Tears of Blood said:
No.
Alright. Some people really need to actually play AC instead of assuming it's a stealth game 'cause it has the word "Assassin" in it somewhere.
What Makes AC Good
1.) Free-running. There is no free-running in Hitman or any other stealth game I can think of.
2.) Pseudo-open world gameplay. The storyline and the unlocking of new places is linear, but you can go anywhere you want within what you have unlocked. Very few stealth games do this at all. MGS3 comes the closest, but I wouldn't count it.
3.) Action. Not stealth. A little stealth here and there is fine, but AC has always been mostly about action. Count the number of times you had to make sure you weren't seen in AC1 and AC2 to the number of times you totally destroyed a large group of guards.
4.) Brutally realistic kill animations. This. 1000 times. I guess Hitman has this to a degree, but not on the level of AC.
I hate to sound like a fanboy or something, but I wouldn't be happy with a AC game that didn't have those 4 things in it.
You really need to re-read my post again and what the topic is about. It is about what of Assassin's Creed would be like if it was set in modern day rather than say the Renaissance or earlier. Not Hitman vs AC. I was merely stating how if AC was all about guns and stuff, then it would be no different than Hitman, but with added flairs.
1. Free-running. There are no Hitman games with free running because....well duh Hitman came out long before AC. Can it have free-running? Yes it can if the developers choose to put it in. Hitman, also unlike other stealth games, doesn't have the whole alarm system thing. It is more like AC than you think.
Hitman and AC have the same degree of Action. Go in using stealth, take out your target, then run out of there. In both you can go out fighting and killing as you go and you can sneak out, but neither is necessary
2. "Psuedo-open world" This is actually a misnomer as while traversing it is free-roam the story itself in linear. Might as well make it linear, but again this is different games at different times
3. Action. Both games have it. Both do it differently. Do you think if Ezio or Altair had a gun they would be carrying swords? Probably not. The purpose of the post, which you need to read again, is not that AC and Hitman are the same, but if AC became modern with guns then yes it would be like Hitman only with free-running.
4.)
Brutally realistic kill animations. I don't quite get what you mean by this. If you mean "flair" then yes AC has it, but again...GUNS!!! How brutal do you want someone to look when poisoned or get shot with sniper rifles?
I am sorry if you don't understand this concept, but GUNS and SWORDS are two completely different things.
In a way I am agreeing with you that Hitman and AC are not the same. HOWEVER, if they took a modern day Assassin's Creed with guns and not swords...then it wouldn't be much different than Hitman. There would be no point to the awesome sword play that it has if guns are involved. That would be stupid. Knives and hidden blades would be okay, but Altair or Ezio would not stand a chance if they were put into modern day settings.
Two different games, same premise, two different time zones.
Don't look at it as Hitman vs AC. Look at it like "Guns vs Swords"