Metroid discussion

Hairless Mammoth

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I'm a big Metroid guy (meaning I really like the series, not that I'm a large male space jellyfish). Pretty much every game is oozing with atmosphere and the feeling of isolation, without being survival horror, and has a great game world to explore. Growing stronger as you go, and having the option to backtrack to old areas to get previously unreachable health and ammo expansions, is a key part of the series.

My favorite games would have to be a tie between Super, Zero Mission, and the first Prime. I especially love my original NA copy of Prime 1, since there were various sequence breaking exploits reminiscent of Super's non-linearity that were sadly removed from later versions. Those titles I feel had the most openness, not counting OG Metroid, of the series. Some people don't like the open nature of those games, but I eat it up.

The Prime series also poured a lot of lore into the series, without forcing it on the player. Prime did have that Artifact hunt at the end, but on replays you can grab almost all of them far earlier than a newbie. Prime 1 also has the edge over the other 2 in that it doesn't have a pattern to how the different areas are explored[footnote]explore new area until you are blocked, return to old area, get new ability, return to new area and get past obstacle with new ability, find way into Dark Temple/Leviathan, fight main boss, got to new area, repeat[/footnote]. The latter 2 start blurring the line between Metroid and Zelda. I still play all three together in order whenever I do go feel like playing.

I feel ZM's level design worked the best for both newbies and vets, with optional handholding statues marking map locations of items and abundant hidden pathways for speedrunners and sequence breakers. ZM's wordless cutscenes also worked well for its light story.

Fusion is a great game, but it's unskippable dialog (with it has plenty of) and it being the most linear game until Other M knocks it down a few pegs. It still has great sound design (dem missile explosions!) and is a good start for someone new to the series.

OG Metroid and Return of Samus are fine, but they have aged a lot. They are still what to play when you want to see the series' roots and taste some 80s nostalgia.

Hunters' single player is dull and boring (and cramps your hand in about 3 femtoseconds with the accurate control scheme).

Other M has a good game buried somewhere within it. Unfortunately, that good game was chained down by a horrible story, with voice acting at times worse than Mega Man 8, railroading that makes Fusion blush, a control method that was purposefully nerfed to "challenge the developers" (and has Samus standing still to aim missiles, not fun), and mandatory "pixel hunt" sections that take Prime's scanning mechanic and throws out the benefits of such system.

Prime Pinball is an okay pinball game. (What? I got the cart for about 8 bucks. It was worth it.)

Super and Fusion in first person 3D? Well, they would be a lot like Prime 1, just in different looking areas and without Phazon in every other corner. The wave beam would probably also act like the Nova beam from Prime 3, with X-ray visor supplementing it, instead of the fire, ice and lightning beams of Prime 1. Fusion would probably have a lot more dark rooms, too. (Also, they already did something like Fusion in third person 3D. They called it Other M (research space station/government conspiracy/linearity/CO named "Adam") and it wasn't well received. Maybe a remake with less story is what it needs. Perhaps with scans filling in the backstory, instead of/ in addition to an AI commander.)


I'd say the end of Fusion was where Samus was the strongest, too. Though, I think the extra E-tanks compensate for the weaker armor of the fusion suit. Some enemies hit really hard it Fusion. Also, Hypermode Samus was pretty powerful, and the powerbombs in Prime 1 and 2 killed every non-boss enemy in one hit.
Maximum Bert said:
I do keep meaning to get other M as since I am not a huge fan of classic Metroid I may actually like it and even if I end up thinking it is garbage he game is dirt cheap now anyway. As for when she is at her most powerful I have no idea.
I'd say you should forget about Other M for now and try Fusion, if you have tried it yet. Fusion is the linear, story-based action game Other M was trying to be. The only three reasons why you should choose Other M over Fusion are if you prefer 3D games over 2D, you don't have a way to play Fusion (GBA/Wii U and eShop funds) and you do find a copy of M:OM for less than 5 pounds. I'm not saying you would hate Other M, but I'd recommend Fusion over it any day.
 

Tony2077

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sadly the games have never been on a system i own that has access to them well the 3ds did but i bought it too late so no fusion for me
 

joest01

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Hmm, no idea about the most powerful. I just know I felt damn near helpless at the end of prime with the stupid trip up to the boss. And I had to make that trip a few times.

But in terms of favortite I'll be the first to come out and say Corruption. Elyisa is among the most beautiful areas in any video game. Even beats Phenandra for me, which was of course dense as hell with atmosphere too. And the motion controls were ace!
 

Extra-Ordinary

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Well, I guess I'd better start by going down my repertoire

Metroid Prime
Metroid Prime 2: Echoes
Metroid Prime 3: Corruption
Metroid Prime: Pinball
Metroid Prime: Hunters
Metroid: Zero Mission
Metroid: Fusion
Metroid: Other M

Basically all except the original Metroid, Return of Samus, and Super.
And My favorite's obviously Pinball.
Alright, it's honestly a tie between the first and second Primes for me. I know most people regard Echoes as the weakest of the Prime trilogy and I understand why but it just seems the most atmospheric to me. After all, you have a lot of time to stop and smell the roses as you're waiting for your health to regenerate under those light umbrellas so maybe all that time soaking in the scenery wasn't in a good way.
Anyway, here's my Metroid stories.

I rented the first Metroid Prime from Blockbuster (back when that still existed) thinking "a dude (hey, I didn't know who was in the suit, I didn't know Metroid existed before this rental game in front of me) in a cool suit with a gun for an arm, this looks cool." And it was, just the intro for me though. You know how the game world opens up once you hit Tallon IV? It's not quite open world but still a little *too* open for my eight, nine, ten year old brain to really put together, so I returned it.

I genuinely can't remember what brought me back to Prime, I really don't, but when Echoes came out, I just wanted to play it; I hadn't beaten the first Prime, just wanted it. Didn't finish that one either, in my mind, the Primes are actually a little hard to beat once the linearity really gives way.

Moving on, I bought Corruption thinking "this time I'll beat it." Same result, never did.

I did eventually go back and finish the first two Primes, took me forever but I did it.

I bought and sold the Prime games so many times, it was like an on-again-off-again relationship.

Then the Trilogy for the Wii was announced and I actually finished Corruption with that one, I was so proud of myself that I finally did it.
Man, that's a longer story than I thought, but hey, it's mine.

Somewhere in the middle of all that was my time with the other games, with stories not nearly as long

Pinball: The high-and-low's in the title. There was one night that I was stupidly good at it for no good reason that I've never been able to repeat, guess the pinball Chozo were smiling on me that day.

Fusion: Need a friend's help to get through it, didn't know what to do or where to go half the time.

Hunters: I'm only going to finish this game once.

Zero Mission: Way easier to get through than Fusion; never played the classic Metroid that came with it, that's why I didn't add it to the list.

Other M: I was really hyped for this game, then it sucked. Actually, I don't hate Other M, I tell my friends I do and despise the voice acting and Samus' characterization but I honestly don't think the gameplay's that bad, minus the I-Spy sections, or course. I honestly like Other M more than Hunters, at least it's easier to play, and I'll admit, I've watched the Other M Movie time to time.

TL;DR (I didn't expect to write this much): Love the Prime trilogy, like Pinball and Other M (sue me), dislike Hunters.

Metroid has some sort of magic pull on me. There were so many times where I could have dropped this franchise and never picked it back up but something made me, I don't know what but I'm happy it did.

Metroid is my favorite franchise of all time. I've never sped-run, I've never 100%-ed them, I don't care, strictly in terms of passion I have for a franchise, Metroid is the highest on that list for me.
 

Tilly

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I've yet to play them all but Prime is surely the best. I enjoyed that a lot more than Super Metroid. The one thing it was missing was the destructable environment stuff. But the powers were more fun in 3D. Especially the half-pipes for the morph ball.
I'd really like to see them doing a 2D game for the 3DS next though. Something with the artstyle of Rayman Legends (but a bit darker) would be incredible.
 

Guffe

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Loving the Prime series, all 3 of them!
Have never played through a full game of the old ones, but enjoyed quite a few of them.
 
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Metroid Prime is probably my favorite, but Echoes comes in as a very close second. Liked lots about both games. I've also played Corruption and Fusion. I liked Fusion, but Corruption came as a massive disappointment.

I've talked about this here before, but I kind of hate Corruption. There's just this massive gap between the first two games and it, and I have the hardest time pinning down exactly why. In theory, I like lots of Corruption, but when I actually sit down and play it, it can't keep me interested. This is coming from someone who's probably beaten the first two games around 5 times each. I barely managed to drag myself through Corruption.

I think I can name at least a couple of the factors though.

For one I wasn't getting any of the same atmosphere in the first games. I think a large part of this was due to the lack of isolation. In the first two games you were stuck and on your own on a hostile world. In Corruption you're constantly hopping from planet to planet, meeting up with Marines just about everywhere. You weren't trapped, you could leave at any time you wanted and kick back in your apartment (Although things might not turn out so well for everyone if you did). I haven't played it in a while, so I might be wrong, but I don't remember any of those subtle little touches that they had in the first two games like the fog on the visor that made the game feel more real and visceral.

Another thing was that despite coming on a later generation console, the visuals looked a lot worse in my opinion. A lot of this I think was mainly aesthetic design. The missiles looked so bad.

Here's a comparison of some of the levels:








Last one taken with dolphin emulator




Last two are taken with the dolphin emulator

Samus' suit also looked lame

For some reason, the mission structure and achievements also bothered me a lot. I think part of the problem was that it felt far too standard UI-ish to be in the game. In the previous games just about everything that showed up on your screen was something that was supposed to be on Samus' visor. Having little achievement and mission bubbles constantly popping up kind of took me out of that.

Add on top of that, I don't remember any of the bosses. The fights were completely unmemorable. The only ones I vaguely remember is one that shoots orbs out of its hands, and the final one.

Ignoring Corruption though (Which might have been sunk from too high expectations), Metroid Prime 1 has been cemented in my top ten games for quite some time now.
 

joest01

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The Almighty Aardvark said:
Add on top of that, I don't remember any of the bosses. The fights were completely unmemorable. The only ones I vaguely remember is one that shoots orbs out of its hands, and the final one.
I'll bite. You know I can't really argue with you liking or not liking a game. But to say the bosses in Corruption aren't memorable is blasphemous. Prime is about the levels to me. (I 100% them both btw) But like I said, Elysia wowed me even more. The way it looks, the way they integrated screw attacks, ball sections, wall jumping etc into the area was genius.

And the controls were just so friggen perfect.

All of this can be argued over.

But the bosses ...? Man, Rundas and Dark Samus were good, but Gandrayda was one of my all time favorite boss battles. In any game.
 

Scarim Coral

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I only played Fuzion and Prime 1-3 so I'm not exactly a dedicated fan to the franchise.

Anyway Prime 1 or 2 is my favourite. Prime 3 was somewhat sever when they decide to have less content on the planet in favour of more planet to explored.
Oh I will say that Prime 1 has the best render of Samus ever, Prime 2 is fugly (what the hell? They drop the nice Prime 1 and made her look like a doll??)
 

CaitSeith

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My favorite would be Metroid Prime 2 (with MP3 in a close second place). It's dark, has an interesting backstory and local multiplayer.
 
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joest01 said:
I'll bite. You know I can't really argue with you liking or not liking a game. But to say the bosses in Corruption aren't memorable is blasphemous. Prime is about the levels to me. (I 100% them both btw) But like I said, Elysia wowed me even more. The way it looks, the way they integrated screw attacks, ball sections, wall jumping etc into the area was genius.

And the controls were just so friggen perfect.

All of this can be argued over.

But the bosses ...? Man, Rundas and Dark Samus were good, but Gandrayda was one of my all time favorite boss battles. In any game.
Admittedly, I might not be remembering much about the bosses. As I mentioned, I only beat it once, and that was over a long period of time. I recall Rundas' fight being fun, but it still didn't stick with me like some of the bosses from the first two games.

EDIT: I remember absolutely hating Ridley though, that felt like such a lazy fight to me. I also couldn't stop wondering where the hell they got such a long elevator.

I really didn't like Gandrayda though. But then again, I never like the "Boss is just snippets of bosses you've already beaten". Didn't like it with Zant from Twilight Princess either.

I will give you Elysia though. That was actually the highpoint of the game for me. If I could skip forward and play Elysia again I would, but unfortunately there's just too much that I don't like that I'd need to slog through before.

EDIT 2: Actually, I just remembered one of my other big complaints. The game was far too easy. Coming out of Metroid Prime: Echoes which was brutally hard, I couldn't find myself challenged in this game, even in the hardest difficulty. It wasn't just the fights, the puzzles as well felt really straightforward.
 

Shoggoth2588

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I've played a fair few entries in the Metroid series! Metroid, II, Super, Prime, Prime 2, Other M and, Fusion. Of those however I've only ever beaten the original, Super and, Fusion. Not so much for a lack of trying but other games that interested me more came along. I really want to beat Prime and I want to find out what happened to my physical copy of Prime 2. I could just play the Prime Collection on Wii U but the controls for that are downright unplayable for me.

Sorry, happy thread let me try again.

My favorite Metroid is probably a toss-up between Fusion and Super. I like how open Super is but I like the boss monsters and atmospheric tension in Fusion much more. I kinda liked Other M too strictly from a gameplay standpoint. It would have made more sense if Adam just had straight-up control over Samus' suit and powers though...It couldn't hold my attention for too long though...stupid first-person aiming...
 

joest01

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The Almighty Aardvark said:
joest01 said:
I'll bite. You know I can't really argue with you liking or not liking a game. But to say the bosses in Corruption aren't memorable is blasphemous. Prime is about the levels to me. (I 100% them both btw) But like I said, Elysia wowed me even more. The way it looks, the way they integrated screw attacks, ball sections, wall jumping etc into the area was genius.

And the controls were just so friggen perfect.

All of this can be argued over.

But the bosses ...? Man, Rundas and Dark Samus were good, but Gandrayda was one of my all time favorite boss battles. In any game.
Admittedly, I might not be remembering much about the bosses. As I mentioned, I only beat it once, and that was over a long period of time. I recall Rundas' fight being fun, but it still didn't stick with me like some of the bosses from the first two games.

EDIT: I remember absolutely hating Ridley though, that felt like such a lazy fight to me. I also couldn't stop wondering where the hell they got such a long elevator.

I really didn't like Gandrayda though. But then again, I never like the "Boss is just snippets of bosses you've already beaten". Didn't like it with Zant from Twilight Princess either.

I will give you Elysia though. That was actually the highpoint of the game for me. If I could skip forward and play Elysia again I would, but unfortunately there's just too much that I don't like that I'd need to slog through before.

EDIT 2: Actually, I just remembered one of my other big complaints. The game was far too easy. Coming out of Metroid Prime: Echoes which was brutally hard, I couldn't find myself challenged in this game, even in the hardest difficulty. It wasn't just the fights, the puzzles as well felt really straightforward.
I never actually finished the game on hypermode. I don't think my save file carried over from the original prime 3 to the collection? maybe if I popped in the original disk I could pick it up again... I don't remember it as easy. How did you even play hypermode if you only ran through once?
 
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joest01 said:
I never actually finished the game on hypermode. I don't think my save file carried over from the original prime 3 to the collection? maybe if I popped in the original disk I could pick it up again... I don't remember it as easy. How did you even play hypermode if you only ran through once?
Should have been more specific. Hardest mode available. Unlocking hypermode was the light at the end of my tunnel, I thought I might enjoy it if it was harder. I went back a little while later and tried it out on hypermode but it still didn't do it for me. The biggest problem was that I found the game itself easy, the puzzles, timing, etc... Making the enemies soak up more bullets just made it take longer. The big thing I remember having trouble with was when you had the grid of enemies where only one would be vulnerable at a time. Easy at the beginning, but my reaction time and precision wasn't quick enough with the ones towards the end of the game.
 

Atmos Duality

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It's a difficult thing for me to order, because Metroid is the absolute first video game I played, and the series is second only to certain Squaresoft titles for my favorite classic games.

Be that as it may, I'll attempt.

1) Metroid Prime 1 & 2: Yes, both of these. I consider them exactly equal in terms of quality, because these are THE GAMES for atmosphere and environment. So many games try, and ultimately fail to reach the kind of environmental immersion on display here. (Prime 3 fails because of its odd pacing issues; its more linear nature makes the worlds feel more "game-y" and less organic)

And it's not just due to the great design, but the games' lack of direct interference with immersion.
Unlike a LOT of contemporary AAA games, close to no pre-canned cutscene bullshit gets in the way of the pacing; there's very little exposition and instead, GOBS of exploration. Cutscenes are primarily mechanical (puzzle oriented), and those that aren't get to the point.

All of which I really only came to appreciate...when it was all absent (*mutters something about Other M*).


2) Metroid: Zero Mission.
Of the 2D Metroids, this is the best (and that is not an easy decision for me). The mechanics are rock-solid, the score is incredible, level design is top shelf (hampered only by the fidelity of the GBA, and not by all that much), and the world is quite large without feeling overly redundant.
It took every limitation of "NEStroid" and brought it up to speed without sacrificing the charm of the original.
This is how you do a remake properly.


3) Super Metroid: It's a classic that really speaks for itself.
The graphical design, audio, and layout of Zebes has aged exceptionally well.
It's difficult for me to rank it lower than Zero Mission, but it's the better physics (of all things) that clinched it; if there's any one thing about Super Metroid that's rubbed me the wrong way to this day, it's the super floaty jumps.

The rest fall into a fairly rudimentary hierarchy.
Metroid Prime 3 = Metroid Fusion > Metroid 2 = NESTroid > MP: Hunters

Other M would be at the bottom of that list if I recognized it as a Metroid game.

EDIT: Oh, as for "Most Powerful Samus".
It's during Metroid Prime 3. Hypermode is powered by Phazon, and Phazon is established as being this substance so powerful that it drove an entire colony of the enlightened Chozo to despair (and later, madness).
It's incredibly powerful, but power that comes at a price.

If not for that firm foundation, I'd say Super Metroid Samus is the most powerful. In Metroid Fusion, it's established that the SA-X outguns you by a huge margin until the end, at which point you're just barely on par with it (technically, Samus doesn't even kill the SA-X).

Adding to this is how squishy Fusion-Suit Samus is.
Relative to the rest of the series, enemies inflict crazy amounts of damage per hit (taking hits in excess of 50 damage from REGULAR enemies as early as Sector 2) and give relatively little energy in return.

All of which makes actually makes sense. The bulk of her power suit was surgically removed in the GF's attempt to save her life, and it shows: It's far less armored, and more lithe. The GF's field upgrade are functional, but barely able to keep pace with the evolutionary developments of the X parasites.
 

joest01

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The Almighty Aardvark said:
joest01 said:
I never actually finished the game on hypermode. I don't think my save file carried over from the original prime 3 to the collection? maybe if I popped in the original disk I could pick it up again... I don't remember it as easy. How did you even play hypermode if you only ran through once?
Should have been more specific. Hardest mode available. Unlocking hypermode was the light at the end of my tunnel, I thought I might enjoy it if it was harder. I went back a little while later and tried it out on hypermode but it still didn't do it for me. The biggest problem was that I found the game itself easy, the puzzles, timing, etc... Making the enemies soak up more bullets just made it take longer. The big thing I remember having trouble with was when you had the grid of enemies where only one would be vulnerable at a time. Easy at the beginning, but my reaction time and precision wasn't quick enough with the ones towards the end of the game.
Hmm,

I guess the puzzles weren't too hard. But are they all that challenging in Prime? I guess Echoes is a different story.

But let me ask you this. Might it be that the combat felt easier because the controls were so tight. Because they were just effin beautiful.
 

SmallHatLogan

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Well, this thread inspired me to give the Prime Trilogy a go. I downloaded it for the Wii U. I don't have a Wiimote + Nunchuck though. I got one off eBay so I have to wait till that gets here in a few days time. I'm looking forward to it though.
 

Drake the Dragonheart

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with regards to my one question about what Super Metroid/Metroid Fussion would be like in the 3-d first person "behind the visor" style of the prime games, I am particularly interested in what the speed booster would be like in such.