It looks very good from the promo material, but I won't actually form an opinion until its released and found to have such retarded bugs in gameplay mechanics eg the fucking Blend Speed limit with the horse in AC, or to quote ZP "a Rigorously enforced speed limit".
Guns will get pulled in to it, DICE's previous works are Battlefield 1942 and spawnlings. And EA has trouble grasping the idea that a game can't have firearms as something other than the core gameplay element
Linearity and non-Linearity aren't major attractions to me, and looking at the design I can see that if EA(the publisher) pushes the developers DICE(the people who actually make the game) for an open world it will all fall apart.
Hell some of you seem to ***** a lot about Assassin's Creed which everyone says is an open world version of Prince of Persia, sure it has some problems, mainly the fucking overhype but that's the publisher's fault for being "a conga line of suckholes" to quote the Latham Diaries (Former politician who wrote a notorious book about Australian politics).
But as long as they stay focused on maintaining the Zeitgeist of the game there shouldn't be much but EA's marketing department to gripe about.
On a completely different turd:
Why does everything with jumping get compared to Prince of Splat? I've played as far as I can on all difficulty levels in Warrior Within and Two Thrones, it all feels the same. Why can't we have a nice platformer to compare with like Tomb Raider 2 or Dark Angel (I surprisingly liked that one the most.)