Molyneux Not Impressed by GTA V's Sales

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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Pink Gregory said:
Casual Shinji said:
Nothing impresses Peter unless it has the ability to fart and burp. *giggle*
And don't forget progressively age, in REAL TIME!
Yeah that briliant feature where you can end up looking older then you're own damn mother (Fable 1).
 

thiosk

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Sep 18, 2008
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Both GTAV and these mobile titles pale in comparison to cookie clicker [https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&ved=0CDEQFjAA&url=http%3A%2F%2Forteil.dashnet.org%2Fcookieclicker%2F&ei=GZc8UtOMDoX6iwKLhYHoCA&usg=AFQjCNGg5L6LX4KNcMQQBn-_0C5CirMvmg&sig2=P3SmHHGj4UOlVUYcD5aGyA&bvm=bv.52434380,d.cGE]

commence the grandmapocalypse
 

TiberiusEsuriens

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Jun 24, 2010
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Molyneux's just viewing things from a different perspective. Traditional box games have the majority of their sales in the beginning, with a very low tail. Mobile games are often F2P, with a much larger tail. If he wants to compare the two properly he'll need to take into account overall predicted sales for the foreseeable future.

Assuming that GTAV stops selling well after a month or two (HAHA), can a mobile game consistently make enough money each day, and for enough days, to fully match it? Anyways, I don't think it's even worth comparing the two types, as both payment models come with different expected development styles and budgeting. They are both valid types of games, but fundamentally too different to have a valuable comparison.
 

Adraeus

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Sep 6, 2013
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"But at the same time, you probably don't have to dis the new fastest-selling entertainment product is history to get that point across."

Yeah, you do, actually. AAA just isn't sustainable. How many developers can spend $265M on production? How many publishers will now be chasing after Take-Two's success? And how many developers will fold because that success can't be as easily imitated?

On the other hand, Supercell built Clash of Clans with a budget that's estimated at less than $250K. For a long time, Clash of Clans was seeing revenues of $3-5M/day, or put another way, up to 20 times the investment (2,000% ROI) every day.

Now, $800M in gross revenue is nothing to scoff at, but the cost of and thus breakeven point for GTA5 was $265M. The remaining $535M was, presumably, profit. Take-Two managed to get just barely over 2 times their investment (200% ROI) on day one. That's great. That's awesome. But will GTA5 bring in $535M every day for even a week? I don't think so.

The descent of the sales curve for successful console games from the peak is quite steep but the product life cycles are much longer. However, the descent of the sales curve for successful mobile games is much more gradual, although the product life cycles are shorter.

In addition, while a day-one $800M figure is exciting, if you're an entrepreneur like Molyneux, you're impressed by repeatable successes. Securing $250K might not be the easiest thing in the world, but it's a lot more practical for startups than raising $265M.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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At least Rockstar delivers on their promises, and then some. And they get a lot of money afterwards. This guy's getting rich by lying to people. Or worse. He's promising but is too incompetent to deliver.

AndrewC said:
Molyneux has always been a moron, will always continue to be a moron and will out-moron any moron that ever did their hardest to be a moron!
Pretty much this.
 

Chester Rabbit

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Dec 7, 2011
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Well if it?s not the publisher who isn?t impressed that their game sold millions(now billions) then there?s always bound to be someone else in the business who says it?s no great accomplishment.
 

WittyInfidel

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Aug 30, 2010
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PM: Fable 3! Now that's a quality product! Ship it! Bwahaha, I've outdone myself again!
*reads latest headlines*
PM: A billion dollars in three days?!? Pfah, I'm not impressed.

Sorry Petey, I just don't agree with your vision of "impressive".
 

Xdeser2

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Aug 11, 2012
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Well, Molyneux you can be unimpressed all you want. After the unmitigated disaster-piece that was Fable 3, Peter, You don't get to criticize Rockstar North. (You know, especially since you crawled away to develop mobile games)
 

Something Amyss

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Dec 3, 2008
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Proverbial Jon said:
I've always respected Molyneux, not for the pre-emptive over-hyping of his own products, but for his enthusiasm towards gaming in general.

So, the question is... when did he become such a douche?
The "enthusiasm" and "douche" qualities seem to be interlinked.
 

Something Amyss

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Dec 3, 2008
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Xdeser2 said:
Well, Molyneux can be unimpressed all he wants. After the unmitigated disaster-piece that was Fable 3, Peter, You don't get to criticize Rockstar North.
I wonder if those 5 Million sales impressed him when it was his studio.
 

Lunar Templar

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Sep 20, 2009
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thiosk said:
Both GTAV and these mobile titles pale in comparison to cookie clicker [https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&ved=0CDEQFjAA&url=http%3A%2F%2Forteil.dashnet.org%2Fcookieclicker%2F&ei=GZc8UtOMDoX6iwKLhYHoCA&usg=AFQjCNGg5L6LX4KNcMQQBn-_0C5CirMvmg&sig2=P3SmHHGj4UOlVUYcD5aGyA&bvm=bv.52434380,d.cGE]

commence the grandmapocalypse
i... hate you ....

I though I'd gotten away ... but no ... you ... YOU had to pull me back in ....
 

Adeptus Aspartem

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Jul 25, 2011
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I'm also not really impressed by that number. It was to be expected also considering the 250 Million budget they pumped into it.

I mean yeah CoD sold 12 million copies and GTA V already hit 13, but on the other hand Mario Kart sold 34 million copies, and i doubt they pumped +200 millions into it.

It's just not a number of sales i'd go: "Woah!"
 

MammothBlade

It's not that I LIKE you b-baka!
Oct 12, 2011
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Oh yeah?

Mobile games offer greater overall revenue for 1/100th of the content. This sort of statement is bad for serious gamers who want more for a good price.

Molyneux doesn't really understand the meaning of quality games anymore, I think. He's become a cynical businessman obsessed with monetisation.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
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thiosk said:
Both GTAV and these mobile titles pale in comparison to cookie clicker [https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&ved=0CDEQFjAA&url=http%3A%2F%2Forteil.dashnet.org%2Fcookieclicker%2F&ei=GZc8UtOMDoX6iwKLhYHoCA&usg=AFQjCNGg5L6LX4KNcMQQBn-_0C5CirMvmg&sig2=P3SmHHGj4UOlVUYcD5aGyA&bvm=bv.52434380,d.cGE]

commence the grandmapocalypse
D:
No! I just found a way to stop playing that game, why must you link it! The Grandma's, they're pure evil! >.<

OT: Oh Peter, I'd say you were jealous, but you're so stuck up about yourself and your own games that you'd somehow take it that I was praising you. :p
 

OuendanCyrus

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Jun 16, 2010
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Proverbial Jon said:
I've always respected Molyneux, not for the pre-emptive over-hyping of his own products, but for his enthusiasm towards gaming in general.

So, the question is... when did he become such a douche?
He's been a liar for a long time, making empty promises about the Fable games and whatnot, now he's bit of a dick on top of that.
 

00slash00

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Dec 29, 2009
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Rockstar made back all the money they spent on GTA5 before a single copy was sold. Godus has been slammed by pretty much everyone who's played it. Ya jelly, Molyneux?
 

Berny Marcus

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May 20, 2013
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Peter is just mad that theirs no chickens in GTA V.

Joking aside, he does strike some points, Mobile gaming is growing, and sales for mobile phone like games does exceed those of GTA, but Peter we're talking about video games sales like right now, not over a week or month. That to me is pretty impressive.
 
Nov 28, 2007
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Teoes said:
Put your money where your mouth is, Mr Over-Promise-Under-Deliver - if it doesn't impress you, surely you can do better?

Dammit now I have Shania Twain stuck in my head.
So you got the brains, but do you have the touch? Now, don't get me wrong, yeah, I think you're all right. But that won't keep me warm in the middle of the night.


Sorry, I had to.

OT: Yeah, not much to say. High standards. Might explain all of his overhyping.