Muco5681 said:
Baresark said:
Integration has its advantages, but integrating gaming into every day devices is not really a valid idea. You get your _______(insert random tower defense game), and you get your Angry Birds. And on an exceptionally rare occasion you get your Infinity Blades. You do not get your Skyrims or your Call of Duty's, or your Total War 2's on this platform. To assume that anyone wants games relegated to tiny screens with dodgy on screen controls is just plain poor sighted. Also, the technology in PC's advances much faster than your iPad or you smartphone, and you can upgrade components versus having to purchase a whole new iteration. It's this view that holds back PC gaming in general. Other consoles will lead to a dead end far sooner than any PC will, and a smartphone is not a valid platform because of the price points and the rate at which it progresses in such a manner that newer things cannot be played on older iterations.
MovieBob was dead wrong I think, and it's not because I am a PC fanboy, it's simply because it's easy to see the disadvantages of moving gaming to exclusively mobile platforms. I am not afraid to say that I do have an aversion to some of the points of view of columns such as MovieBob's and Extra Credit for no other reason than they are presented as fact and not opinion, which is what they are. What I am saying is obviously my opinion, but I'm not stating it as fact.
you do have a point but with the rampant piracy of PC games i think the dev's will find its way to the console in order to avoid piracy and even consoles cant stay piracy free forever that is why i think devs will move on to onlive since the user don't have the game so they cant modify anything on the games end...after all what better way is there to control piracy then to take it out of the hands of the gamers?
I understand, but the horrible part is that piracy is as rampant on consoles and phones as it is on the PC. Everyone freaked out about the leak of the Crysis 2 beta, but I can't think of a single big console release that hasn't been leaked early online, in recent memory. The same day they pulled the Crysis 2 multiplayer demo off of PSN, the full game showed up online. Integration of gaming with other hand held devices will only make pirating easier than ever I think. The very thing that makes it so gamers can't modify a game or cheat or hack on consoles, is also the very thing that ultimately makes pirating easier on those platforms. With those you have a one size fits all pirating solution, where as with a PC game there is security options such as GFWL (the biggest security joke I have ever seen), Steamworks, online verification, etc. The worst part is that piracy seems to show itself as completely unstoppable. Nothing is safe from it. No form of security seems enough to stop it, only slow it down. It's crazy.