they've said that different mechs will get different abilities like ewar and such, so it's not just a big mech slug-a-thon
I'm eager to see how this pans out. The models look amazing, which is no surprise considering they're running it in cryengine 3.
Rottweiler said:
Case in point, the Catapult- a 65-ton heavy 'mech, as I recall- used the 'Arms' location for the weapon pods you see. By taking out the hand and elbow actuators (1 space each) they basically had big boxes you could put weapons in, with shoulder actuators to provide rotation. The original had an LRM 20 in each, with I think 2 tons of ammo, plus the medium lasers in the torso.
I think it was LRM 15 in each arm, 4 medium lasers in the torso, and jump jets was the primary configuration of the catapult(TR3025 if I remember correctly). Each of the successor houses militaries had their own take on many designs, so you may be remembering one of those variants. Later they added a variant with the arrow IV missile artillery system(TR3050), which was a fun variant to play with in Living Legends.
I've been a bit of a battletech nut since I got introduced to it, and I'm really looking forward to playing this when it comes out