Am I the only one who played The Witcher? (I know Yahtzee did, but he said he didn't finish it because he honestly couldn't stand it, which I think is a shame but there you go.) The game has a morality system of sorts, but it's integrated into the allegiance system. Rather than choose between "good" and "evil" as such, you side with either the Order of the Flaming Rose, a templar-like group of lawful good but often rather bigoted and racist knights, or the Scoia'tael, a rebel group of elven and dwarven freedom-fighters-cum-terrorists struggling to fight for the rights of their oppressed people (you can also stay neutral and keep your hands to yourself). I was quite shocked when what I thought was a simple moral choice earlier in the game came back to haunt me later- I'd been asked by a smuggler to guard some of his goods overnight when a Scoia'tael party came up to me and told me they had come to pick up the supplies the smuggler had for them. I hadn't been told about this, so I had the choice to either let them take the supplies, which they said were food and medicine their people needed, or fight them. I sympethised with their plight and let them take the goods, but some time later in the game I was leaning on a drug dealer for information. I went to meet him in a bar, only to find out that a Scoia'tael commando group had broken in and murdered him in public as punishment for addicting some of their people to his drugs for profit. To make an example of him, they'd used the medieval equivalent of a terror weapon- a sort of arrow that functioned like a dum-dum round, useless against armour but capable of producing horrific results against an unarmoured civilian and my character commented that the weapons had undoubtably been in the supply shipment I'd let the Scoia'tael take ealier. It was then that I realised that although I'd though I'd made a "good" decision by letting the oppressed rebels take the supplies they desperately needed, I'd actually handed terror weapons over to terrorists. Not only did I fail the quest I'd been on as my contact was dead, that event shook me to my core.
On the other hand, the Order of the Flaming Rose are the kind of self-righteous, stuck up, bigoted authority figures I would normally avoid like the plague in these games. However, my first real contact with them in the game was through the character of Siegfried, a noble, polite, generous and really quite helpful templar who I took an immediate liking to. This led me to side with the order simply because I felt I owed him a favour for helping me with an early quest. He also told me more about the order which made it seem not so bad- they don't ask payment for their services from anyone and anybody is free to join them, even a social outcast like my character (although actually joining them is not an option in-game). The shades of grey in The Witcher make it the game which I think has the best morality system of any I've ever played.
On the other hand, the Order of the Flaming Rose are the kind of self-righteous, stuck up, bigoted authority figures I would normally avoid like the plague in these games. However, my first real contact with them in the game was through the character of Siegfried, a noble, polite, generous and really quite helpful templar who I took an immediate liking to. This led me to side with the order simply because I felt I owed him a favour for helping me with an early quest. He also told me more about the order which made it seem not so bad- they don't ask payment for their services from anyone and anybody is free to join them, even a social outcast like my character (although actually joining them is not an option in-game). The shades of grey in The Witcher make it the game which I think has the best morality system of any I've ever played.