Morality Sucks!

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kidwithxboxlive

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so, What games are out there with karma/morality (ME2, Fable, fallout) that you love to play and what kind of person are you? Evil? Good? Neutral? Or just whatever is the most fun?
I would have to go good in pretty much all of my games...well on the socond play through anyway...

EDIT: Also will you be good or bad in new upcoming games LIKE Fallout: New Vegas and Fable III
 

rockyoumonkeys

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I always play good. It usually just makes more sense to the story. Being a jackass in a game just feels stupid. Because that's typically what it amounts to...in games like Mass Effect 2, the "evil" options aren't really you being evil, they're you being a total douchebag.
 

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I always play as good basically because I like to play as the hero. It means I feel as though I have achieved something when the credits finally roll.
 

Wolfram23

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Well in Fable 1 I initially was a good guy, then replayed the game as a bad guy. Same for Fallout 3, although on my "bad guy" by the end of the game I went from Scourge of Humanity to some neutral karma thing simply by doing some quests. Like, what, a bad guy can't do quests? Comon! It's like if I want to stay bad I need to go kill some children after every quest I finish.
 

zfactor

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rockyoumonkeys said:
I always play good. It usually just makes more sense to the story. Being a jackass in a game just feels stupid. Because that's typically what it amounts to...in games like Mass Effect 2, the "evil" options aren't really you being evil, they're you being a total douchebag.
Agree, there is a difference between being evil and being an asshole. A difference that is ignored by most games.
 

kidwithxboxlive

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I actually get that alot. In fable 2 i initialy played as a bad guy cuz i just killed people... Second play through i was good but everyone is scared of me instantly just because i pulled out a little dagger... now everyone is scared of me and if i make em laugh...they instanly get scared 5 minutes later
i feel i like to get a bit of both of em just to see what i missed out on
 

Flamezdudes

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I'm usually bad for my first playthrough, or just a major dick. Second playthrough i'm a big good guy and then the rest will just be my morality as it is.
 

Warachia

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aside from the fact that Mass Effect doesn't have a morality choice system, I usually pick whichever option I feel is most appealing.
 

AngelicSven

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Ninja'd, I was gonna do this thread as I recently beat several morality based games, Bioshock 1 & 2, Mass Effect 1 & 2.
Well, to be immersed, I do what I would really do. If I think this one person should die, I'll kill them and if I think helping these people works then I'll help them. I always kind of thought the morality meter was to guage how you are in very slim portrayal. So, I usually end up as absolute good even though I on very rare occasions do something evil such as killing Alex the Great in BioShock 2, Killing Twinblade in Fable, and certain conversations in the Mass Effect series.

On the second playthrough, I do the opposite usually and go for achievements and just mess around.

I probably won't play the new Fallout and I'll most likely be good in Fable III unless everyone is an intolerable jackass.
 

kidwithxboxlive

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Warachia said:
aside from the fact that Mass Effect doesn't have a morality choice system, I usually pick whichever option I feel is most appealing.
it does actually, renegade and paragon...that Is a morality system because you can help people or harm them and it affects your renegade and paragon rating
 

Eduku

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Usually I'm good, but I always make sure to do a bad playthrough at least once to see what it's like.
 

Criquefreak

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Good or neutral depending on the design's particular take on what constitutes 'good', the evil options just make me want to kill the character I'm playing because I've lost all capability to tolerate them, much less empathize with them.
 

Krantos

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rockyoumonkeys said:
I always play good. It usually just makes more sense to the story. Being a jackass in a game just feels stupid. Because that's typically what it amounts to...in games like Mass Effect 2, the "evil" options aren't really you being evil, they're you being a total douchebag.
This.

Games really need to learn how to handle "evil." The only games that I feel handled the "not-so-nice" options best were the ones that did not have morality sliders (DA:O, Alpha Protocol, etc.). These games let you be as evil/good/gray as you wanted without punishing you one way or another.

My favorite example was my manipulative character from DA. If there had been a morality slider, she probably would have been classified as "good" even though everything she did was for her own personal gain. And that's why I think sliders are a bad idea, they break morality down into simple "Mother Teresa or baby eating" without regards to motives.

If I save someone's life in a game, they'll award me "good" points, even if the only reason I saved them is because they served a purpose to me.

Another mistake games make is to punish you for playing the middle. There should be costs and benefits for any mix of good or evil you want to play as, particularly in an RPG, but so many games force you to be all good or all evil to unlock everything. See Mass Effect 2, InFamous, and KOTOR2. When games do this you stop playing the game how your character would, and instead play it to outsmart the 1's and 0's.
 

Badabukavich

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First play through I'm usually evil while the second one I'm good.

But I'm not to fond of certain morality systems where you need to be fully good or fully evil in order for certain things to happen and there's almost no middle ground if i don't feel like being a total douche or the second coming of Jesus. (Looking at you Mass Effect)
 

Warachia

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kidwithxboxlive said:
Warachia said:
aside from the fact that Mass Effect doesn't have a morality choice system, I usually pick whichever option I feel is most appealing.
it does actually, renegade and paragon...that Is a morality system because you can help people or harm them and it affects your renegade and paragon rating
not really, you can build up both at the same time, on my first playthrough on normal, I managed to max both of them out. Morality is usually considered to be one way, or the other.
 

JourneyThroughHell

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I act the way I think I would've acted in the situation.

So, I'm mostly good. But I do end up killing a lot of people in the "spare/kill" parts of such games.

That's pretty unsettling.
 

Jodah

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First play through : I answer how I would normally. Generally this is the jerk that does good but doesn't have to like it.
 

Jasper Jeffs

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Usually evil, although I pick the "good" option in conversation every time. But, it's a game, and if I want the Sheriff's hat and he refuses to give it to me, I'm going to kill him and take it. I have little connection with game characters, they're just loot containers like everything else.
 

DonMartin

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I might be way too kind.

I think I once got out of my car to check if the lady I had hit was alright, in GTA4.