meatloaf231 said:
I agree.
But i like to think, that each game has put its stamp on FPS gaming, but nonetheless these 2 are the best.
Quake, was actually the source of the engine and technology.
Half-life, forces you to use your head, as well as keeping you sucked in for its adventurous nature.
Thief: Stealth, stealth & stealth! Then more stealth, then put some more, then all what you have got of stealth!
Unreal took the genre to a new level of aggressiveness and weapons.
Project IGI, is worth mentioning as a trial to make a covert missions military game, but indeed wasn't a success. But i loved it, and you have to give them their credit for that trial.
Operation Flashpoint, made it to frustrating reality, and i congratulate them for that. And i truly loved this frustrating reality.
Painkiller, made it through monster spamming and innovative ways of killing. Very innovative.
Call of Duty and Medal of Honor, didn't do much. Except reformatting the quake engine for a WW2 map. With some new ideas, and good gaming. But not innovative enough.
Modern Warfare, is i think the best modern warfare game ever made, with moderate realism.
Brothers in Arms, combined strategy and FPS very skillfully.
Far Cry, Crysis, or crytek engine in specific, made it to graphics really.
Didn't play S.T.A.L.K.E.R, so don't know if it's innovative enough.
Indigo_Dingo said:
It's hard to classify them. But, it goes like this: Action/Adventure First Person Shooter Role Playing Game, lol. And i am serious really.
They have it all. And believe me when i tell you, i hate RPGs because they are boring, and got long cut scenes. But those 2: Hell not boring. And the Action/ Stealth parts in them are incredible.