Metroid Dread's Conceptual Existence Confirmed

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Tom Goldman

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Aug 17, 2009
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Metroid Dread's Conceptual Existence Confirmed



Metroid Dread may not have ever truly existed, but Nintendo was thinking about it.

The Metroid series hasn't returned to its 2D roots in over half a decade, which has fueled rumors for years that a 2D Metroid game for the Nintendo DS codenamed Metroid Dread was in development somewhere deep inside Nintendo. Nintendo veteran Yoshio Sakamoto has been a key figure in the development of nearly every Metroid game to date, so he'd obviously be someone with behind-the-scenes knowledge on the issue. Speaking with Joystiq at GDC, Sakamoto revealed that Metroid Dread did exist, in one form or another, and that a similar project could be possible in the future after the release of current project Metroid: Other M [http://www.escapistmagazine.com/news/view/98622-Metroid-Other-M-Dated-for-Late-June].

Sakamoto confirmed that discussions were held over the possibility of creating a 2D Metroid for the DS with a small team, but he says it was never called Metroid Dread. Sakamoto divulges: "Whenever people bring out that idea, we recognize that the basic concept is something that we can't say never existed." Though this project will probably always be referred to as Metroid Dread, it doesn't appear to have ever left the conceptual stage where it would have been given a name. Still, Sakamoto also dropped a tease, probably just to torture the 2D Metroid faithful: "At the same time, we can't of course, make any official comment about a Metroid Dread-like project coming out." This makes me feel like we've accomplished nothing here.

Further, Sakamoto made an intriguing comment about the future of Metroid if Metroid: Other M were to sell a decent amount of copies, including the possibility of the inclusion of online elements. He said: "Our main goal [with Metroid: Other M] is to, as I said earlier, first raise knowledge about the Metroid universe and the Samus character before we start to introduce different elements like online or even going back to another handheld game for the next in the series. So there's nothing coming immediately, we want to think about these new challenges first."

He ended with: "But, of course, we never say never." The bottom line is that if the world wants to see more Metroid, and wants its Samus to be composed of only two dimensions, the purchase of Metroid: Other M may be mandatory. Still, even if Metroid: Other M isn't a sales monster, I would hope Nintendo would experiment with another Metroidvania-style title starring Samus in the future.

Source: Joystiq [http://www.joystiq.com/2010/03/12/metroid-dread-concept-is-something-sakamoto-cant-say-never-exi]

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Proteus214

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Jul 31, 2009
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I know that Nintendo wanted to aim for a more mature crowd with one of it's core franchises. It didn't exactly happen with Mario or Zelda. Looks like it's going to be Metroid. Not that I'm complaining :D
 

AceDiamond

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Proteus214 said:
I know that Nintendo wanted to aim for a more mature crowd with one of it's core franchises. It didn't exactly happen with Mario or Zelda. Looks like it's going to be Metroid. Not that I'm complaining :D
I was hoping they'd do it with Starfox as a way to fix the goddamn series finally but I'm cool with Metroid being the darker series too. It's definetely a setting that lends itself to that (space, aliens, energy sucking parasites, etc.)
 

rembrandtqeinstein

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Sep 4, 2009
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2d please, Hunters was a travesty. Maybe with the DS2 they could get away with it but first person on the current DS is just not any good.
 

Sabretoothpanda

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Jul 20, 2009
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The Metroid games have always been about atmosphere. Nintendo needs to make something like Metroid Dread soon to appeal to the mature crowd and hook anyone curious enough to look.

Plus I have yet to buy a DS and haven't removed MP: Trilogy from my wii since I bought it, so it would be nice if the Big N released Zelda 2 or another Metroid after Other M. That would make my day.
 

Arkhangelsk

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I'm getting Other M, hopefully that will help on the way to these new things he talks about. As for online Metroid, it seems like a cool idea, but it would take some balancing of the weaponry to make death matches.
 

randommaster

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AceDiamond said:
Proteus214 said:
I know that Nintendo wanted to aim for a more mature crowd with one of it's core franchises. It didn't exactly happen with Mario or Zelda. Looks like it's going to be Metroid. Not that I'm complaining :D
I was hoping they'd do it with Starfox as a way to fix the goddamn series finally but I'm cool with Metroid being the darker series too. It's definetely a setting that lends itself to that (space, aliens, energy sucking parasites, etc.)
I hiope they don't remove too much of the "survival elements" that make it good, though. Part of the reason Metroid games are fun is because you like you are literally the only living thing on the planet/space station/whatever that cares about your own survival. It's not hard to add plot, Metroid Fusion did that, but the tone of the game comes more from the atmosphere than anything else. After all, the parasite in Fusion was wearing a bright orange suit, but you still didn't want it to find you.
 

Jared

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I would love to see Metroid again back in its 2D splendor. Out of all of them to date so far the firsto ne has been the only one I ever felt was truly metroid
 

Bladecatcher

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Another 2D Metroid just seems like a no-brainer to me. Having never played a classic Metroid game before, I decided to download Super Metroid on to my computer; now it's possibly one of my favorite games. And I don't see how it would be that hard to make another 2D Metroid game; the graphics, gameplay, and everything in Super Metroid seem very "modern" to me anyway.
 

gmer412

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Ghonzor said:
I want a bloody sequel to Fusion.
This. I think Dread is actually supposed to be that, which is why I want it so badly. C'mon, guys, you did NSMB on the DS and there's no reason you couldn't do the same with Metroid!