Most Entertaining Tabletop Char

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KEM10

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Oct 22, 2008
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A friend and I were having a discussion about the most entertaining characters seen played in RPGs we were in.

Mine was a CE gnomish rouge that kept his two perform skills on par with his bluff and disable device. His whole concept was to convince the entire party that he was a bard along with every NPC that he came across. The DM ended up having slight of hand checks for when he was picking locks to make it look like he was casting knock, that and the over usage of dancing lights made him my favorite.

Can you beat that?
 

skitzo van

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Mar 20, 2009
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The first time me and my friends played DnD I rolled a rogue, and proceeded to steal everything from everyon, except my party of course.
 

migo

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Jun 27, 2010
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For me it would be Firefly - one of the stock ones in a now defunct indie game called Sweet Dreams. I had a hell of a lot of fun with her.
 

Kuhkren

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Apr 22, 2009
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Pathfinder, Bone Oracle. NG 32 year old female that was once a court composer, but was found out to have the heritage and hunted (witch hunt setting). Has a brother that died when failed searching for traps and who is a coward, only fighting things he sees as weaker than him. Stress of death causes the oracle to go slightly crazy, imagining or actually seeing (never clarified) her brother and being randomly possessed by him, causing black out periods with much lolz (DM takes charge of incidents). Any zombies she controls she sees as teddy and will risk her life for. Can randomly get possessed by any roaming spirits if will save fails and in order to talk with dead must cremated the body (or powder the bones) and cover self with powder.

TLDR; a delusional older woman with a possible split personality that talks to self (or brother?) often. Quite fun.
 

kingcom

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Jan 14, 2009
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My Dark Heresy game includes a Cleric with some strange luck. His first attack resulted in him critical failing and throwing his hammer through the wall into a burning building, which managed to kill someone inside. He has been dubbed "thor".
 

LackingSanity

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Apr 15, 2009
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I had a ridiculously flamboyant bard who literally mocked people to death on several occasions. Once, he sassed some pirates so hard that they made him their leader. Good times, good times.
 

SouthpawFencer

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Jul 5, 2010
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I have to admit that the truly entertaining characters were made by other people in games that I ran. A few examples:

(Werewolf: The Apocalypse) A female werewolf in her mid-twenties with a split personality. One personality is a pot-smoking, beginning shaman with major self-esteem issues, and a serious case of delayed adolescence, who started sleeping with an underage, psychopathic packmate. The other personality is a cynical, arrogant assassin with almost no inhibitions, who once gave some of her blood to a vampire in return for some rough sex in an elevator of an Atlantic City casino. The player played each personality to the hilt, including each one hating the other.

(Mage: The Ascension) A Librarian who is also a sadomasochistic mage (Euthanatos) who is a worshipper of the Hindu goddess Kali, and who believes that Kali speaks to her directly. I have actually felt a genuine sense of moral outrage over some of things that her character has done. Her latest hobby is to torture and kill several children, and leave their bodies where they'll be found, until the police determine that a serial killer is in the city, and the media gives the killer a nickname. Once the serial killer has a name, she intends to implant the memories of the crimes into the mind of a completely innocent person so that they'll confess, and will be able to provide details that only the police and the killer would know about. She once put a full length mirror over the bed of an extremely vain vampire that she'd staked (in White Wolf games, staking a vampire paralyzes it rather than killing it), so that the vampire would be able to see precisely how the Librarian was methodically disfiguring her. This incident prompted me to declare to the Player "If I ever end up in the hospital and unable to take care of myself, you're not allowed to visit! I'm afraid of what you'll do if you get bored!"

(Werewolf: The Apocalypse) A werecheetah leading a werewolf pack who is also a fashion model. She once urinated in the luggage of a packmate as punishment for nearly killing another member of the pack. She also conned a werewolf into believing that the way to mark territory in New York City was to leave your teeth marks on the curb, and then curb-stomped him when he attempted to do so. Two quotes from her: "Ugh, I've got NATURE all over me..." (said after walking through a muddy patch of ground while going to a meeting with a high-ranking werewolf). "We're not going to get a speeding ticket, I have tits. Hell, I'm a model, I have PROFESSIONAL tits!"

(Amber) Perdita Angela Vaughn. Not so much an entertaining character as an intense roleplaying experience: The Player played a nine-year-old girl with advanced shapeshifting abilities (including being able to regenerate lost body parts over time) whose backstory was that she had been kidnapped by a sexually sadistic, sociopathic pedophile, who killed her parents and then raped and tortured her for three months. During that time, she'd been forced to choose how her best friend would be tortured to death, and was given a kitten that her kidnapper crushed under his foot once she'd bonded with it. Several times, police showed up at the house she was being held in, only to be mind-controlled by her kidnapper and forced to abuse/rape her themselves. When she was finally rescued (the first game session where this character was played), it took months of roleplaying before she trusted anybody. In the meantime, she believed that everybody was just playing mindgames with her and that, as soon as she felt safe, she'd wind up back with her kidnapper. All of the players and the GM (me) were in tears at the climax of that storyline when she was holding the kidnapper's noble, eight-year-old son in her arms while he died (he'd cast a spell that weakened his father enough to be killed, but the spell also burned him up from the inside, which he knew would happen but hadn't told anybody).
 

Antitonic

Enlightened Dispenser Of Truth!
Feb 4, 2010
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My brother came up with a character that can be put into pretty much any RPG, tabletop or video. The idea is that this generic character finds an old book with empty pages. They start chronicling their adventures, eventually adding in references to mind control, ending up with complete indoctrination where the book eventually controls the character as a hollow shell.

ALL HAIL THE PAPER OVERLORD.
 

peterwolfe

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Aug 2, 2008
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First character I played was Dietrich, a Chaotic Neutral jackass human sorcerer/racist. I'd have him constantly mock the party of elves and half-elves. Fun times.

Odeion, a half silver dragon half human paladin, and his paladin mount, a half gold dragon half heavy warhorse named Goldy. It was the first paladin I ever played, and only the second character I've played on tabletop, but everyone I played with praised me for playing a paladin the way they were meant to be played.

Scott Pilgrim, Chaotic Neutral human (seeing a pattern with the races?) bard. He had the highest charisma (as well as generally the highest ability mods) in the group, and so everyone tried to make him open negotiations whenever we'd meet NPCs...but since I only made him once my previous character (a HUMAN cleric) died, he didn't know any of the fine details of the group's history. Made for some funny roleplaying, with the party basically whispering the answers to the DM's NPC's questions so I would repeat them.
He was also a greedy mercenary who constantly drank and bought whores. So that was fun.