Rocket Girl said:
Shocksplicer said:
You're basically describing Rogue Legacy, except that it's also a roguelike, and your choice of class is from a randomly selected pool. I recommend it.
I really enjoyed Rogue Legacy, but found the difficulty ungainly; there's an unlock system that carries over from previous runs, but your character doesn't and how powerful a character you get depends on chance. So I ended up with some runs being very easy and others being basically pointless at my skill level.
They designed it so that you had to re-run a lot.
The thing with Rogue Legacy really is to plan ahead. A lot. At first it's just about exploring the castle and staying away from the other 3 areas, then after a while you're strong enough to beat the eye. Then your runs are about beating the castle, then the forest, again until you can beat the boss of that section and you just keep going through and going through accumulating money to spend and getting all the runes until a character class you like comes along that is suitable for beating the boss you're currently on.
Also later you get a skill to re-roll your heir, so if you get stuck with all those crappy spellcasters you can re-roll them away.