Is there a game where you were sad that the developers missed out on a chance to really bring depth, variety, or uniqueness to the game? If so, speak up.
Crysis: I liked crysis but I feel that that there should have been objectives that utilized the open world more such as having to climb a series alien structures scattered throughout the landscape or detecting and following a faint trail of residue.
Far Cry 2: Having factions actually have wars between each other at various moments and they call you up to participate. Also having a like dislike meter for every faction. There is a war going on between these groups, make it feel like actual tensions and conflict are occuring.
Crysis: I liked crysis but I feel that that there should have been objectives that utilized the open world more such as having to climb a series alien structures scattered throughout the landscape or detecting and following a faint trail of residue.
Far Cry 2: Having factions actually have wars between each other at various moments and they call you up to participate. Also having a like dislike meter for every faction. There is a war going on between these groups, make it feel like actual tensions and conflict are occuring.