so the microsfot cloud can render basic physics (you know, the kind of physics that could be rendered on a single 3 year old GPU) at 2 frames per second? You mean, using supercomptuers in the cloud is actually processing things
slower than a 160 dollar GPU? What is this presentation about? how incompetent they were?
misg said:
If you look at I think it was Red Faction Guerrilla. Not sure if that is the right game, but they actually did build real physical into that game, I remember them talking about how their designers had to work with engineers to keep the buildings from falling down. I think right now the costs are too high and there is too little experience with this type of systems in games. I do hope it does happen soon as it's really cool.
On main topic, I call BS on this I don't think MS actually pulled off much here. I'm simply not interested in Cloud gaming, I want my own system with it's own power to do the work for me.
All red faction games had physics. in first one you had destructible emviroment, that was abandoned since level 2. in second one you had... well nothing really. In guerilla and Armageddon you had buildings that could be destroyed and were ran on phyiscs (could fall off, break into pieaces, ect). the thing is, the physics there werent... realistic. a building could float on a shoestring (with you walking up on it to boot, because player weighs 0), and tumbling down it hits with enough force to kill you, but not enough to snap a plastic railing on the balcony.
I would LOVE if games emplored at least basic physics in there, and i wish we finally dont need to skip that due to consoles not being pwoerful enough. then again, new ones arent.
BigTuk said:
It's beyond technology period...see.. this is the thing with gaming. If your graphics are being rendered over the net well good luck playing the new street fighter game because brutha if someone on your street desides to start streaming netflix ... you will be a punching bag.
Um, what? How does anyone using thier internet on my street has any effect on my internet performance? Are you implying your infrastructure is so bad that your neighboars affect your connection? I can understand that my friend watching a HD stream in the other room may introduce some ping into the system, but a neighboar has a seperate connection.
Cloud computing is bollocks, but not because the internet is effected by your neighboars.