Ok, so a little back-story: A few months ago I bought Mega Man 9 via PSN. After a week or two playing on and off, and beating one, possibly two levels, I gave up. It's difficulty was far outside what my attention span could achieve. I had never played any other Mega Man game before this, and because of this bad experience I never tried another one.
That is, until today. After seeing an epic Mega Man rap mentioned in a news post (See:http://www.escapistmagazine.com/news/view/90644-Mega-Man-Rap-Battles-the-Robot-Masters) I decided to try again. After about an hour playing Mega Man 2 and breezing through four levels, I realise what I have been missing. This game is good, and most of all, easy. This is, I assume, due to me choosing "normal" mode, rather than "difficult" at the start screen.
This begs another question: why the hell didn't Mega Man 9 come with a "normal mode"? I realise that the game was marketed toward hardcore fans of the series, but is that any reason to block out all newcomers with a learning curve like a wall? Surely having an option for beginners to the series/genre wouldn't matter to the hardcore crowd.
Anyway escapist, what are your thoughts on the matter? Should the later Mega Man games have had an easy mode option, or was it fine as-is?
Also, I do appreciate the irony of a post about a modern game being too difficult compared to a retro game when every other week we get a new thread about games becoming too easy.
That is, until today. After seeing an epic Mega Man rap mentioned in a news post (See:http://www.escapistmagazine.com/news/view/90644-Mega-Man-Rap-Battles-the-Robot-Masters) I decided to try again. After about an hour playing Mega Man 2 and breezing through four levels, I realise what I have been missing. This game is good, and most of all, easy. This is, I assume, due to me choosing "normal" mode, rather than "difficult" at the start screen.
This begs another question: why the hell didn't Mega Man 9 come with a "normal mode"? I realise that the game was marketed toward hardcore fans of the series, but is that any reason to block out all newcomers with a learning curve like a wall? Surely having an option for beginners to the series/genre wouldn't matter to the hardcore crowd.
Anyway escapist, what are your thoughts on the matter? Should the later Mega Man games have had an easy mode option, or was it fine as-is?
Also, I do appreciate the irony of a post about a modern game being too difficult compared to a retro game when every other week we get a new thread about games becoming too easy.