ever actually dislike the Mako? As far as I can tell it was five people yelling really loudly.
I liked the Mako but could understand why people disliked it. It had the mobility of a barn, and a lot of the Mako levels featured insta-kill lava that would cause the Mako to spontaneously combust if it so much as brushed it.

Honestly, they should have replaced it with the Hammerhead, which was the hover-tank thing that was featured in some Mass Effect 2 DLC. Much better mobility, awesome vehicle, shame it was just for a handful of DLC missions.

Use the Hammerhead from ME2 for exploration segments like in ME1, and you have a recipe for success.
You mean the vehicle that burst into flames if under fire for half a second, fires homing spitballs, and has no sense of weight to it like a tank should?
Its not going to have any weight because its a hover tank.
There were also some obvious balancing issues when it came to how powerful it was or how much damage it could sustain, but that's a problem of execution, not the concept. The Mako was a lumbering elephant of a vehicle; the Hammerhead is smoother to control, and its smooth controls make it better suited for exploration.
Hammerhead > Mako
I thought that no vehicle could match how terrible the Mako was. Then i drove the Hammerhead.

Pathetically soft, an impossibly terrible weapon and stupid platforming levels.
I liked the hammerhead. Being soft wasn't a problem with the vehicle but the developers doing a half assed job with the DLC. Same with the level design.

Stop coming at me because I like something you guys don't.
Whoah, mate. Not trying to come at you, just stating my opinion. Even started my post with "I thought".

I know having an unpopular opinion can sometimes make it feel like everyone is ganging up on you (i love Dragon Age 2, after all) but that isn't the intent here.

Given that the hammerhead itself is only involved in DLC, saying that a problem with it is only because they half assed the DLC isn't much of a defence. Just out of curiosity, what difficulty do you generally play on? The Hammerhead's problems become more painful with each difficulty level.
 

The Great JT

New member
Oct 6, 2008
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I'm on board. I wasn't big on the Mako sections in ME1, but maybe they've improved the controls (which was really my only gripe).
 

Madame_Lawliet

New member
Jul 16, 2013
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How could anyone not like Mako? She was the best part of that show!... Oh wait...

Yeah still havn't gotten around to playing ME1 (I'm one of those PS3 dwellers who was introduced to the series through the Dark Horse comic in the PS3 version of ME2) so I have no opinion of this thing.

Also...
"during Shepard's lifetime but not involving Shepard"
Well I guess my Mass Effect: First Contact theory is a bust, kinda disappointing for me but hey, maybe they'll come up with something better.