And if they don't promote them they won't make money, so the publishers won't invest in them.psrdirector said:And maybe they would if those games made money, turned a profit and sold well. And yes PROFIT IS ALL THAT MATTERS IN BUISNESS. till america becomes communist the gaming industry is an industry that will focus solely on profits and what consumers purchase. convence consumers and that will change, ranting wont do diddlyUnrulyhandbag said:Like it or not marketing is an extremely important factor in most peoples purchasing decisions and if you portray all computer games as been cutting edge pretty things using the latest tricks then eventually you will create that mindset and in turn game that don't fulfil those mandates will struggle.psrdirector said:Right because the industry forced players to buy the fps high graphics game in droves over all the low graphic games and such. and blue alians secretly run all governments in the world. Im sorry to be derisive, but till you can realize its the consumers who buy games im not going to waste time debating your flawed views of paranoia.Unrulyhandbag said:no. the industry has made it's own hole.psrdirector said:The real question is why you are acting like its developers fault. Its gamers fault graphics are so important to the industry, look at all the people who rant the wii sucks because its graphics are not as good, but it has allot more innovation in half of its games then the entire line up on the ps3 or xbox360. a small part of the community rants about more innovation, the majority rant about wanting sequels and graphics, well not so much rant as actually buy the games. Rant all you want, you can write a 20,000 page theses on why graphics are pointless, and the industry will look at the one guy who purchased a graphics heavy game and know his opinion is more important. (this is you don't buy low graphics high innovation games just ask for them allot, and the other person buys games)Uber Waddles said:*snip*
Congratulations, you made me go on my "Graphics are killing the industry" rant today. =p
Want more innovation, buy innovative games. Nothing else is going to work.
By marketing games as a leading edge of technology, overstating the importance of graphics a way of one-up-manship and only pursuing the latest methods of game creation they have made a situation where people believe 2d is bad, turn based is boring and shiny graphics are everything.
This method of doing things is as old as the industry itself; it makes sense to smear the competitor when you have legitimately got a C64 game to run full palette without using all the memory, your BBC micro game supports 3d objects with colours painted on them or you have legitimately created a whole new type of game. But it's an attitude that should have been toned down in recent years when new games have been gradually moving the graphics forward and new game types are pretty uncommon.
it is up to consumers to buy the games regardless of whether they fit or not, but the industry need to stop focusing on triple A games and start persuading people that things off the cutting edge can also be good.
So the price of development keeps escalating, so the publishers bemoan the fact the public won't consume cheaper games...
but the profit is in big budget games so they won't promote the cheap games, so they don't make money.....
ad infinitum
This is where public limited companies operating in relativity open trade environments ultimately end up if they make no decisions to actually change things.
Profit is important but keep entertainment a stable profit maker requires careful management and investment otherwise publishers end up risking producing companies to make the kind of profit margins that charities are allowed to operate in. (10 percent profit on a 200 million production is still a lot of money but the margins are all wrong)
The position Hollywood is finding itself in and the games industry is already approaching.
I wasn't ranting before but now I am.