OK, I'm gonna go off on a different tangent and gripe about an aspect of Yahtzee's gripe about Halo that I haven't seen yet: His rant about the open doors on the future helicopters. Why do games show that? Because thats what happens in real life! I'm an Active Duty US Army Soldier who's been to Afghanistan and Iraq and when we fly around in helicopters, the doors are often times open, and there is almost always somebody stationed on the edge of the ramp (99% of the time they're behind a nice large machine gun).
This is done for a couple of different reasons, first when the chopper is getting ready to land to either let the troops off or on, having the doors open makes it a lot faster and easier, thus reducing the time the chopper is hovering right above the ground (and thus hideously vulnerable to small arms fire).
Second is the aforementioned door gunner. Kinda hard to shoot back when all the doors/ramps are closed.
And finally helicopters, just like cars, do occasionally break down. Unlike your car that can just coast to a stop on the shoulder, or even a regular plane that's aerodynamic and can glide down somewhat safely, a helicopter is just a big rock that uses its rotors to beat the air into submission, and when the engine powering those rotors quits... well I don't think I have to describe what happens next. The open doors/ramps means that when everything is done crashing and if your actually still alive at this point, you have someplace to exit instead of being trapped inside.
Whew...OK, I'll get off my soap box now, and let you guys return this topic to its subject, a video game that can show helicopters however it damn well pleases because its a fictional game.
This is done for a couple of different reasons, first when the chopper is getting ready to land to either let the troops off or on, having the doors open makes it a lot faster and easier, thus reducing the time the chopper is hovering right above the ground (and thus hideously vulnerable to small arms fire).
Second is the aforementioned door gunner. Kinda hard to shoot back when all the doors/ramps are closed.
And finally helicopters, just like cars, do occasionally break down. Unlike your car that can just coast to a stop on the shoulder, or even a regular plane that's aerodynamic and can glide down somewhat safely, a helicopter is just a big rock that uses its rotors to beat the air into submission, and when the engine powering those rotors quits... well I don't think I have to describe what happens next. The open doors/ramps means that when everything is done crashing and if your actually still alive at this point, you have someplace to exit instead of being trapped inside.
Whew...OK, I'll get off my soap box now, and let you guys return this topic to its subject, a video game that can show helicopters however it damn well pleases because its a fictional game.