Not so. I have about 10 Indie games that had a deceptively good demo, then absolutely sucked when I shelled out for them. If I thought reviews mattered, I'd review every one. As it is, my additional one star rating is a drop in the ocean of illegitimate ratings so I don't see the point trying to put people off with my blunt hatred of the waste of MSpoints.LordSphinx said:The problem with letting only people who own the game vote is that ratings will always be positive.
How? It's utterly ludicrous to think that people will buy Gold to fraudulently vote, and while the whole 'owners only' system makes more sense, restricting it to Gold will trim off the one-vote-wonders a little. I don't really see how it affects profit.Muco5681 said:i might just be a bit cynical here but limiting reviews to gold member ship seems to help jack all and is a cheap way to Microsoft to get the maximum profit with minimum effort...juuuust like blizzard and activation
Actually, at the time of posting the idea, there was no posts in this thread. My slow typing, distractions, etc. lead to a me hitting post far later than expected, causing people to ninja what I said. boo.Phlakes said:Er, did you even read the thread before posting? Your "idea" was said about a dozen times already.Uber Waddles said:IDEA!
You cant vote on the game unless you purchased it.
That solves the issue of rating bombing, while letting you keep your star-reviewing system. Short, sweet, to the point. Why should someone who doesnt have the game have the right to vote on how good or not it is, if they don't own it? While I could see a myriad of excuses (played at a friends house, other XBL accounts, etc.), you should really either own the game to judge it, or should only be able to downvote it once, etc.
OT: This is what happens when you leave important things to the public.
Seriously Microsoft, do this. Its just so damn simple and the fact that you can't seem to figure it out is just unbelievable.Spacewolf said:surely it would make more sense for them to only be allowed to reveiw games that they actually own
'Tis a true statement, but just reread that a couple times.Logan Westbrook said:such as restricting rating privileges to people who actually own the game the game in question.
Huh, went a bit Foghorn Leghorn there. Thanks for the heads up!gigastar said:'Tis a true statement, but just reread that a couple times.Logan Westbrook said:such as restricting rating privileges to people who actually own the game the game in question.
That ID's idea is actually quite solid, its a darn shame Microsoft will never come upon such an idea since they ran into this problem in the first place without coming up with a decent countermeasure only to say "there is more that Microsoft could do to prevent rating sabotage."Straying Bullet said:Really, Microsoft couldn't take a step further and limit rating to ID's that actually own the material? Why "restrict" it to Gold members? So you can give them so-called more enticement to switch from Silver to Gold?
Give me a break MS and do the right thing for once with that tight system you have there.
That is a bad idea, as it would artificially inflate all ratings (further). You don't buy games you don't like. You play trials or demos or maybe play them at friends' places. If they restricted it to accounts with some kind of play time then that would make sense, but having to buy a game to rate it poorly would be stupid. I don't need to own Dragon Age or Lost Planet to know they are bad(in my opinion), though I have played them.Marudas said:Surely the best method is, as people mentioned already, restrict games to being voted on only by people who already own the game, or perhaps people that have a few achievements from it.