Just to note, Retro isn't actually owned by Nintendo, but they pretty much should be at this point, and them saying positive things about Nintendo consoles is like Naughty Dog saying positive things about Playstation systems. Heck, all of Retro's games have only been on Nintendo's consoles, they've never done a game for another system or company. I think it's more worrying how they note how there was a "steep learning curve from the Wii to Wii U" which shows that Nintendo really didn't bother to do any research on making an HD game despite HD games being a thing for about 6 or 7 years.Andy Shandy said:So yeah, excuse me if I don't take the "Nintendo-owned company compliments Nintendo hardware" seriously. Still, I'd love a new Metroid if that's what they are working on. They've been wasted on Donkey Kong, in my opinion.
Huh, I'd always assumed Nintendo owned them. Probably in part due to all their games coming from big(ish, depending on people's personal views) Nintendo franchises. Learn something new every day =PNeronium said:Just to note, Retro isn't actually owned by Nintendo, but they pretty much should be at this point, and them saying positive things about Nintendo consoles is like Naughty Dog saying positive things about Playstation systems. Heck, all of Retro's games have only been on Nintendo's consoles, they've never done a game for another system or company. I think it's more worrying how they note how there was a "steep learning curve from the Wii to Wii U" which shows that Nintendo really didn't bother to do any research on making an HD game despite HD games being a thing for about 6 or 7 years.Andy Shandy said:So yeah, excuse me if I don't take the "Nintendo-owned company compliments Nintendo hardware" seriously. Still, I'd love a new Metroid if that's what they are working on. They've been wasted on Donkey Kong, in my opinion.
Honestly I like my Wii U, but Nintendo has screwed themselves so much because of how they didn't pay any attention to their competition or how tech was advancing, and they hoped that the same audience that bought the Wii would buy the Wii U and that's obviously not the case now.
The last company Nintendo fully bought was Monolith Soft back in I think 2007 or so, everything else is second party that they've just not bought. That includes Hal Laboratories, as they are actually not first party at all, but are second party like Retro Studios.Andy Shandy said:Huh, I'd always assumed Nintendo owned them. Probably in part due to all their games coming from big(ish, depending on people's personal views) Nintendo franchises. Learn something new every day =P
And I agree on everything after too. I do really want to like the Wii U, but some of Nintendo's decisions can make it difficult.
That's actually a very apt, and well thought out comparison. Especially since the PS3 didn't "bomb" so much as have a rather poor showing the first year, then playing catch-up once they got some good solid games. Hopefully, the Wii U will do the same. Even if you aren't a fan of Nintendo, they have enough of a name and franchises to have a serious impact if they step out of the console race.Neronium said:The last company Nintendo fully bought was Monolith Soft back in I think 2007 or so, everything else is second party that they've just not bought. That includes Hal Laboratories, as they are actually not first party at all, but are second party like Retro Studios.Andy Shandy said:Huh, I'd always assumed Nintendo owned them. Probably in part due to all their games coming from big(ish, depending on people's personal views) Nintendo franchises. Learn something new every day =P
And I agree on everything after too. I do really want to like the Wii U, but some of Nintendo's decisions can make it difficult.
And for Nintendo's decisions, they honestly needed this humility more than anything. It's the same thing that happened with the PS2 going to the PS3. Sony got so big for their britches that they made very bad mistakes that ruined a lot of their image and good will, and now Nintendo has done the same thing since the Wii and DS were huge successes. Heck this isn't the first time Nintendo has made bad decisions because of getting a huge head. The N64, as Yamauchi said, was purposely made difficult to develop for because after the success of the SNES he only wanted "talented" 3rd parties to develop for it. The results, a system that many 3rd parties ignore because of it's price, difficulty to develop for, and not very good storage space when compared to the PS1. It also resulted in a lot of bad games being developed for the N64 as well because while something may be difficult to develop for, doesn't mean that it's impossible to develop for it.
While the PS3 didn't bomb per say, one cannot say that it didn't have very bad consequences for Sony. It helped put them in a financial hole since the actual development costs were lied about by Ken Kutaragi (the 20GB model cost $900 to make, and only sold for $499 and the 60GB model cost $1100 to make and sold for only $600) and when Sony found out about that they weren't too happy. But after that was revealed, Sony suddenly went out on a huge marketing and ad campaign, started dropping the price of the PS3 (that's why the backwards compatibility was taken out, because launch PS3's had an actual PS2 inside them), and suddenly a lot of games started coming out. Sony didn't really start selling more units until around 2009, and by 2010 they had finally started profiting on the PS3 in general.thebobmaster said:That's actually a very apt, and well thought out comparison. Especially since the PS3 didn't "bomb" so much as have a rather poor showing the first year, then playing catch-up once they got some good solid games. Hopefully, the Wii U will do the same. Even if you aren't a fan of Nintendo, they have enough of a name and franchises to have a serious impact if they step out of the console race.
I've never really understood that point of view. I mean, consider it from the perspective of a customer. There are three phones on the market that you could buy and use. Two of them are fairly similar, and very familiar in terms of how they operate to phones that you have used in the past. They are just upgrades of your old phone, with new features unique to each. The third phone is a good phone, and when in proper use comparable to the other phones with its own unique features. However, in order to use the third phone, you have to learn Esperanto.the hidden eagle said:Agreed,I'll be the first to say that many AAA game devs and publsihers have gotten extremely lazy.Aiddon said:of course the Wii U is a powerhouse; however, due to 3rd parties constantly throwing tantrums and trying to make everything homogenized, they've rendered themselves incapable of working on custom hardware. I thought the old adage was that if you wanted something to work right you had to put in effort. Thinking otherwise is both naive and stupid.
Sure there would, the logic is still consistent, special partnerships are functionally similar to loyalty rewards.the hidden eagle said:If that was the case then there would'nt be special partnerships with many game devs/publishers and a console company.If AAA game devs are bitching about how Nintendo consoles are too restricting YET at the same time have no problem making games for a console like the XBONE then their priorities are skewed.EvilRoy said:I've never really understood that point of view. I mean, consider it from the perspective of a customer. There are three phones on the market that you could buy and use. Two of them are fairly similar, and very familiar in terms of how they operate to phones that you have used in the past. They are just upgrades of your old phone, with new features unique to each. The third phone is a good phone, and when in proper use comparable to the other phones with its own unique features. However, in order to use the third phone, you have to learn Esperanto.the hidden eagle said:Agreed,I'll be the first to say that many AAA game devs and publsihers have gotten extremely lazy.Aiddon said:of course the Wii U is a powerhouse; however, due to 3rd parties constantly throwing tantrums and trying to make everything homogenized, they've rendered themselves incapable of working on custom hardware. I thought the old adage was that if you wanted something to work right you had to put in effort. Thinking otherwise is both naive and stupid.
If you don't already speak Esperanto, why would you ever pick the third phone? The only reason would be if the unique features are ones that you really want. So if you don't think the features are that great, and choose one of the other two phones, are you a lazy consumer or a smart one?
And that's the thing - third party devs do not work for the console companies, nor do they owe them anything. Third party developers are consumers of consoles just as much as players are, and make the same kind of value judgments that a player would when choosing which consoles to develop for. Lazy implies that the console somehow deserves patronage, and choosing not to patronize is somehow skirting or avoiding your duties, but that is not an apt description of the relationship in play.
Most AAA game devs have shown a tendency to half ass everything and blame it on someone else.
That's a non-sequitur. Of course it's more than adequate to make great games on. So's the SNES. Doesn't mean it's a technological rival to current consoles.That's just not true. It's a powerhouse. It's more than adequate to make great games on.
I know....That's exactly what I just said.the hidden eagle said:And it does'nt need to be.Fancy hardware does'nt equal good games,you can make a game that's entirely fun with 8 bit graphics and it would still be superior to a game that only has photo realism going for it.
Actually, in the very article this thread is based on there is a quote from a developer who has only ever worked on Nintendo systems stating that there was a steep learning curve going from the Wii to the Wii U, so it would seem that the new console is not as easy to develop for as others have claimed up to this point. If a group that has only ever worked with Nintendo products had a harder than normal time getting into the Wii U, what would it be like for a group that has only ever worked with their products tangentially?the hidden eagle said:Except Nintendo consoles aren't alien technology that no game dev can understand.On the contrary since their hardware is usually simple yet designed for making games,so there should be no excuses for why third party devs are whining about their hardware.EvilRoy said:Snip
It all comes down to laziness for which most of the AAA game industry has has reveled in for quite some time.
I hear that Shadow Fall's levels are more open than those of previous games in the series, and CD Projekt said that The Witcher 3 couldn't be done on the PS3 or 360. The guys developing Evolve said the same about their game, too. And yes, there are still games coming out for PS3 and 360, just like there were still games coming out for the PS2 after PS3 released, for the PS1 after PS2 released, for the NES after SNES released, and for pretty much every single console ever once their successor was released. It's nothing new, and certainly not indicative of anything particular to the 8th gen. Devs will move on from the 7th gen soon, like they moved on from all the other gens.the hidden eagle said:When was the last time a next gen game had improved on any of things you described?The only thing next gen console hardware does is try to push the graphical ceiling.Also not everyone is jumping on the next gen bandwagon considering there are plenty of games still being made for the 360/PS3.