While this is all well and good, I'd like to know if they've sorted out the performance issues that came about in the 1.6 update. I don't know if it's the launcher or some spastic code, but whatever it was, I could barely stay above 30 FPS on the default texture pack and far render distance where I would reliably stay above 60 with a 32x32 texture pack and double far render distance. It really put me off upgrading.