Modern Warfare 2

L3m0n_L1m3

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So as you all know, Infinity Ward has recently released a multiplayer gameplay video. It looks good, but the AC130 seemed kind of.... Well, unfair since you can blast enemies ANYWHERE on the map while basically being invincible.

So do you guys think this will unbalance the game, like vehicles did in WaW?
 

Internet Kraken

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I don't think Infinity Ward is dumb enough to let such a feature completely ruin the balance in one of their most anticipated games.
 

Halfbreed13

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Not if there are anti-air perks like they showed. Besides, no one will use that shit in league, so it doesn't matter.
 

Radeonx

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It may be strong, but, the rocket is a homing missile from what the video showed, and it hit the AC130. And I don't know, the vehicles were easy to beat in WaW. Two people could destroy it, all you have to do is work together.
 

RageGummy

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From the video, it seems you have to stay alive while using this.

Flip the lid on your laptop and your a sitting duck for snipers, frags and general knife attack's. If you watch when it shows the perks list, you will see you need 11 kills to be able to use this. I also cant see it been stable to shoot from and will need a spray and pray method of shooting to get anything.

But think on the reverse side, a automated perk like the one in COD4 is going to hit you if it aims for you. But with human comes human error, leaving it open for someone to get 11 kills with a knife, but non with the helicopter.

Plus ... rockets home-in now....
 

Angron

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heres hoping for a AA gun kill streak thingy to deal with them damn planes and helicopters ;)

but really... it will probably leave your body really vulnerable to attack or something, maybe easy to shoot down possibly

COD 4 was pretty balanced, i think they will be able to keep that, theyre not stupid...i hope
 

Citrus

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Yeah, it looked like you controlled the gun from the battlefield, so you'd have to defend yourself and your position while you kill enemies.

That's my speculation, anyway. It does make it seem more balanced.
 

RageGummy

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joe182 said:
RageGummy said:
Plus i'll bet it'd be all too easy to kill yourself with the gunship...
I saw red box outlines on enemy's when over head. Seems only way to give yourself a suiside is to just be a spoon and accidentally scan yourself. Killing team mates will have to be left for hardcore as friendly fire is normally turned off in normal game types.
 

DazZ.

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I have faith in Infinity Ward, it's Treyarch I hate.
I'm sure it won't be overpowered, there are more than enough ways to even it out.
 

Conveant0

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RageGummy said:
From the video, it seems you have to stay alive while using this.

Flip the lid on your laptop and your a sitting duck for snipers, frags and general knife attack's. If you watch when it shows the perks list, you will see you need 11 kills to be able to use this. I also cant see it been stable to shoot from and will need a spray and pray method of shooting to get anything.

But think on the reverse side, a automated perk like the one in COD4 is going to hit you if it aims for you. But with human comes human error, leaving it open for someone to get 11 kills with a knife, but non with the helicopter.

Plus ... rockets home-in now....
You should admit though, the amount of times a chopper could kill any number of the opposing/your team in a single attack, than the inaccurate fire it does most of the time, is quite high. An experienced player could easilly rack up more kills if they were the one controlling the turret.

The only thing what made the chopper bareable was how you could hurt it with small arms fire, now seeing that the only way to down the AC-130 is to attach an perk you could other be using, or have an entire team (Who, lets be honest, don't exactly have the whole teamwork thing as their motto, nor do they communicate before the match begins as to who has what perks), search an entire map under both large calibre round fire, explosive round fire and large shell fire, to find the single guy on the opposing team controlling the damn thing.

The ways I could see this working out, could possibly include; taking control of the AC-130 for the remaing time once you kill the original user (Team killing woud eliminate this option), making it so only a single 11-kill streak call in during a single match per team and making AT-4's (I think this was the model of RPG?) spawnable on all maps at limited locations (Say one per side) though I don't even like the idea of this myself.

I'll go with the first point and second in that list as even remotely feasible, but I'm still noting that there have been times when everyone on my team chose Bandolier instead of RPG's and a chopper minced us. You don't communicate that well on COD... there's enough kids and people in parties/ P chat to ensure that.
 

newguy77

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I think it would be nice if they had anti vehicle weapons spawn on the map that can only be fired with a lock onto a vehicle. That would make it so no one could abuse the thing against infantry and you'd have to work to get to the rocket. Although, one team could camp the rocket when they have a gunship and totally mess up the balance. Ah, whatever, Infinity Ward will do fine.
 

L3m0n_L1m3

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tomfrumtarn said:
The chances are as soon as you get the gun ship everyone on the other team would run inside, making it pretty pointless.
dont forget IW promised us destructable environment. might not be alot of cover left once a few gunships appears
 

silverbullet1989

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now i will say something that does not include that bloody gun ship... unless the maps are larger and the stupid issue of sniper smg's are sorted i for one will not be playing this online. It will be another disapointing cod game for me.
 

Insanum

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Halfbreed13 said:
SEARCH BAR

Not if there are anti-air perks like they showed. Besides, no one will use that shit in league, so it doesn't matter.
Hey buddy, Can you please place some links? If you dont you may make the search bar brigade (inc me) look bad.

OT: I think that it could be devastating if used with a sniper. Im still getting it regardless. If it sucks, Infinity ward would DEFINATELY be flamed.
 

Nutcase

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L3m0n_L1m3 said:
tomfrumtarn said:
The chances are as soon as you get the gun ship everyone on the other team would run inside, making it pretty pointless.
dont forget IW promised us destructable environment. might not be alot of cover left once a few gunships appears
I'll believe there's destructable environment when I see it. Even Crysis doesn't allow you to cause meaningful structural destruction, and is extremely selective about where it allows the cosmetic damage to take place. Never once saw a situation where it made sense to shoot through a wall in it.
 

L3m0n_L1m3

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Nutcase said:
L3m0n_L1m3 said:
tomfrumtarn said:
The chances are as soon as you get the gun ship everyone on the other team would run inside, making it pretty pointless.
dont forget IW promised us destructable environment. might not be alot of cover left once a few gunships appears
I'll believe there's destructable environment when I see it. Even Crysis doesn't allow you to cause meaningful structural destruction, and is extremely selective about where it allows the cosmetic damage to take place. Never once saw a situation where it made sense to shoot through a wall in it.
You do have a good point. They most likely won't have MASSIVE destruction, but at least enough to make cover somewhat less safe from gunships.