masticina said:
But Fantasy Football on GDDR5? Who can be against that.. I guess it will now be stuck on DDR3
I doubt most of the fantasy football crowd knows a stick of RAM from a stick of gum.
I mean, their loss. I hear fantasy football runs 43% smoother for GDDR5....
faefrost said:
Developers will not even bother "optimizing the graphics" this generation. In prior generations developers had to create actual true hardware specific ports for their games. So a game developed for one platform may not always have ported well onto the other. But this generation the base hardware platform is the same. And it's a PC. The differences between them are marginal hardware differences you see between differently built pc's. developers will make the game for the base x86 platform. The only thing they are going to bother porting or tweaking will be that little bit needed to run the game under Xbone's Windows OS or PS4's more Linux based one. Unless MS or Sony are paying them for a true console exclusive no one is going to bother making any use of the hardware differences between the two consoles, ever. And that includes coding for the idiotic Kinect.
The games will look and perform virtually the same on either console this generation. The only time this will ever come up will be something that takes a ton of available RAM for keeping a massive data set in memory at once, such as Skyrim. So the PS4 may be better for something like Skyrim. Otherwise, no real difference at all.
Haven't we had developers say just the opposite? That they're all PCs, but that doesn't mean they'll play well together?
Besides, they're going to need optimsation eventually. 8GB is a decent amount of RAM now, but in 5 years? Remember, this is a console. A closed system. No upgrades to RAM, processer, etc. I can drop in new RAM on my PC, or swap out the CPU, GPU, or even the motherboard if I have to. The Xbone can't even add internal HDD space.
Yeah, optimisation will be an issue, even if it isn't day one.