archiebawled said:
I'm confused - everybody complains about permanent exclusivity, most people complain about timed exclusivity, but now people are complaining about obligatory non-exclusivity?
It feels like Microsoft have no right answer here - they're trying to make sure their platform doesn't get treated worse than the others. Isn't that a reasonable course of action for the owner of a platform?
Is it just because Microsoft aren't forcing this on all developers, or is it just different sections of the community complaining about different things?
No, people, at least most of the people are complaining about exclusives that shouldn't really be exclusive. Doubt that the majority of people who know what the hell they are talking about are complaining that the next Zelda game isn't on the PS4 because it would make 0 sense. Most people won't even complain that Bayonetta 2 is an exclusive because they know that it wouldn't have happened at all if not for Nintendo's money.
What MS is doing now is not mandatory non-exclusivity. There are multiple reasons why a game would be a exclusive.
- Dev loves a system and wants to support only it, basically 2nd party devs. Not owned by the console manufacturer but they still make games almost exclusively for them (Gamefreak for example). The clause won't change the exclusivity status.
- Game is being paid by one of the big 3. The clause won't change the exclusivity status.
- Game is made by a 1st party studio. The clause won't change the exclusivity status.
- Dev doesn't have enough cash to make all console version at the same time, which is the case in almost all indie games. The clause won't change the timed exclusivity status, in fact, it will force a reverse exclusive status (game will come to everything except Xbone)
- Dev has enough money but wants to test out the waters and make a name out of itself on the open and free platform (PC) before paying licencing fees to release it on a console (also often a case for indie devs). The clause won't change the exclusivity status, in fact the same thing will happen like in the previous example.
With this clause, Microsoft doesn't try to force non-exclusivity. They try to force timed exclusives for the Xbone. They are basically saying "Give us the game as a timed exclusive or you will permanently lose the Xbone market". Since most indie devs don't have money to make more than 1 version, they will either go with PC and lose the Xbone market or go with Xbone, have a several times smaller consumer base, less options for marketing and much higher entry cost but in the long run, they will be able to cover all markets (PC, PS4, Wii U and Xbone).
"Give us a timed exclusive or get the fuck out" is what MS is saying here.