Basicly you played the vannila, you played with some mods but after some digging you found something that you werent really sure that was possible to be modded and shit, it all changed after that.
Well, now I have been wanting to play some multiplayer games with bots, even made a thread about it recently, something that wouldnt really feel that much like a multiplayer game though (AI just roaming around the map looking for something to kill). I thought about the multiplayer from the Brothers in Arms games and the multiplayer from Freedom Fighters (it was so good) but in all of those cases there was still the need to have a player commanding the squad AI.
So after some digging I found out that there was this mod for Battlefield 2 called ESAI wich basicly messed around with the Commander AI (the entity that gives orders to attack, defend, etc). The vannila version was very basic so in the end all you had was a bunch of dudes running straight to the flags with no sense of coordination while now if you decide to capture an enemy flag there is a very big chance that a squad (up to 6 soldiers) will come in to defend that place and for attacks its can go up to 3 squads attacking at the same time so you actually see a convoy progressing through the road with the clear objective of capturing a flag.
Its coordinated as fuck, you see squads moving together and you barely see anyone moving off the grid alone, the AI itself still is what you get in BF2 (it isnt going to start to use small cover with this) but overall it really pushes forward the idea of a singleplayer mode that has an open feel to it instead of just guys doing random shit.
To be honest to have that in the game is quite a huge game changer to what to expect when playing offline.
Has any mod out there really suprised you like this?
Well, now I have been wanting to play some multiplayer games with bots, even made a thread about it recently, something that wouldnt really feel that much like a multiplayer game though (AI just roaming around the map looking for something to kill). I thought about the multiplayer from the Brothers in Arms games and the multiplayer from Freedom Fighters (it was so good) but in all of those cases there was still the need to have a player commanding the squad AI.
So after some digging I found out that there was this mod for Battlefield 2 called ESAI wich basicly messed around with the Commander AI (the entity that gives orders to attack, defend, etc). The vannila version was very basic so in the end all you had was a bunch of dudes running straight to the flags with no sense of coordination while now if you decide to capture an enemy flag there is a very big chance that a squad (up to 6 soldiers) will come in to defend that place and for attacks its can go up to 3 squads attacking at the same time so you actually see a convoy progressing through the road with the clear objective of capturing a flag.
Its coordinated as fuck, you see squads moving together and you barely see anyone moving off the grid alone, the AI itself still is what you get in BF2 (it isnt going to start to use small cover with this) but overall it really pushes forward the idea of a singleplayer mode that has an open feel to it instead of just guys doing random shit.
To be honest to have that in the game is quite a huge game changer to what to expect when playing offline.
Has any mod out there really suprised you like this?