Casual Shinji said:
Steven Bogos said:
He tried to console unhappy fans by telling them to "be happy for what we have," urging them that "We've got something so let's experience it."
That's not gonna be Nintendo's new slogan, is it?
Additionally, Moffitt confirmed that Zelda Wii U [http://www.escapistmagazine.com/tag/view/zelda%20wii%20u] was still on target for its 2016 release, and that the delay was to make sure it's the game it's being built up to be. "We want that to be the best Zelda experience. Fans have been waiting for and deserve a game when it's ready, when it's fully featured and when it can live up to what we would like to deliver."
They sure they didn't delay it just to get a
Zelda launch game on the NX, similar to
Twilight Princess on the Wii? Afterall, I'm sure the NX is going to be a hard sell seeing as they abandoned the Wii-U after 3 years.
Fox12 said:
Casual Shinji said:
Steven Bogos said:
He tried to console unhappy fans by telling them to "be happy for what we have," urging them that "We've got something so let's experience it."
That's not gonna be Nintendo's new slogan, is it?
Additionally, Moffitt confirmed that Zelda Wii U [http://www.escapistmagazine.com/tag/view/zelda%20wii%20u] was still on target for its 2016 release, and that the delay was to make sure it's the game it's being built up to be. "We want that to be the best Zelda experience. Fans have been waiting for and deserve a game when it's ready, when it's fully featured and when it can live up to what we would like to deliver."
They sure they didn't delay it just to get a
Zelda launch game on the NX, similar to
Twilight Princess on the Wii? Afterall, I'm sure the NX is going to be a hard sell seeing as they abandoned the Wii-U after 3 years.
Wait, really? How soon did they say they're gonna pop that baby out? Hell, I'm still playing on my PS3 more then my PS4. This really is the Dreamcast all over again. The whole point of a console release schedule is that there's a collective hype for all the consoles. You can't release a new system NOW, in the middle of the cycle.
What are you two even on about? Console life-cycles have been roughly 5 years long since 1985...
The Wii U is 3 years old, and all we have so far are vague rumours of a replacement. (it has a name).
The N64 was first announced as a project in 1993 (project reality), and released in 1996.
The gamecube (aka dolphin) was announced in 1999, released 2001.
The Wii (Nintendo Revolution) was announced in 2004, released in 2006.
The Wii U (project Cafe) was officially announced in 2011, released 2012, making it the system with the least prior warning (1.5 years approx)
It was mentioned to exist in 2010 (to shareholders), but they were very secretive about it.
Seriously, stop coming up with BS scaremongering nonsense about stuff that pretty much follows Nintendo's standard announcement and release schedule for the last 25 years...
(note in the following I'm not paying attention to exact months. This does mean the margin of error is as much as a whole year more or less than this implies. Eg. dec apr 2011 to nov 2012 is over 1.5 years, while september, 2001 is just over 5 years)
Snes 1990
N64 first mentioned 1993, (3 years after SNES), launched a year late, in 1996
Gamecube mentioned 1999 (3 years after N64) launched 2001. (5 years after. roughly. Not counting exact months)
Wii announced 2004 (3 years after Gamecube) launched 2006 (5 years after gamecube)
Wii U (mentioned 2010, announced 2011 - 4-5 years after wii) launched 2012 (6 years after wii)
In fact, the Wii U is in general the odd one out here.
Mentioning the NX (by name, but not by details) round about now fits their pattern since the N64.
we are about 2.5 years in, so it's a tiny bit early, but if they follow their pattern, expect an unveiling of some kinf of prototype in 2016 (typically this has happened either at E3 or the Tokyo games show), with a launch in 2017 (late 2017). Nothing weird going on. No cutting the console cycle short. None of that.
Now, if they launch in 2016, sure. But again, all we have is a name. The even the Wii U, which they had been rather secretive about was shown as a working prototype in April 2011. So there were about 18 months between first showing a working prototype, and actually launching the system.
This is Just business as usual. Unless they show the world a working prototype before about the middle of 2016, the kind of claims you guys are making are just complete and utter paranoid garbage.
This was to be expected, given past tendencies:
Wii U launch: end of 2012,
Successor hinted at, some time in 2015,
Actual working prototype shown middle of 2016,
Launch, late 2017.
That's the
expected schedule that anyone that had actually looked into every launch since the N64 would have been able to predict.
Now, do tell me what makes this different hmm?