MrCalavera said:
OT: What about skill trees? From what i've heard so far, they're pointless at best, unless you are eager to break the flow and engage yourself with enemies.
Yeah, there's an upgrade screen and yeah, it's rather token.
Get the quick turn ability and the roll and you're all set. You can do that in about 15 minutes after you're done with the intro/tutorial.
The rest are unimportant or just minor conveniences. A couple of combat moves, some damage boosts, health upgrades and some gear upgrades that allow you to access new areas, which I'm pretty sure you get for free at certain parts of the game.
I'm pretty sure it's only in there so they can give you XP for collectibles and the non-mission activities.
008Zulu said:
Some of the earlier reports I read said a few things about multiplayer. Newer reports say that it was scaled way back. Which is odd considering the developer and the publisher.
Really?
I've been following this pretty closely and never saw any mention of actual multiplayer from anyone involved in the game. Just some vague stuff about "online features", which would seem to be the leaderboard business.
I'm guessing what you saw was speculation. Or maybe it was considered at some point then discarded.