Why do companies feel that a franchise's name exist separately from the actual games?
If they wanted to make a game about an ex-cop on the gunning down lots of bad guys in Brazil, why on earth did they need to tack the "Max Payne" name on to it?
Are we really expected to see everything about the game changed except for the name "Max Payne" and still believe it is in any way related to the prior games?
Something tells me we'll never know if Mona survived or not.
It makes me think about Far Cry 2. It was just a name stamped on to whatever other project they were developing.
Crysis felt like more of a sequel to Far Cry than the real sequel ever did.
If they wanted to make a game about an ex-cop on the gunning down lots of bad guys in Brazil, why on earth did they need to tack the "Max Payne" name on to it?
Are we really expected to see everything about the game changed except for the name "Max Payne" and still believe it is in any way related to the prior games?
Something tells me we'll never know if Mona survived or not.
It makes me think about Far Cry 2. It was just a name stamped on to whatever other project they were developing.
Crysis felt like more of a sequel to Far Cry than the real sequel ever did.