hazabaza1 said:
The Amazing Tea Alligator said:
hazabaza1 said:
The Amazing Tea Alligator said:
fleacythesheep said:
All the story and sexy time and voice acting of Dragon Age in the word and gameplay of Fallout 3. Also I would people recognize what wearing (ex: if I'm dressed like a brotherhood of steel member or a raider then I should have people addressing me as one) sorta like Fable 2 but better.
See? Why Fallout 3? Is it a when you were born/games exposed to thing? Or is it... I'm gonna word this as... a ummmm, difference in tastes?
Okay, let me set out a scene for you.
Timmy says: "Hey Jimmy, I sure do like this lollipop!"
Jimmy says: "I prefer this one!"
T: "I guess we have different opinions then."
J: "Indeed. Should we respect each other's, or go off and tell everyone who doesn't agree with our opinions that they're wrong and demand that they explain why they have that opinion to us, which generally makes us seem like dicks?"
I'll let you finish that off.
OT: Mass Effect 2 and Dragon Age, mixed with...
I dunno, that's already my perfect game. Anything else would make it worse.
Okay, let me set out a scene for you.
Timmy says: "Hey Jimmy, I sure do like this Alienware m15x!
Jimmy says: "I prefer the Insperon 14!"
T: "I guess we have different opinions then."
In this hypothetical scenario, money is not an issue.
And so we come to a difficulty. Timmy's preference is quite clearly better, yet Jimmy can tack it up to a difference in opinion. The problem of using the gameplay of Fallout 3, is that the gameplay of Fallout 3 is a splice of a traditional Bethesda RPG, with an FPS. The problem arises because Fallout 3 waters down both, in order to accomedate the two. This doesn't have to be, but the gunplay is considerably wose than that of most other FPSs, and the RPG elements are poorly implemented as well in comparison to Bethesda's earlier works.
That of course, is just my opinion, I guess.
Well I can see your point, even though I thought Fallout 3 was fine with the RPG setting.
But I still don't understand while you seem to be having a go at Oblivion as well.
I grew up with Morrowind. I think it would be hard to think up a shittier combat system, but Morrowind has the best atmosphere, architecture, and creature design, I've ever seen in an RPG. You really feel like you're in an alien landscape, and it's very cool. It also has some of the best RPG elements I've ever seen. The alchemy system is awsome, much more so and much more key than in Oblivion, and absent in Fallout 3 (to my dismay, as I think it'd be cool harvesting mutant plants and stuff). Fallout 3 has no enchanting, and no spellmaking, and tose are great ways to express yourself through your combat and thereby bringing the experience far closer to home.
A big change that dissapeared with Oblivion was how armour worked. In Morrowind, what armour you wore was a composite of left and right pieces, pauldrons, gloves, boots, greaves, etc. On top of all that, you could wear a robe over your armour, and clothes underneath. Oblivion simplified the hell out of that, and Fallout 3 even more.
I don't think in this thread I've been vocally opposed to Oblivion, but I certainly am, and have expressed so elsewhere. Oblivion's only advantage over Morrowind is graphics and combat. In an RPG, these aren't good things to focus on, unless the changes are absolutely game-changing (ala Mount and Blade). Oblivion's characters were less interesting (and frankly, creepy with their 'Bethesda' stare), the environments were a dull generic medieval world as opposed to Morrowind unique Vvardenfell landscape, and again, the RPG elements were watered down for simplicity.
If you ask me, Bethesda's 'new direction' is a case of simplicity of the wrong sort. Simplicity is good, if no gameplay elements are sacrificed, for example the user interface in Supreme Commander 2 is brilliant. However, other simplifications were made that dullened gameplay - such as fewer units, less emphasis on base building, and a much less unique resource system. Bethesda's changes are:
- better combat (good, but there are RPGs with MUCH better combat)
- better graphics (to be expected)
- worse atmosphere (bad)
- worse characters (bad)
- duller creature designs (bad)
- watered-down RPG elements (this is the big one - VERY bad)
So, yeah. Bethesda.
EDIT: Just to clarify, Fallout 3 is sort of a step in the right direction from Oblivion, as it has certainly a better feel, atmosphere, and story than that of Oblivion (around as good as Morrowind, minus the visual design, which I hold a strong emphasis for). However, it really failed on the RPG aspect, yet the FPS aspect isn't strong enough on it's own.