Metro 2033. Best SP FPS in a long time - better than BioShock

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Meggiepants

Not a pigeon roost
Jan 19, 2010
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Wolfram01 said:
meganmeave said:
I don't know that you can really compare the two quite like this. Metro is more of a traditional survival shooter whereas Bioshock has a little more of that RPG element with the upgrading of abilities and such. Also, in Bioshock, you don't really get that same sense of danger. I certainly wouldn't call Bioshock survival horror, not with vita chambers everywhere. Metro with it's limited ammo and mask filters does have more of that survival element going for it.

As to the point that Metro is better than Bioshock, I would disagree there as well. Metro is really good, I loved it. But the details of the world were far less fleshed out than the details of Bioshock, and really, Bioshock shines because of those little details. Metro 2034 might be better on that front, since it can build on top of 2033. But it might also fail to capture the same wonder as the first, the same way Bioshock 2 did.

I think Bioshock is going the right direction to take things out of Rapture with Infinite rather than retreading the old city again.
Well I wasn't trying to compare genres, but meerly that BioShock tends to be upheld as this epitome of the single player FPS in recent times, but I think Metro is better. I think you're wrong about the details... I mean for the most part in BioShock you just had the tapes. Yeah they did give you plenty of insight into the past, but did you ever try taking your time and listening to the conversations in Metro 2033 between NPCs? It's brilliant!
It's more about the world than the conversations. Rapture is a city you can see and look at. Posters, living areas, shopping areas - it's just a much more detailed environment. Most of the time in Metro you are in tunnels, and you really don't get to see much of the living spaces there. The slicers also say some weird things, if you can sneak up on them you can hear some odd conversations between them.

And yes, I did listen to the conversations. But more because despite the fact that Metro takes place in a post apocalyptic society that the protagonist grows up in, it feels very lonely. Few people actually interact with you in any meaningful way. So eavesdropping is the only way to really connect to these people.
 

Avaloner

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Oct 21, 2007
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Wolfram01 said:
You don't have to stealth if you don't want to... for that frontlines mission to stealth it you have to carefully jump down to the very depths of the map. You can't stealth across the battlefield. Also I had no problems wiping out everything with a gun I bought right before that part. A silenced and scoped VSV rifle
Yes you have to stealth in some parts, unless you either have a lot of luck or just a good place to defend yourself, the mission with the battlefield requires you to stealth under the railbridge and go to the nazis to come up, turning back in this situation was simply my decision, because I was annoyed that I had to restart so often.

Wolfram01 said:
I do somewhat agree with the scripted monster events but that's pretty rare, like near the beginning on the rail cart but I can't think of another example. And really, you're wasting maybe a couple shots it's not a big deal if you explore and loot everything.
Its actually not, the game does it the whole time, like the mission where you are supposed to defend one of the outposts and monsters just run straight towards the goal, even after blasting two shotgunshells into their face from almost point blank and almost every death of your npc for the mission seems to die off in some scripted death sequence.
For me its not even about the wasted ammunition so much as it is game and atmosphere breaking, if I have a freaking Shotgun in my hand and shoot I want to see my enemy drop death, not still standing up, being able to eat my face or just run past me as I would have blown him a kiss.

Wolfram01 said:
I don't doubt the book is a lot better though, I'd like to read it sometime.
You should, its awesome, the only real thing annoying me is the obvious breaks between sleeping/dreaming and the resulting nightmares.

I actually didn't finish the game, but I think I'm pretty close to the end and one thing that is kinda... annoying me is that the "blacks" are simply not fleshed out enough, for me they were the main driving point in the book, keeping Antjiom on its toes, having impact even while he was far away, while in the game you kinda loose focus of that goal from time to time.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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The broken stealth, enemies made of titanium and the fuckwit friendly AI really detract from the experience imo

But the story and overall feel of the game was really good...

But i got it for free from a friend who hated it after the first hour. I wonder what that says about it?
 

Radeonx

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Apr 26, 2009
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It was pretty good, but it isn't that hard to be better then Bioshock.
The story for Metro was at least good for a while (Got kind of dumb at parts), where Bioshock's story was bland and predictable for me.
 

Liberaliter

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Sep 17, 2008
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I enjoyed Metro more than Bioshock as well, as shamed as I am to admit it, Bioshock didn't really 'wow' me.
 

Wolfram23

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Mar 23, 2004
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Sober Thal said:
I got to a part with pods all over the place, and just couldn't proceed. I kinda wish I didn't give up on the game, I think I was near the end... Maybe I'll pick it up again used if it's cheap. It was a great game till that one part. Sorry I'm not clear about the part, it's been awhile.
That part is a pain for sure. I figured out the best way is to have a shotgun and lots of ammo. You gotta just blow up all the spawning points.
 

Just_A_Glitch

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Dec 10, 2009
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Metro did very little for me, which is very upsetting, because I loved the book. The game just didn't do a very good job capturing it for me. The game on a whole just felt... I don't wanna say generic, but not much really stood out to me.

The gameplay felt off too. The shooting mechanics just didn't feel right to me.

I will admit the weapons themselves were pretty awesome though. If I ever play through it again, I'm going full-out throwing knives.
 

CleverNickname

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Sep 19, 2010
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Metro 2033 would be an amazing animated movie rendered by your own graphics card, with a good story and unparalelled atmosphere.

Unfortunately, it's trying to be a game, and an FPS at that. A shooter where shooting is needlessly complicated and grossly ineffective, with monster's whose MO is to clip into you and slice open your guts from within, and humans that suffer from Crytek-syndrome, knowing your precise location if you step on one shard of glass at the other end of the tunnel. In complete darkness. Which means you can't see. The dirty nightvision goggles only serve to turn the impenetrable blackness into a nigh-impenetrable greenness.

Sure, it's great apart from all the annoying bits, but literally any combat encounter constitutes an annoying bit.

Not helped by the fact that it suffers from all the other drawbacks of current shooters as well. 3 guns, sort-of-regenerating health, checkpoint-only saving, etc etc.

And then there's the meanest tease ever. You arrive, after going through so much pure bullshit, at the huge busy terminal, full of people and home of the council....... only to be railroaded into a tiny fenced area, glimpse 3 seconds of civilization and be kicked out onto the depressing streets again. So, there isn't even a reward for enduring all this torturous "gameplay". WTF!

So, no. BioShock is infinitely better. Because it's actually a good game on top of a gorgeous intriguing setting.
I know it's easy to fall into Metro's trap and give it a pass because it truly is a sight to behold in every way. But unless there is a cheat that turns off enemy AI, I will never install this kick in my FPS-balls ever again.
 

Hiphophippo

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Nov 5, 2009
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I think Bioshock "might" be a better game but I'm willing to say that Metro had far better atmosphere. That's what really makes a game for me too. It's really quite an amazing game and it's a real shame more people don't know that.
 

Total LOLige

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Jul 17, 2009
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Charcharo said:
CleverNickname said:
Metro 2033 would be an amazing animated movie rendered by your own graphics card, with a good story and unparalelled atmosphere.

Unfortunately, it's trying to be a game, and an FPS at that. A shooter where shooting is needlessly complicated and grossly ineffective, with monster's whose MO is to clip into you and slice open your guts from within, and humans that suffer from Crytek-syndrome, knowing your precise location if you step on one shard of glass at the other end of the tunnel. In complete darkness. Which means you can't see. The dirty nightvision goggles only serve to turn the impenetrable blackness into a nigh-impenetrable greenness.

Sure, it's great apart from all the annoying bits, but literally any combat encounter constitutes an annoying bit.

Not helped by the fact that it suffers from all the other drawbacks of current shooters as well. 3 guns, sort-of-regenerating health, checkpoint-only saving, etc etc.

And then there's the meanest tease ever. You arrive, after going through so much pure bullshit, at the huge busy terminal, full of people and home of the council....... only to be railroaded into a tiny fenced area, glimpse 3 seconds of civilization and be kicked out onto the depressing streets again. So, there isn't even a reward for enduring all this torturous "gameplay". WTF!

So, no. BioShock is infinitely better. Because it's actually a good game on top of a gorgeous intriguing setting.
I know it's easy to fall into Metro's trap and give it a pass because it truly is a sight to behold in every way. But unless there is a cheat that turns off enemy AI, I will never install this kick in my FPS-balls ever again.
Ugh again this. No, it is not infinitely better. Quality is subjective, as simple as that. Metro 2033 was better than Bioshcok 1, 2 and Infinite. Metro Last Light is one of the finest games I have played, definitely the best this year. And what I said is most definitely not a fact. Its just my personal opinion which I can also defend with arguements if need be.

How deep did you dig to get this thread from 2011?
 

Da Orky Man

Yeah, that's me
Apr 24, 2011
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GrizzlerBorno said:
Does it have good Mod support? Might try it out some time.

Also, can you interact with people, go wherever you want.etc. More in line with STALKER than Bioshock which was linear (and by that I mean a long, but beautiful Corridor)? Then I might bump it up a bit higher on my "list".
Nothing like that at all. Its more linear than Bioshock was, with the only character interactions being either fully scripted or incidental dialogue. Still worth it though.

EDIT: Apologies, didn't notice it was necro'd.