They probably swapped out the 'post E3 info session' on their calendar for 'superficially change things people react badly to'.
This is one of their biggest press gigs all year, and one of their biggest chances to put to bed a lot of people's worries about the X-bone. There's no such thing as a "scheduling conflict" when it comes to that big of an opportunity. I think there's no way this isn't deliberate.Fiz_The_Toaster said:Either they are really arrogant about their press conference, or it really was a scheduling conflict.
But that's my point. The negative reaction was already there for months before the conference, and they didn't see it coming.Major Tom said:I reckon they didn't count on the XBox One getting that much of a negative reaction, only made worse by having execs saying whatever to whoever asked.
I don't doubt that that isn't true. I mean, besides the reveal demos being obviously staged (those always are), those performance issues sound right in line with the info they have released before. That is what you get for having a crappy, ridiculous OS setup. -_-j-e-f-f-e-r-s said:Funny. There's a rumour going round that Microsoft is having major issues getting the Xbone to actually run. Wired did a video on the Kinect interface, and the whole thing is far laggier and more unresponsive than the staged demo shown in May. The rumour is that they're having hardware troubles, and having to downclock as a result.
Normally I'd call it just a rumour, but Microsoft's decision to completely close off from the press, and try and control all presentations of the interface makes me wonder if there's some truth to it. If you're having to downclock your hardware due to crappy interface performance, the last thing you want to do is let journalists get their hands on that and do a terrible write up.
Maybe we'll still see journalists going hands on with the interface at E3, but right now I'm hugely skeptical. Microsoft needed to have that discussion at E3 and clear the air about what's going on regarding certain policies. That they're not doing that is only going to hurt them even more.
Pardon my ignorance but what was so bad about the Sega Saturn (aside from The PSX stealing its sales)? I always thought the Sega Neptune or CD was Sega's downfall.Colt47 said:Someone needs to run a poll on which reveal was worse: The Sega Saturn or the Xbox One. I would have definitely said the saturn before, but this one is coming really close.
This is actually a sign that something is very wrong. Over the past month they've been able to carefully word their responses in what they feel is the best light they can. The only reason they'd do that but not the press conference means that they're afraid of being put on the spot... which likewise means that they have things they don't want customers to know about. Either it's new stuff that we wouldn't like or it's more specific information about the stuff we already know that would only cement our disdain for it. Also, there is a possibility that they are just planning on going forward with the features we already stated we don't want and so it will not benefit them to confirm it so much as remaining silent. Silence, while enfuriating to those in the know, is not as bad as negative quotes in the headlines all over the place like the past month.Callate said:For @#$%'s sake, you do not spend a month responding to every query about the content of your release with "Uh, not sure, don't want to make an official statement I'd end up eating, we'll get back to you later" and then fail to offer that clarification at the E3 event where you're expected to have to do damage control.
Right, E3 should be the scheduling conflict for which they have to ditch other events. It's also not like they only have one person that understand the product.Amir Kondori said:The excuse is paper thin, a "scheduling conflict" for an important date that they have probably been planning for all year? Suuuuure.
No, the backlash against all the "features" of the Xbox One that serve Microsoft and publishers more than the people actually buying the product was much greater than expected and they are falling back on the one tactic they know best, silence. It is pretty sad to see.
In the case of the Saturn, the console was already on the store shelves during the E3 release and they restricted the number of 2D games that were allowed to be released on it. Ironically, the Saturn was a power house with 2D games but had very sketchy 3d support, so as you can imagine this didn't sit well with developers. Neither did not having any heads up on the console pre-release.Josh12345 said:Pardon my ignorance but what was so bad about the Sega Saturn (aside from The PSX stealing its sales)? I always thought the Sega Neptune or CD was Sega's downfall.Colt47 said:Someone needs to run a poll on which reveal was worse: The Sega Saturn or the Xbox One. I would have definitely said the saturn before, but this one is coming really close.
Nah, us hardcore crowd will just be buying the console anyway like Microsoft said, because, you know, we're hardcore and stuff, and buying every console for the hell of it is our god-given duty. Microsoft has every right to piss over our petty questions so they can focus on more important things: convincing everyone that they need to spend $600+ on an 'all-in-one' media center, astonishing features such as 'streaming TV' and 'playing music' their computer is already capable of doing itself with half the hassles...deadish said:The problem is, hardcore gamers are the reliable bread and butter consumers of video games. They are the ones that buy game after game, time after time.Wyvern65 said:What the escapist or destructoid or rock, paper, shotgun or gamespot, or kotaku thinks about MS at this point is irrelevant, because as MS sees it they've already lost them. As important as those outlets may be to hardcore gamers, a single well-crafted nation-wide advertising campaign will reach far more people than any gaming press ever will; all while allowing them to carefully shape and control the message.
If you lose them, you will end up just like Nintendo. Praying that whatever gimmicks your toy has is capable of attracting the single-purchase-then-to-the-closet-it-go mainstream market.