Okay, I'll admit, that actually looks pretty good. According to comments I saw from the devs, its not open world, but has a hub with semi-open level zones branching off from it, so its open-ish linear.
From what I've picked up the story is about Artyom leaving Moscow on a cross-continent train trip, so I doubt the little slice-of-life bits will be present unless they meet a bunch of people living outside Moscow.nomotog said:Looks good, but I am worried it's all pre-rendered and what not. I am bothered by the cross bow. One of the neat things I like about metro are the homemade styled weapons it gives the game a lot of it's flavor and uniqueness. Why have a cross bow when the Helsing dose everything a crossbow dose except it doesn't look like it was taken from far cry. The other aspect I worry about is are we still going to visit stations. The thing I love most about the first two metro games is visiting the different stations and getting a good sense of people live her, this is what how, and this is why. If we are above ground for most of the game that just throws a whole new thing.
I kind of think they will try and shove all the station stuff onto the train and I don't think that would quite work. It would be too small and not connected enough with the metro itself.Here Comes Tomorrow said:From what I've picked up the story is about Artyom leaving Moscow on a cross-continent train trip, so I doubt the little slice-of-life bits will be present unless they meet a bunch of people living outside Moscow.nomotog said:Looks good, but I am worried it's all pre-rendered and what not. I am bothered by the cross bow. One of the neat things I like about metro are the homemade styled weapons it gives the game a lot of it's flavor and uniqueness. Why have a cross bow when the Helsing dose everything a crossbow dose except it doesn't look like it was taken from far cry. The other aspect I worry about is are we still going to visit stations. The thing I love most about the first two metro games is visiting the different stations and getting a good sense of people live her, this is what how, and this is why. If we are above ground for most of the game that just throws a whole new thing.
I'm hugely skeptical but am cautiously optimistic.
This...I like this. It's a good balance.Bilious Green said:Okay, I'll admit, that actually looks pretty good. According to comments I saw from the devs, its not open world, but has a hub with semi-open level zones branching off from it, so its open-ish linear.
Hate to say this, but I agree with B-Cell. 2033 was a game I almost didn't finish because of how bullshit it is. Stealth was a broken (not broken as in over powered, broken in that it felt like it didn't work) mess, the instructions for dealing with Librarians don't work, and fucking, FUCKING Amobeas.Here Comes Tomorrow said:B-Cell, the fact that you just said that Metro Redux and Last Light improved on 2033 basically proves to me that you have no idea what you're talking about.
1. ''It?s that ability to travel and really explore the world introduced in Exodus that Bloch wanted to stress. Players will finally get the ability to explore more than just Moscow ? and spend time in a new open-world.''B-Cell said:1. Its not open world. its non linear like Crysis and Stalker. read the article my friend. Metro did need to be non linear or sandbox in order to be like Stalker and here there are linear tunnels like previous games tooBabyfartsMcgeezaks said:>Bashes on open world games and games that are heavily scripted
>Praises a game that is open world and heavily scripted
The whole video is 100% scripted, if this was ANY other game, you'd shit on it.
https://www.polygon.com/e3/2017/6/11/15779688/metro-exodus-xbox-e3
2. Unlike other games. Metro games have depth even they have scripted events. and its atmosphere alone worth it. games like wolfenstein new order doesnot have atmosphere and are far more scripted than both metro games combine.We've gone up to the surface a couple of times before but as you can see, we are combining the classic Metro experience, which is these linear levels that were underground, with these sandbox levels
3. this video is not a gameplay video but more like CGI trailer in first person.
Its open world in the vein of Stalker. not like far cry where you travel useless from point A to point B.BabyfartsMcgeezaks said:1. ''It?s that ability to travel and really explore the world introduced in Exodus that Bloch wanted to stress. Players will finally get the ability to explore more than just Moscow ? and spend time in a new open-world.''B-Cell said:1. Its not open world. its non linear like Crysis and Stalker. read the article my friend. Metro did need to be non linear or sandbox in order to be like Stalker and here there are linear tunnels like previous games tooBabyfartsMcgeezaks said:>Bashes on open world games and games that are heavily scripted
>Praises a game that is open world and heavily scripted
The whole video is 100% scripted, if this was ANY other game, you'd shit on it.
https://www.polygon.com/e3/2017/6/11/15779688/metro-exodus-xbox-e3
2. Unlike other games. Metro games have depth even they have scripted events. and its atmosphere alone worth it. games like wolfenstein new order doesnot have atmosphere and are far more scripted than both metro games combine.We've gone up to the surface a couple of times before but as you can see, we are combining the classic Metro experience, which is these linear levels that were underground, with these sandbox levels
3. this video is not a gameplay video but more like CGI trailer in first person.
2. What kind of ''depth'' does Metro have that gives it right to have scripted events while other games don't? Metro is still heavily scripted and I can assure you that Exodus will be the most scripted Metro game to date.
3. Yeah, it's all scripted gameplay.
last 2 games were great games and one of the best FPS franchise of last generation. theres the reason why im hyping it my friend.Zhukov said:OMG OMG OMG IT LOOKS ALMOST AS GOOD AS QUANTUM BREAK AND PREY!
THAT 100% SCRIPTED CINEMATIC NON-GAMEPLAY HAS ME TOTALLY SOLD! EVEN THOUGH THE LAST GAME WAS DULL ENOUGH THAT I FORGOT TO FINISH IT!
B-Cell said:last 2 games were great games and one of the best FPS franchise of last generation. theres the reason why im hyping it my friend.Zhukov said:OMG OMG OMG IT LOOKS ALMOST AS GOOD AS QUANTUM BREAK AND PREY!
THAT 100% SCRIPTED CINEMATIC NON-GAMEPLAY HAS ME TOTALLY SOLD! EVEN THOUGH THE LAST GAME WAS DULL ENOUGH THAT I FORGOT TO FINISH IT!
What depth and exploration? Wandering down a short tunnel to one side instead if heading straight from A to B? How do you know it's in the vein of STALKER? Do you know there's going to be an attempt at emergent gameplay? How do you know it won't just be Artyom bumbling about and shooting mutant occasionally?B-Cell said:Its open world in the vein of Stalker. not like far cry where you travel useless from point A to point B.BabyfartsMcgeezaks said:1. ''It?s that ability to travel and really explore the world introduced in Exodus that Bloch wanted to stress. Players will finally get the ability to explore more than just Moscow ? and spend time in a new open-world.''B-Cell said:1. Its not open world. its non linear like Crysis and Stalker. read the article my friend. Metro did need to be non linear or sandbox in order to be like Stalker and here there are linear tunnels like previous games tooBabyfartsMcgeezaks said:>Bashes on open world games and games that are heavily scripted
>Praises a game that is open world and heavily scripted
The whole video is 100% scripted, if this was ANY other game, you'd shit on it.
https://www.polygon.com/e3/2017/6/11/15779688/metro-exodus-xbox-e3
2. Unlike other games. Metro games have depth even they have scripted events. and its atmosphere alone worth it. games like wolfenstein new order doesnot have atmosphere and are far more scripted than both metro games combine.We've gone up to the surface a couple of times before but as you can see, we are combining the classic Metro experience, which is these linear levels that were underground, with these sandbox levels
3. this video is not a gameplay video but more like CGI trailer in first person.
2. What kind of ''depth'' does Metro have that gives it right to have scripted events while other games don't? Metro is still heavily scripted and I can assure you that Exodus will be the most scripted Metro game to date.
3. Yeah, it's all scripted gameplay.
Metro has depth and exploration unlike other scripted shooters like bioshock infinite of that era.
there are many reason why i dislike other open world games or scripted linear games and adore metro. alone for atmosphere metro worth it.
its not gameplay trailer. its just a trailer in first person view. as this game has most exploration due to sandbox in the series has offer.
What does this even mean? I've played STALKER and it's very much a open world game, no where do they say it's anything like Stalker.B-Cell said:Its open world in the vein of Stalker. not like far cry where you travel useless from point A to point B.
What you MEAN by depth? Can you explain what this depth is that other games apparently don't have? There's barely any exploration in Metro, at all. They're both very linear games with barely any exploration at all.Metro has depth and exploration unlike other scripted shooters like bioshock infinite of that era.
Please do explain those reasons because all I've read so far is nonsense. So everything is suddenly forgiven if it has a good atmosphere? Yeah I don't believe that for a second coming from you who acts like open world AND scripted linear are the devils cruel jokez towards humanity.there are many reason why i dislike other open world games or scripted linear games and adore metro. alone for atmosphere metro worth it.
...I know it's not gameplay because it's scripted.its not gameplay trailer. its just a trailer in first person view. as this game has most exploration due to sandbox in the series has offer.
He probably means that it's a series of maps linked together with loading screens. I'm not sure it will be as free as STALKER though. I get the feeling that it will be several open maps that link together but when the story calls for it you can't go backwards.BabyfartsMcgeezaks said:What does this even mean? I've played STALKER and it's very much a open world game, no where do they say it's anything like Stalker.B-Cell said:Its open world in the vein of Stalker. not like far cry where you travel useless from point A to point B.
What's your beef with the Crossbow?Poetic Nova said:Loved 2033, Last Light already felt like a minor step back (but was stil great), but I'm not feeling Exodus. Atleast not yet. Small details like the crossbow, and appearantly not taking place in a Metro system looks wrong to me.
I didn't feel Last Light before the Ranger Guides came out, so who knows?Poetic Nova said:Loved 2033, Last Light already felt like a minor step back (but was stil great), but I'm not feeling Exodus. Atleast not yet. Small details like the crossbow, and appearantly not taking place in a Metro system looks wrong to me.
Far cry. you have insane long unskippable cutscene and go throught point A to point B and most time spending while traveling.BabyfartsMcgeezaks said:Please do explain those reasons because all I've read so far is nonsense. So everything is suddenly forgiven if it has a good atmosphere? Yeah I don't believe that for a second coming from you who acts like open world AND scripted linear are the devils cruel jokez towards humanity.
It may sound like nitpicking, but it looks too refined compared to the rest of the aesthetics. That and I question it's use when we already have the Hellsing rifle in previous titles, which loads 8 arrows at once, and can be overpressurised.Samtemdo8 said:What's your beef with the Crossbow?Poetic Nova said:Loved 2033, Last Light already felt like a minor step back (but was stil great), but I'm not feeling Exodus. Atleast not yet. Small details like the crossbow, and appearantly not taking place in a Metro system looks wrong to me.
I have seen people complaining about the Crossbow in the game, it fits with the whole look of weapons you get in this game.
I'm not writing it off yet, mind. Once more is shown or something the interest may rise.Goliath100 said:I didn't feel Last Light before the Ranger Guides came out, so who knows?Poetic Nova said:Loved 2033, Last Light already felt like a minor step back (but was stil great), but I'm not feeling Exodus. Atleast not yet. Small details like the crossbow, and appearantly not taking place in a Metro system looks wrong to me.