Hm... Most of the time alignment stuff you earn isn't really relevant to the game so it's fine with me.
I didn't like dishonored especially, because the actions didn't matter, you can kill every single target in cold blood and keep chaos low or find low violence resolutions for all of them and get a high chaos rating due to a fight or two.
When I played TOR I hid the alingment options and just played how my character would, it was fun and pretty Star Warsy, no alignment item mattered to the game so it was fine.
Mass Effect I have a mix of Paragon and Renegade, missing out on some perks but at least I have a more fulfilling experience overall.
Fallout's Karma was always fun and affected your reputation more than real game outcomes, which were left to your actions. I can't really remember that many games with morality in them now that I think about it.
I didn't like dishonored especially, because the actions didn't matter, you can kill every single target in cold blood and keep chaos low or find low violence resolutions for all of them and get a high chaos rating due to a fight or two.
When I played TOR I hid the alingment options and just played how my character would, it was fun and pretty Star Warsy, no alignment item mattered to the game so it was fine.
Mass Effect I have a mix of Paragon and Renegade, missing out on some perks but at least I have a more fulfilling experience overall.
Fallout's Karma was always fun and affected your reputation more than real game outcomes, which were left to your actions. I can't really remember that many games with morality in them now that I think about it.