Hahaha look at that massive cone shaped battle going on in there. A clusterfuck if I ever saw one.
Those ships are huge. Also with the way movement works, there isn't really any reason to fly around if you're a huge sized ship.Lt. Rocky said:For a space battle, that sure didn't look very spacious. Can I assume it's because of the limits on the size of the field? Or do EVE players just enjoy a good metallic cuddlefest hoedown now and then?
Yeah, that last war with the NC was kind of the beginning of the end of the old-EVE, in my opinion. Before that, null-sec was a lot more fractured. BoB was basically dead (for like third time) back before they reformed into Raiden. The Goons were basically dead, until they cut a deal with Tau Ceti and basically pitched a tent in the NC's back yard. It was an interesting time. Yeah, the North was getting stagnant, but there was a lot going on down south and in NPC space. Northern Coaliton. (the alliance) was just forming, and the big conflict was trying to push the last former BoB allies (RED Overlord, NC., EvOkE and such) out of the north now that the previous BoB war was winding down.tangoprime said:You speak the truth. Most fun I ever had in the game was back in the spring/summer 2010 during the big NC war, running with a small recon group. Deep in Red Alliance turf, we ganked a Tempest that apparently belonged to the captain of the team that won 2nd place in that year's alliance tournament. We cloaked and faded, but stayed in local, and the rest of his alliance team showed up a few minutes later, and we got to see them bitching to each other in local (in russian of course) and linking all our character names. That was good stuff. When he showed up again, this time in a hurricane, we pursued, and pushed him right into a second recon team that were bracketing with us and they got his ship and pod
http://eve.battleclinic.com/killboard/killmail.php?id=10438510
That was a good day, small fleet ops are fun as hell, especially when you can step up your game and start rolling t3 cloakies.
I'll take that as a yes to the latter question, if there's no reason why the ships would want to distance themselves given their lack of movement.Scytail said:Those ships are huge. Also with the way movement works, there isn't really any reason to fly around if you're a huge sized ship.
It went a bit more like this:Orbot_Vectorman said:My god, I can only imagine how that mistake went down,
Pilot 1: Alright I'm gonna scan that ship
The ships main cannon goes off and slams into target ship,
Pilot 2: What the? Oh no you didn't!
Pilot 2 calls in reinforcements, upon arrival
Pilot 1: CRAP! *Getting on com* HELP! I'M GETTING ATTACKED!
Pilot 1's reinforcements rush in and battle starts.
ZeroGilhelmi said:Titans were in the battle.
How many times did a Doomsday Device get used?
Speaking as someone who took a frigate there, we were not only pinned at 10% time dilation, but we were experiencing old-school lag, too. Not only did everything take 10x as long, which I could live with, but module activations were sometimes delayed by entire minutes.rcs619 said:jollybarracuda said:Wow...it doesnt even look like a space battle in those images, just a giant spider's web composed of space ships and lasers...Frakkin' awesome.The one real downside of EVE is that the major fleet battles aren't actually fun. The game's architecture literally can't handle it.spectrenihlus said:This is what all MMOs should strive to become. Don't try to direct the player let the players direct themselves.
Basically, when a bunch of players all pile into the same system, a mechanic called "time-dilation" kicks in. It slows the game down so that everyone's individual commands reach the servers in order. In the big battle, the game bogs down to unbearable levels. For example, in this battle, the time-dilation was up to the maximum of 90%. The game was only running at 10% speed the entire time. 1 minute of gameplay took 10 minutes of real-time, for example.
It's better than it used to be, when the server would just lag out or crash completely, and it certainly *is* an interesting story to read about and catch screenshots of. It just isn't fun to actually be in it, attempting to play the game in a situation the hardware just can't support. Which is something CCP always seems to neglect when they advertise EVE's huge, "epic" battles.
I always enjoyed black-ops stuff myself. Sneaking around with a dozen or so guys in stealth-bombers and recon-cruisers, ganking anyone unlucky enough to bumble into our path, before fading back into the shadows as he raged in local chat about what cowards we were >
Really any of the small-gang PVP is a lot of fun. 10-20 dudes rolling around in cruisers, battlecruisers and whatever else, shooting the shit in Teamspeak while you shoot people in EVE. Goodtimes.
But yeah, if EVE's endgame content (sovereignty wars, huge fleet fights, capital/super-capital ship engagements) were actually playable and/or fun, then I really think it would be one of the best MMO's around easily. In its current state though, it is an extremely interesting, if currently flawed, experiment in player-driven content and sandbox gameplay.
Not the EVE developers, though. That's $24,000 of ruined stuff that people have to re-buy.Beffudled Sheep said:...Ed130 said:To put it into perspective, the 700,000,000,000 ISK (the early estimate of losses) converted to real world currency is 24,308.31 USD.Meestor Pickle said:That cluster just reminds me of the messy battles in Sins of a Solar Empire matches.
So that little light show burnt through allot of money.
Source: http://isk.thealphacompany.net/?isk=700000000000&conversion=isktousd&Submit=Convert
Wat.
That is.. the amount of.... so much...
That is a lot of goddamn money! Oh man I bet their legions of accountants are crapping themselves over this!
I was talking about the legions of accountants in the employ of the corporations and groups that got hammered in this battle.lacktheknack said:Not the EVE developers, though. That's $24,000 of ruined stuff that people have to re-buy.Beffudled Sheep said:...Ed130 said:To put it into perspective, the 700,000,000,000 ISK (the early estimate of losses) converted to real world currency is 24,308.31 USD.Meestor Pickle said:That cluster just reminds me of the messy battles in Sins of a Solar Empire matches.
So that little light show burnt through allot of money.
Source: http://isk.thealphacompany.net/?isk=700000000000&conversion=isktousd&Submit=Convert
Wat.
That is.. the amount of.... so much...
That is a lot of goddamn money! Oh man I bet their legions of accountants are crapping themselves over this!
So while the server crunch probably scared them, they're in for a bit of a windfall here.
Fair enough.Beffudled Sheep said:I was talking about the legions of accountants in the employ of the corporations and groups that got hammered in this battle.lacktheknack said:Not the EVE developers, though. That's $24,000 of ruined stuff that people have to re-buy.Beffudled Sheep said:...Ed130 said:To put it into perspective, the 700,000,000,000 ISK (the early estimate of losses) converted to real world currency is 24,308.31 USD.Meestor Pickle said:That cluster just reminds me of the messy battles in Sins of a Solar Empire matches.
So that little light show burnt through allot of money.
Source: http://isk.thealphacompany.net/?isk=700000000000&conversion=isktousd&Submit=Convert
Wat.
That is.. the amount of.... so much...
That is a lot of goddamn money! Oh man I bet their legions of accountants are crapping themselves over this!
So while the server crunch probably scared them, they're in for a bit of a windfall here.
Nobody wins war.SonofaJohannes said:As awesome as those pretty lights are, I can't help but wonder: Who won?
Yeah... Makes me feel like we're talking about apple V. Microsoft instead of an mmo.lacktheknack said:Fair enough.Beffudled Sheep said:I was talking about the legions of accountants in the employ of the corporations and groups that got hammered in this battle.lacktheknack said:Not the EVE developers, though. That's $24,000 of ruined stuff that people have to re-buy.Beffudled Sheep said:...Ed130 said:To put it into perspective, the 700,000,000,000 ISK (the early estimate of losses) converted to real world currency is 24,308.31 USD.Meestor Pickle said:That cluster just reminds me of the messy battles in Sins of a Solar Empire matches.
So that little light show burnt through allot of money.
Source: http://isk.thealphacompany.net/?isk=700000000000&conversion=isktousd&Submit=Convert
Wat.
That is.. the amount of.... so much...
That is a lot of goddamn money! Oh man I bet their legions of accountants are crapping themselves over this!
So while the server crunch probably scared them, they're in for a bit of a windfall here.
It's surreal to talk about accountants accounting in-game corporations...