Tell me if the following sounds familliar, MMO players.
Day 1
Okay, so I'm trying out this new MMO and it's really cool. I mean it took forever to download the game and all the patches, but when I started playing it was great! I took a bit of time to make my character, and when I logged in, it was a double exp weekend, so that was cool. I got used to most of the controls; pretty much the same as any other with a tweak or two.
Day 2
OH MY GOD, I SAW SOMEONE REALLY HIGHLEVEL TODAY, AND I CAN'T WAIT!! It's gonna be so cool when I get to that level! Anyway I got my second set of weapons which are a little cooler, and I leveled up to about 8, thanks to the bonus exp weekend. It's over today though, since I started on a Saturday. Anyway, the game is great!
Day 14
I made a new character today. Not so much to start over, but to check out the other classes and appearance choices. I did it a couple times, and made a cosplay once or twice, but that didn't really work out. Leveling was harder, and I went back to my other character. The games pretty good so far.
Day 30
I'm about level 20 now, but I wasn't on today. I was on youtube checking out raid videos and stuff. I'll be on tomorrow maybe.
Day 42
Okay guys, I found a new MMO! That last one was so annoying, but this one has some NEW IDEAS that look great! I finally finished downloading it with all the patches, but it's a bonus exp weekend, so that'll make up for it. I started it up, made my character, and started playing. It's AWESOME! I figured the controls pretty fast since they're like other MMO's for the most part, but thee new ideas are cool. This is going to be great!
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Here's the problem with MMO's. They're going to be online, so it's gvoing to cost the company to host servers and keep them managed, along with new content and such, so they put in a monthly fee. But since it's monthly, if they want to make more than $15 off every customer, they have to make it really long. So they make progress very slow and that makes things repetitive, because they can't make enough areas, quests, stories, and ideas to keep it fresh for the whole ride. But to keep people in, they make flashy, high-level exclusives, like mounts or access to special areas or games (PvP type stuff and the lot) for newcomers to drool at. Even then, it's an illusion, because it's all the same crap. Because it has so many people in one place, they also have to have a small engine to make space for hundreds of people together in one server. That means point and click with skills to click on a UI tab. But that's BORING; there's no combos or immersion or excitement, and the worst part is that any MMO forum will shun you for disliking the game if you didn't reach the level cap because you "didn't get the full experience". Which brings me to the other point, the community is a subsocial cluster of uncomfortable dicks, douchebags, and trolls. That's the kind of people that would play the games, and the kind of people these games turn you into. The progression sucks, the graphics suck, the community, sucks, the engine sucks, the game sucks. The truth is that MMOs were released before technology was available to mke them live up to the standards of other games. Maybe in 30 years they'll be fun by my standards, but right now,they're shit.
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Day 1
Okay, so I'm trying out this new MMO and it's really cool. I mean it took forever to download the game and all the patches, but when I started playing it was great! I took a bit of time to make my character, and when I logged in, it was a double exp weekend, so that was cool. I got used to most of the controls; pretty much the same as any other with a tweak or two.
Day 2
OH MY GOD, I SAW SOMEONE REALLY HIGHLEVEL TODAY, AND I CAN'T WAIT!! It's gonna be so cool when I get to that level! Anyway I got my second set of weapons which are a little cooler, and I leveled up to about 8, thanks to the bonus exp weekend. It's over today though, since I started on a Saturday. Anyway, the game is great!
Day 14
I made a new character today. Not so much to start over, but to check out the other classes and appearance choices. I did it a couple times, and made a cosplay once or twice, but that didn't really work out. Leveling was harder, and I went back to my other character. The games pretty good so far.
Day 30
I'm about level 20 now, but I wasn't on today. I was on youtube checking out raid videos and stuff. I'll be on tomorrow maybe.
Day 42
Okay guys, I found a new MMO! That last one was so annoying, but this one has some NEW IDEAS that look great! I finally finished downloading it with all the patches, but it's a bonus exp weekend, so that'll make up for it. I started it up, made my character, and started playing. It's AWESOME! I figured the controls pretty fast since they're like other MMO's for the most part, but thee new ideas are cool. This is going to be great!
--------------------------------------------------------------------------|+|
Here's the problem with MMO's. They're going to be online, so it's gvoing to cost the company to host servers and keep them managed, along with new content and such, so they put in a monthly fee. But since it's monthly, if they want to make more than $15 off every customer, they have to make it really long. So they make progress very slow and that makes things repetitive, because they can't make enough areas, quests, stories, and ideas to keep it fresh for the whole ride. But to keep people in, they make flashy, high-level exclusives, like mounts or access to special areas or games (PvP type stuff and the lot) for newcomers to drool at. Even then, it's an illusion, because it's all the same crap. Because it has so many people in one place, they also have to have a small engine to make space for hundreds of people together in one server. That means point and click with skills to click on a UI tab. But that's BORING; there's no combos or immersion or excitement, and the worst part is that any MMO forum will shun you for disliking the game if you didn't reach the level cap because you "didn't get the full experience". Which brings me to the other point, the community is a subsocial cluster of uncomfortable dicks, douchebags, and trolls. That's the kind of people that would play the games, and the kind of people these games turn you into. The progression sucks, the graphics suck, the community, sucks, the engine sucks, the game sucks. The truth is that MMOs were released before technology was available to mke them live up to the standards of other games. Maybe in 30 years they'll be fun by my standards, but right now,they're shit.
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