This is not a question of what side of the morality spectrum you play as...it is more of a question whether morality can actually work in video games.
It seems as if whenever I play a game with morality (ie Fable, Mass Effect, KOTOR) the questions are extremely simplistic, this action gives you +10 good points, the other gives you +10 bad points. In my view, there haven't been any games that grasp the concept of morality, where one action can have more than one consequence.
How do you see it?
It seems as if whenever I play a game with morality (ie Fable, Mass Effect, KOTOR) the questions are extremely simplistic, this action gives you +10 good points, the other gives you +10 bad points. In my view, there haven't been any games that grasp the concept of morality, where one action can have more than one consequence.
How do you see it?