Watched the film and it was pretty good. They did a good job showing both sides of the debate, and may have actually leaned towards the pro-gaming side, if anything. It's interesting that the one thing that everyone agreed on is that parents need to take more control over what their kids play, which is true. Is it possible that both sides agree on things but they just interpret those things differently? Like anti-games folks think video games are too violent for kids, while pro-games people think video kids shouldn't be getting violent video games.
Think about it, both sides think parents should take control of their kids and both sides agree that video games can be very violent, which are two huge points in this argument. I think the reason these things are interpreted differently is because of preconceived notions that non-gamers have about gaming. They view gaming as a child's hobby only, so they feel that if violent games are being made, then children must be getting them! They do believe that children are the only ones playing video games after all. That goes into why the judge thought that video games aren't covered under freedom of speech, because he viewed gaming as a very immature hobby. Gamers obviously know that the average gamer is well above the 17 year old age limit on M rated games, and they are the ones that should be enjoying these games. However, we only know this because we're a part of gaming culture. Kind of like how people who aren't a part of metal culture view metalheads as a bunch of scruffy guys with long hair and tons of tattoos, when that isn't true for every metalhead.
Someone in the movie put it well actually. He said that if all you've ever seen on TV is Sesame Street, you will think all TV is Sesame Street. So, when you turn on the TV and see The Sopranos, Sex and the City, South Park, and anything else of that nature, you will be scared. You expected the television medium to be perfectly good for children because all you knew about television was Sesame Street, which was good for children. Non-gamers tend to see gaming as only having "Sesame Street" games, so when they find the Manhunts and GTAs, they get scared in a similar way, not expecting those games to even exist. I mean, listen to Lieberman talk about what happened when he was told about Mortal Kombat, and his reaction to it.