MirenBainesUSMC said:
Hmmm --- well --- probably most of the cut scenes from The Last of Us.
Sorry to burst your bubble, dude, but hating The Last of Us with a fiery passion that exceeds the intensity and blaze of a thousand suns achieving supernova is my schtick.
OP: I have a few, truth be told. Well, one of them doesn't really count, as I was just told about this, but when I heard about it, I just kinda... yeah. Lost a good amount of respect for the lead writer. I'm talking specifically about the mission in Borderlands The Pre-Sequel, where Mr. Torgue calls "friend-zoned", then, in the weird present-future timezone, calls the concept "misogynistic", when the idea itself is very real, just not as experienced nearly as often, and never by people who claim to be in it. Not to mention that even bringing up the subject reeked of the lead writer, aka Anthony Burch of HAWP fame, showing his bias and mini-lecturing an entire audience about a subject that everyone either already agrees with or will not convince those who do not. But I digress.
The second one is in Xenoblade Chronicles. This, while a moment that I didn't personally experience, I saw in a Let's Play, and I regardless just cringed at it. The part (or parts, actually) were any part that involved Shulk and Fiora being together just talking, and it nearly sickened me that this game actually had the balls to not have them going out before a good portion into the game. It almost physically hurt to watch them dilly-dally around their obvious attraction to one another, and for either of them to not have addressed it ever up until the point I just mentioned. In real life, this can be and is a thing for many people. But not in a video game. Two people, of opposite genders, are never this close for no reason, in any sort of narrative, and ESPECIALLY not in a Japanese video game.