See, I thought like this for a while, but I'm going to start an Inquisitor game in a few weeks, and it hit me recently - Facebook. 90% of humanity (and most of their dogs...) are on Facebook at the moment, so why not make a Facebook group for the campaign that counts as a "Conclave" between the fights? Say it's heavily guarded by a senior Inquisitor and his private army so there's no fighting there, and then prepare tabletop missions based on what happens in that (and what messages players send me ).John Wedge said:I'll be following this with great interest over the coming weeks. I've been roleplaying for about 6 years or so, and wargaming for nearly 15, and the only time I've ever really been on the GM side of things was running games of Inquisitor [http://en.wikipedia.org/wiki/Inquisitor_(game)] which is an interesting half-way house. Its not a skirmish level game per se, more a heroic, narrative-driven wargame. Creating campaigns and stories for that is interesting but also fundementally limited; the vast majority of what goes on in a story revolves around the battlefield. Given that most of the players are wargamers, what they're interested is the table-top conflict side of things. In comparison to a 'regular' RPG the whole thing is basically a dungeon crawl with shiny figures.
If everything goes to plan, I shouldn't even have to engineer fights after a few weeks