This is all I've ever wanted in my whole entire life.
I can die peacefully after I play this game.
I can die peacefully after I play this game.
I agree with this, if it was dogs then no problem but I like cats and I punish people for being mean to them.VanQQisH said:As someone who absolutely loves cats, I'm not sure I want anything to do with this. I don't think my heart could take it.
That's why, in all honesty, the only negative I can see to another crash like the one in '83 would be that a lot of people would lose their jobs. All a collapse of the AAA industry would do from the consumer's perspective is knock us back to the 1990's in terms of budgets, creativity, and not screwing over your customers. How anyone could see that as a bad thing is beyond me.Eomega123 said:Anyone who says the video game market is dying just needs to take a look at the indie game crowd to realize that interesting games will continue to be made as long as we have people who are just the right kind of crazy. I look forward to further updates, and predict I will be buying the hell out of this game.
Yes, spiked cats here I come!Desert Punk said:You will probably be able to! Grey didnt mention what made Puddle's tail so amazingNightHawk21 said:Ahh this sounds neat but I was hoping to be able to create weird genetic mutant cats like in the thumbnail picture in the news feed
So if you can have a cat whos tail is forked genetically, who says you cant have cats with other crazy combinations? Heck one of the pics of the cats in their blog has spikesmarkings and that amazing forked tail that helped in the last pageant, but sadly both kittens were narcoleptic like their father...
Would you rather have a puppy mill simulator? I'm already envisioning the mechanics that could go into that.cwmdulais said:As a dog person, i dissaprove
Pretty simple answer: the indie companies, over time, would become the big companies. We're already seeing a lot of them stepping up to mid-sized budgets, it's not too far from there for the successful ones to become the guys with the big budgets. It happened in the 90's, it would happen again. And if anything, TES is an example of the stagnation I'm talking about. Feature wise, the series peaked with Daggerfall. It hit the perfect balance of features and actually bothering to fully implement those features in Morrowind. Every game since then has been less ambitious, less of an RPG, and aimed at a "wider audience." Read: even Bethesda turned their back on what made them great when the money started flowing[footnote]Yes, Oblivion and Skyrim were/are less ambitious than the first three games, and less fully featured than the second and third. Basically every feature they've been promising would wow us in the last two games has been something that they either already did or planned to do -- but mostly the former -- in Daggerfall, then ripped out of subsequent games. Why build the perfect game for a small niche when a game of lesser quality that fits a broader interest profile will sell better? Now I'm not saying the indie companies wouldn't do that, especially not after the big money started flowing in. I'm just saying it would take time, and we'd have a nice burst of creativity and non-dickishness in the meantime.Blablahb said:It would make some things impossible though. How are you going to make an Elder Scrolls Skyrim on a 90's budget? Not all major game developers that produce 'large' titles are moneyhungry despots whose nr 1 priority is to make the most money at the expense of the customer.Owyn_Merrilin said:All a collapse of the AAA industry would do from the consumer's perspective is knock us back to the 1990's in terms of budgets, creativity, and not screwing over your customers. How anyone could see that as a bad thing is beyond me.
Creative games and games that work well are often better than a milked franchise, but at the same time there's only so much quality you can produce with a small budget. Some games substitute quality with graphics for instance, but that doesn't change the fact that nice graphics on a game that is a good idea still add to the gameplay.
I'd name the Elder Scrolls series as an example. Skyrim would be quite different if it hadn't advanced in some of graphics since, say, Morrowind.
Every time this guy makes a game, i'm interested. He's just the right brand of nutty.Pink Gregory said:I saw the thumbnail and I thought, "This looks like an Edmund McMillen game".
Lo and behold, it is.
Certainly sounds innaresting, much as I love cats.
I know right, I could not play this :<VanQQisH said:As someone who absolutely loves cats, I'm not sure I want anything to do with this. I don't think my heart could take it.