I'm not here to rant about MMO's, suprisingly, but let's talk about game engines. Most MMO's run on blatantly similar engines if not the same, where you target an enemy/ally and click square icons to use skills or right-click, double click, etc. to do a basic attack. BUT, how come there's not alot of other gameplay styles in use. What would you suggest? Is there a game you have in ming with an engine that would work well for an MMO?
Personally I think the Bethesda Engine would work well. Maybe a Final Fantasy Engine (not Final Fantasy XI, XII, or XIV) or any turn-based gameplay/ gameplay that separates combat from the rest of the game (random encounter style)
Discuss.
Personally I think the Bethesda Engine would work well. Maybe a Final Fantasy Engine (not Final Fantasy XI, XII, or XIV) or any turn-based gameplay/ gameplay that separates combat from the rest of the game (random encounter style)
Discuss.