Mirror's Edge 2 and Additions

Korten12

Now I want ma...!
Aug 26, 2009
10,766
0
0
With the possibility of it being in development there is some additions I would think would be cool to have.

More acrobatic abilities:

Make it so that you can do flips and such in the air, running on a wall but then turning and grabbing the ledge above (if one), and etc?

Open Hub World:

Allow players to explore city in-between missions. Do mini-missions, races with AI, and possibly with the addition of More Acrobatics, a recorder to allow you in game record awesome stunts similar to that of Just Cause 2 on PS3 which had this feature.

Less Linearity:

Don?t get me wrong, I don?t mind linearity at all, in most cases I prefer it but I think that if there was way more paths in Mirror?s Edge 2, not just more ways to get to one ledge, but more ways to get to the objective.

Multiplayer:

I know with this some are ready to not read this and just skip it but hear me out. Not traditional Multi but different modes:

Capture the Flag: I think in Mirror?s Edge this could be unique, imagine trying to capture a player (two hand touch to get them out) who has the flag and that player trading the flag off.

Racing: Simple, race to the finish who ever makes it there first, wins.

HORSE: If you ever played Tony Hawk, at least the older games, there was a mode called HORSE, now if you don?t know what it is: Basically first player does a trick and the second player must do the same thing to not get a letter. A failure would be getting the first letter, if you spell out HORSE, you lose.

Probably some more I can?t think of.

Customization:

To compliment the Multiplayer, allow us to make our own runners, maybe not as extensive as Brink?s, but some customization.

Lastly: A longer game:

I liked Mirror?s Edge, but after getting a controller on my PC, I noticed how short the game is. Maybe 3 hours long? I would love to see the length doubled if not tripled. Though I would more like to see what the first game had this was Quality over quantity.

Thoughts?
 

Idsertian

Member
Legacy
Apr 8, 2011
513
0
1
I thought EA told DICE to can Mirror's Edge 2 for the time being, in favour of BF 3?
 

About To Crash

New member
Apr 24, 2009
332
0
0
Flips in the air just seems like it would only serve to disorient the player, and I don't know that there would be any practical application for it. I think in a game like Mirror's Edge, you really have to think about how the players will be seeing things first, and how cool it is second. That was probably the biggest problem I had with the first Mirror's Edge, is the in ability to really see around me. First person view, strangely enough, is not how a real person sees, it's quite limited by comparison. An actual field of vision is closer to a third person perspective.

I agree on the points regarding linearity, and a HORSE game in multiplayer sounds fun enough, I just don't know that it would get played that often. Also, I really like the idea of a hub world, but it would have to be a big hub to really feel like it was worth exploring.