Morrowind to an Oblivion Player

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SacremPyrobolum

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I have invested exactly 343 hours of gamming inot The Elder Scrolls Oblivion. IT is one of the greatest RPGs ever made in my opinion. Needless to say after playing this I thought it would be apropriot to play Morrowind for the first time to get some backstory down before I enter cryostasis to wait for Skyrim. However, I was overcome with the amount of differences between the two. No fast travel, no quest markers, not much in the way of any guidence and an absolutly confusing terrain. I think I understand why its a better idea to start with Morrowing while you are not yet spoiled by the top tier graphics and streamlined guidence of Oblivion. What were your experiances switching from one of these games to the other? did you like the changes? (ps. Could someone link a full story syopsis of all the Elder Scrolls games ever made for my reading pleaser pretty please?)
 

DeadlyYellow

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Jun 18, 2008
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Eh, I liked the arrows in Oblivion better. They stuck out in a hilarious fashion, if doing nothing else to the enemy.

Plus there were the Imperial Rangers in Oblivion who were happy enough to fill your ass with arrows while you stood in front of the archery range. You took absolutely no damage, plus got to keep the arrows after they vanished out of your body and into your inventory.

On the other hand, Morrowind allowed you to kill absolutely anyone (even if they were important,) which would have gone to great use in Oblivion.

Well, would have if there was any variance to their extremely linear quests.
 

Rooster Cogburn

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May 24, 2008
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It can be jarring to go from Oblivion to Morrowind. You are given much less guidance, the combat feels like a big step down, and the dialog boxes make you appreciate voiced dialog. And the movement speed is tragically slow. Starting out in Morrowind is also my least favorite part of the game. Opening quests in Balmora kind of suck and you may not be sure what you're supposed to be doing at times.

Relax, take it all in, and explore Balmora for starters. Join the Guilds and factions that appeal to you. There is no Fast Travel- find the Silt Strider and pay your gold to move between towns. Find some quests. Learn about the Great Houses of Morrowind. Get some decent equipment or some useful spells. There are more quests and more factions here than in Oblivion. Don't worry, you'll get there. After a few levels, return to Caius Casades for more orders- prepare to relive an old story told in a very cool way. Take every opportunity to learn about Morrowind, especially those presented to you during the main quest. The further you go, the better this gets. You just need to get used to the feel of the game.

There is much more to Vvardenfel than is immediately apparent.

Oh yes, and this game is highly moddable. Don't be afraid to drench it in mods.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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Oblivion is a better action RPG.
Morrowoind is a better RPG.
Oblivion also has better graphics, a bigger modding community, and doesn't take place in smelly elven lands.
 

kommando367

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Oct 9, 2008
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I loved Oblivion, but I only played Morrowind for about 6 hours before getting sick of the attack system and quiting.
 

Super Toast

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Dec 10, 2009
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Yeah, I couldn't get into it. The combat was awful, and the movement speed was a joke. Also, the controls were terrible.
 

the.chad

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Nov 22, 2010
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I found Oblivion a much easier game to get into, much more friendly for anyone to just pick up at anytime. And as some have said above, almost babies you with you with the ease of its game mechanics (fast travel, travel markers etc.)

Morrowind IMO is a much more hardcore experience. The game is much more RPG in its elements compared to Oblivion (random blocking, random hitting).




SacremPyrobolum said:
I think I understand why its a better idea to start with Morrowing while you are not yet spoiled by the top tier graphics and streamlined guidence of Oblivion.
If the graphics are holding you back, admittingly compared to Oblivion they are quite poor, there are heaps of mods out there that can make Morrowind look just as good.

http://www.youtube.com/watch?v=tN0vYp9nabQ
 

Wayneguard

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You know, if you're sick of moving slow in Morrowind you could just go steed... >_> or you could stick with the game past level ... <_<
 

Canid117

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Always did love Morrowind but I never got into Oblivion. I especially enjoyed being able to jump ten feet in the air when you fully level acrobatics.
 

DustyDrB

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Jan 19, 2010
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I've put about 400 hours into Oblivion and am about to start playing Morrowind sometime in the next few days. I played it for about five minutes on a friend's computer a few years ago. The graphics were ok except for the extremely angular character models. I can deal with that. I've got an open mind, but we'll see how it goes.

Canid117 said:
Always did love Morrowind but I never got into Oblivion. I especially enjoyed being able to jump ten feet in the air when you fully level acrobatics.
You can do that in Oblivion.
 

Chibz

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Everything about morrowind really pissed me off. From the horribly tedious dialogue system (It's called fucking pacing, Bethesda. It's NOT A NEW CONCEPT) to the second rate default controls (right click = inventory? WTF?) to the awful spellcasting system (Again, WTF? WHO THOUGHT THIS WAS GOOD) all the way down to no intro, so I had no reason to give a crap about anything going on.

Bad gameplay, bad controls, and a lack of reason to give a shit. I looked at that, after a full half hour and said to myself, "Yep. Looks like I'm about done here. Time to play something good."
 

s0m3th1ng

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I first played it on the Xbox and other than it being impossible to see shit in caves without torches I LOVED it.
 

Zedayen

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I bought TES3 as soon as it came out in '02 and played its brains out. I loved everything about the game, especially the fact that it didn't hold your hand and baby you through everything.

When I bought Oblivion I found it too easy, the main story was lacking and I didn't like Martin at all. The game was still fun, and I've sunk countless hours into it, but it wasn't quite as good as Morrowind.
 

Canid117

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DustyDrB said:
I've put about 400 hours into Oblivion and am about to start playing Morrowind sometime in the next few days. I played it for about five minutes on a friend's computer a few years ago. The graphics were ok except for the extremely angular character models. I can deal with that. I've got an open mind, but we'll see how it goes.

Canid117 said:
Always did love Morrowind but I never got into Oblivion. I especially enjoyed being able to jump ten feet in the air when you fully level acrobatics.
You can do that in Oblivion.
Yes but I never got around to using the console in oblivion. So the thousand foot jumps never happened.
 
Apr 28, 2008
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Here's what I've observed:

Going from Morrowind to Oblivion: "What the fuck is this?! Simple, crappy RPG mechanics, enemies leveling up with you? And why the hell is this game holding my hand so damn much? I CAN THINK FOR MYSELF! Why do the characters have no depth and all sound the same? Why can't I kill certain people?!"

Going from Oblivion to Morrowind: "What the hell, what do I do? Where do I go? Why is everything so blocky and crappy-looking? Why does this inventory suck so hard? Whats with all the dialog boxes? WHY THE FUCK CAN'T I BLOCK?!?!"

So yeah, shit be whack.

Here's how I see it:

Oblivion - better gameplay/inventory management
Morrowind - better story/RPG

As for advice for you, don't expect the game to give you any help. It won't. You'll have to find things out the old fashioned way, which is also the annoying way. Asking everyone, then going through cumbersome menus.

It is a great game though. Especially since mods help things a lot.
 

Jezzeh

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Jan 9, 2009
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Xzi said:
On the other hand, playing Oblivion after Morrowind feels to those of us who went that route like going from reading Shakespeare to playing with those little geometric shapes and boxes that have holes shaped like stars, circles, and what have you. It's insulting. And boring.
^ Agreed.

Morrowind was my first of the Elder Scrolls games, and I fell in love with it almost immediately. I honestly can't tell you how much time I'd logged on that game, but I played it for almost a year and a half before finally completing the main quest line. I took my sweet time, enjoyed the creativity and imagination that went into it, and allowed myself to be immersed into a world that was challenging and engaging.

Then Oblivion came along.

As pretty as it is, and as improved as certain aspects such as dialogue are, it seriously felt like someone had decided I simply wasn't smart enough to handle another game like Morrowind. I'd gone from being a master painter to scrawling on the walls with my mother's lipstick and my own boogers. I was vastly disappointed.

Of course, it can go both ways depending on which a person has played first and what their gaming tendencies are.
 

Glaive_21842

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Dec 21, 2009
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Can you imagine the godlyness that would have occurred if Morrowind simply had fast travel and quest markers? After all, the only thing that really pissed me off in that game was spending 30 real time minutes to get anywhere, plus another 30 minutes to find the god damn quest location, assuming it wasn't already 30 minutes away in the first place >_<. Sure this is mostly exaggeration on the whole, but i do know, for a fact, that i have searched for certain quests for an hour or longer! FUCK THAT!

Failing that, always play Morrowind on a dual monitor system if possible. One screen can have the game, the other will be showing the Elder Scrolls Wiki at all times!

Oh, and a hint to all Morrowind players, find the Boots of Blinding Speed and the Cuirass of Savior's Hide. Wear them both. You now no longer have issues with speed. If you don't know where or what they are, Elder Scrolls Wiki. It is your friend.
 

zehydra

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Oct 25, 2009
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I played Morrowind FIRST and then Oblivion (it hadn't come out yet), and I was happy that much of the grief I had had with Morrowind (I still loved it though) was fixed in Oblivion.
 

Sovvolf

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I actually went from Morrowind to Oblivion. TO be honest, I preferred Oblivion -dodges flying object thrown by fanboy- My reasons for this will sound petty however... The reason is... Simply the combat system.

Morrowinds combat system was a joke, it attempted to combine real time combat with a rolling mechanic. Whether or not you hit or missed was all about how lucky you are or how levelled you are in that area. Which made it quite jarring, not to mention a pain in the arse. This is what destroyed all immersion for me. Also made playing a ranger more boring than it should be, I could aim as well as I liked or be as accurate as can be... However it doesn't matter because it all comes down to dice rolls.

Blocking also became random chance too which also broke immersion. Fact is, combat in games like this shouldn't be left to random chance. I don't feel like a mighty warrior when all what I'm doing is left to chance rather than skill.

In Oblivion, I did get to feel like this. Where or not my bow hit was based on how good a shot I was rather than random chance. Whether or not my sword hit was based on how good my timing was, how well I could get in and out with my blade. Whether or not I could block or not was based on... Well pretty much the same as the sword.

I liked both games but Oblivion had much better combat and thus was my favourite. I'm sure I'll get a whole lot of scorn for this and get the whole "Your just a dumb casual player and didn't get the combat system YARGHHH!!" However that's way I feel about it. Unless the game is Everquest (or something like that) combining real time combat with random rolls of dice is not really a good idea. It breaks immersion
 

Gamblerjoe

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i think Morrowind has the best story of them all. Mainly, i like how the history of the triad is revealed. in the end you are left with multiple conflicting accounts of the events that took place, and are left to believe what you want. If you want all of the juicy story bits from all of the games, just go to the elder scrolls wiki. you can read every book and piece of lore that exist in the series.

both games where breakable, but i think morrowind was more so. as soon as i found the boots that give you +200 speed, i could get from one side of the map to the other in a matter of minutes. (this requires 100% magic resistance, but only for the instant you equip them.) later on i made some utility cloaks, one of which let me levitate, allowing me to get anywhere i need to go as the crow flies, and at a speed of 300. the custom spell and item system was pretty exploitable in both games, especially if you have azura's star and can summon golden saints.