Yeah that was just a case of Crytek having unrealistic expectations. Just in case some people didn't know, Crysis on PC sold 3 million copies, but Crytek expected several times more than that and made a big fuss about piracy being the cause. Skip ahead a few years and Crysis 2 sells 3 million across all platforms... not a peep from Crytek.Adam Jensen said:I have a better idea. Ask Crytek how many copies of Crysis 1 they sold on PC alone, and how many copies of Crysis 2 they sold on all systems combined.fabiank22 said:Just ask crytek how harsh it can be to see people pirate all your stuff
While I'm not saying it wasn't pirated, it definitely was, I wouldn't be surprised if some of the people who did just wanted to see if they could actually run the game before putting money down as it was highly publicised (even by Crytek themselves) as being a monster that would bring most PCs to their knees.
Piracy on PC is always blown way out of proportion, while console piracy is generally ignored, even though it's clear from the article linked in the OP (MS banning 1 Million accounts for piracy in just one sweep a few years ago), it is just as much of a problem.