Morrowind

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Lemon Of Life

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So, I've had this game for ages, and could never go into it, which is a pity because it seems like a huge game with alot of potential. I loved Oblivion, but I guess it was a bit more accessible. In Morrowind, I do a bit of the story, then get stuck on what to do, wander around, eventually get killed.

I don't want you to tell me how to get through the story, for that I could use a walkthrough, what I'd appreciate is people giving me tips and some good locations in the game world that offer quests or are interesting. Are there any guilds in this game? Are there horses? Is the main storyline worth playing through? I've also got the expansions, which came in the box, so I feel a bit overwhelmed, any help would be greatly appreciated.

Otherwise, share what you like about the game, and did you think Oblivion was that big an improvement?
 

Julianking93

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I couldn't get into it either, probably due to the fact that I played Oblivion first, but Morrowind was just too...boring for me. The combat sucked and the graphics were all but horrible.
 

Feriluce

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Julianking93 said:
I couldn't get into it either, probably due to the fact that I played Oblivion first, but Morrowind was just too...boring for me. The combat sucked and the graphics were all but horrible.
Morrowind graphics were some of the best there was when it came out. Obviously you cannot compare a game from 2002 with modern day games graphics wise.

Anyway as for tips. Get boots of blinding speed. It takes ages to get around without them.
 

crimson5pheonix

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Morrowind has a better magic system (in my opinion), but yes, the combat is less interesting and more reliant on dice rolls.
 

darksolgamer

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I loved Morrowind, there's just a near endless amount of things you could do or find, not to mention the game map is much larger than Oblivion's.

Anyway, yes there are Guilds in the game, no horses, the storyline is worth playing through IMO, but the presentation doesn't really compare to Oblivion's since it's all mainly text you're reading.
 

The Rockerfly

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I found the exact same problem when I played it, it was just so brown

That's the only way to describe the game and the combat is laughable
 

Julianking93

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Feriluce said:
Julianking93 said:
I couldn't get into it either, probably due to the fact that I played Oblivion first, but Morrowind was just too...boring for me. The combat sucked and the graphics were all but horrible.
Morrowind graphics were some of the best there was when it came out. Obviously you cannot compare a game from 2002 with modern day games graphics wise.
Of course not, but Morrowind still didn't look that great and graphics hardly ever matter to me.

Look at this:



See?
 

Mr. Grey

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I remember when I first looked at the water in that game... how excited I was at it. The way it moved around your character as you swam here and there. I never saw that before, I also played this game back when it was new... I religiously bought all of the expansions for it. I loved the game, I loved the characters and I loved just taking my sweet precious time and having so many different ways to accomplish one goal.

They had it right with the way they handled the dialogue. Words to read and some that vocally welcome you or ask what you're doing... especially when you're sneaking up on someone and ready to stab them in the neck with your dirk. Then you have to kill the person that asked how you were because they're a witness. Good times... good times.

You can join a Vampire Clan if you're careful where you get it, that's awesome... I missed out on that the first time. Didn't even realize it as I just slaughtered the vampires that tried to slaughter me. I had no idea they were organized and intelligent... I thought they were just bloodthirsty. The whole game itself had so much potential and it utilized practically all of it.

I still believe Morrowind is better than Oblivion. Especially considering everything you could do in comparison to Oblivion.
 

reg42

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I couldn't get into it either. I don't know what it was about it (probably the graphics were a big deciding factor), but I just couldn't get into it no matter how hard I tried.
 

The Root Beer Guy

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If you have the pc version, the first thing I'd suggest is some texture packs and the Morrowind Graphics extender. They really up the graphics while retaining the same look and feel.

Tip wise, I suggest joining the guilds. All three guilds and a great house can be joined in Balmora, which is the town you are sent to when you first start out. After you build up some money, take advantage of the training system. Find NPCs who specialize in your major skills and have them train you. That is the fastest way to level up. When you do level up, make sure you invest at least one point in speed since there is no fast travel.

The main story is much better than the one in Oblivion, and is worth playing through. The best thing about Morrowind is that it is practically endless. I've been playing it off and on for about 8 years and am always discovering new things.
 

crimson5pheonix

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The Root Beer Guy said:
If you have the pc version, the first thing I'd suggest is some texture packs and the Morrowind Graphics extender. They really up the graphics while retaining the same look and feel.

Tip wise, I suggest joining the guilds. All three guilds and a great house can be joined in Balmora, which is the town you are sent to when you first start out. After you build up some money, take advantage of the training system. Find NPCs who specialize in your major skills and have them train you. That is the fastest way to level up. When you do level up, make sure you invest at least one point in speed since there is no fast travel.

The main story is much better than the one in Oblivion, and is worth playing through. The best thing about Morrowind is that it is practically endless. I've been playing it off and on for about 8 years and am always discovering new things.
The severed Nord leg. I love that weapon.
 

Mirrored Jigsaw

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If you took the gameplay and graphics of Oblivion and combined it with the everything-else of Morrowind, you would have the greatest game ever made. That's just about it.
 

Signa

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Lemon Of Life said:
So, I've had this game for ages, and could never go into it, which is a pity because it seems like a huge game with alot of potential. I loved Oblivion, but I guess it was a bit more accessible. In Morrowind, I do a bit of the story, then get stuck on what to do, wander around, eventually get killed.

I don't want you to tell me how to get through the story, for that I could use a walkthrough, what I'd appreciate is people giving me tips and some good locations in the game world that offer quests or are interesting. Are there any guilds in this game? Are there horses? Is the main storyline worth playing through? I've also got the expansions, which came in the box, so I feel a bit overwhelmed, any help would be greatly appreciated.

Otherwise, share what you like about the game, and did you think Oblivion was that big an improvement?
You want to make the game easy as possible for your self so you can get into the game? Choose a Bretton as your race, The Atronach as your Starsign, and head North of Caldera (which is a short walk north of Balmora, which is the first city the main quest sends you to). On the path, you will meet a Redguard woman with some glowing boots. Either help her or kill her and take her boots. Brettons have 50% magic resistance, so the boot's blinding effect will only darken your screen 50% and not 100%.

Along the way, pick up a spell or enchanted ring that Summons Ancestral Ghost. If you start to run low on Mana, just summon the ghost and punch it a few times. Your Starsign will recharge your Mana when the ghost attacks you.

Also, right at the VERY beginning of the game, you can steal everything off of the shelves to sell for money. The only hitch is that you must drop the item on the ground before the guard comes to stop you. If he talks to you while you are holding the stolen item, it will be removed from the game and you won't be able to sell it. There is a platter on the shelf that is worth 650g, so that, plus the rest of the lootable materials in those two buildings is enough to get you some nice armor and weapons to start off. So move the contents of all the shelves onto the floor before you finish character creation, and then come back and pick them up to sell them.

Anyway, I hope this all helps. Morrowind is my favorite game ever, so I get really hard-core on how to play it for maximum fun. I'm playing some Oblivion right now, and it just feels so dumbed down compared to Morrowind.

Also, a few words about the combat system in Morrowind. It would be a good idea to have some proficiency starting out with either short swords for the dagger you find on the table, or long swords for the Iron Sparksword you find on your way out of Seyda Neen, if you take the North-west path. Your skill in a weapon and fatigue determine your chance to hit, so you won't hit much if you are at level 5 skill with either of those.

And as always with Elderscrolls games, if you want maximum HP each time you level up, raise your Endurance before rest. That means get at least 10 levels combined in Spear, Medium Armor, and Heavy Armor before you level your character up. Once your Endurance is 100, you won't have to worry about that though. I just strongly encourage it because the longer you don't have 100 Endurance, the less HP you will have later. It really isn't a big deal though, my first character didn't do much with the Endurance and ended up with 1/2 the HP as some of my other characters, and she still kicked ass.

Lastly, DO NOT focus on mage skills while you play. Spellcasting is a joke in Morrowind. You can make up for it greatly with enchantments, but if you expect to be fighting all your battles by throwing fireballs, you had better be doing it with a magical ring and not your character's mana pool.

EDIT: well a few more posts came in while I typed this and I see a Redguard as suggestion for a character build. While I won't say it's a bad choice, I just wanted to clarify why I told you Bretton and Atronach for your character. Both race and Starsign grant you things that you can NEVER make up for while playing the game. Brettons get increased mana and the magic resist. You can get the magic resist as a non-permanent, but it's hard to get it up to 50% as a constant. Same with the Atronach startsign. You will find it hard to get 50% magic absorption* on your own (and the mana boost is insane!). The Tower starsign might be good in the short game, but it's not hard to make your own open 100% lock spell that you can cast more than just once a day. The nice thing about the Redguard race is that it grants a few more levels in weapon skills to get you started out. Though that is easily made up for with some training with NPCs or just beating the shit out of your enemies with your weapon of choice

*50% magic absorption means that for the course of the game, you have a coin-flip's chance of not being affected by an incoming spell AND gaining mana for each time you absorb. It's pretty awesome when you fight a mage because he can't do much to you.
 
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Lemon Of Life said:
Are there any guilds in this game?
Yep. Fighters Guild, Mages Guild, Thieves Guild, House Redoran, House Telvanni, House Hlaalu, Imperial Temple Cult, Tribunal Temple, Imperial Guard, and Morag Tong. Just search around Balmora, Ald Ruhn, Sadrith Mora, Vivec and Imperial Forts for them. The main quests get pretty nasty fairly quickly, your best bet is to join both a guild and a House, and maybe a temple as well, so you have easier missions to attempt whilst you level up your skills.

There are also three vampire clans that you can join as well, but I've only ever managed to locate Clan Berne, so couldn't tell you much about them.
 

Billion Backs

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Combat kinda sucks in Morrowind. Attack animations are horrid, having just 3 attacks (unless you shoot or punch, then it's only 1 attack) out of which only 1 or at most 2 are anywhere close to being effective...

And the whole deal with how combat works in Morrowind is annoying, too. If you don't grind your weapon skill, good luck hitting anything even if you aim for the head and literally have no chance to miss because you're right next to the guy. That's annoying.

Aside from that, Morrowind is pretty cool. Although faces look awful and much NPC interaction is very dated compared to Oblivion. Although fighting people in cities by repeatedly insulting them was fun... I don't think you can do that in Oblivion, Speaking (or whatever it was called) was my favorite skill in Morrowind, even though it didn't really work that well - I like the wheel thingie in Oblivion even thought it doesn't allow you to insult people's mothers until they attack you and can be freely killed in front of guards in self defense.

Oblivion is sure lacking in weapon types, at least without any mods. I really loved the spear and the crossbow in Morrowind, for thematic reasons and obvious reach on the spears. And flying, too, levitation spells rocked (and Oblivion, again, only gets them with mods).

I never really did much in terms of story in Morrowind, though. I did a bunch of smaller quests for the Assassin guild, and the Thief guild (I think I did all the quests for all the guilds in Morrowind), and all sorts of random crap, but I never really bothered with the main quest in Morrowind. In the Bloodmoon expansion, however, I beat the main quest and freaking loved the setting. Building a whole city around the mine was one of my favorite quests in the game... And the hidden stash of magic weapons at the nords inn was awesome...
 

Layz92

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I love the sheer size and quirkyness about it. Like the quest where you have to kill the massive netch with a lightning enchanted fork. Or the 1st edition of a book just in a hidden chest worth 100k. The Scroll of Icarian Flight, the tombs caves containers and enchanted places with the best gear in the game completely unrelated to quests. Also you can get a mannor/castle. A FKN CASTLE BELONGS TO YOU. That castle still rocks me.